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View Full Version : 52.16 WHQL driver problem


James_Hetfield
10-23-03, 02:15 PM
Seems like there is a problem with 52.16 WHQL drivers at Medal of honor game. When I play with 8x anisotropic filtering im getting in some stages this strange image I am sending you now. As soon as I remove anisotropic filtering completely I donít get these messed up images. I am currently using Asus Geforce FX 5900 128 mb

Killtek
10-24-03, 01:11 PM
I have a similar problem with BF1942 Desert Combat Mod.. when flying the ground textures will disappear.... It appears to be affecting all BF1942 Mods.

TimeOut
10-24-03, 03:38 PM
Originally posted by Killtek
I have a similar problem with BF1942 Desert Combat Mod.. when flying the ground textures will disappear.... It appears to be affecting all BF1942 Mods.

This is a known issue. Read the 52.16 readme file.

saturnotaku
10-24-03, 03:52 PM
Originally posted by James_Hetfield

Napster BAAAAAAD. Sorry, had to be done. :D

Templar
10-25-03, 11:25 AM
This is an optimization guyz.. what's wrong?! :D

Killtek
10-26-03, 08:40 PM
From Nvidias 52.16 release notes:
GeForce FX 5950 Ultra and GeForce4 Ti 4400, Windows XP: Rendering corruption in Battlefield 1942 Desert Combat.

I have a 5900 Ultra (which isn't listed on the known issues list).. why didn't they just say the whole FX line and some GF4 cards...

I just reverted to 44.33... guess I'll have to wait for the next release.