View Full Version : Norse Code: Crusader Kings II ‚?? The Old Gods

02-04-13, 10:30 AM

Paradox are finally ready to unleash the Pagans, or at least they are finally ready to announce that they will unleash the Pagans in the near future. The Old Gods (http://www.paradoxplaza.com/games/crusader-kings-ii-the-old-gods) expansion for Crusader Kings II (http://www.paradoxplaza.com/games/crusader-kings-ii) won‚??t just allow players to control Pagan leaders, with all new mechanics and events, it will also open up a new start date of 867 AD. Details are scarce but I did speak with members of the studio about raids and Viking bands. Raids sound like a sort of terror event, with bands sprouting from the woodlands and wilds once a trigger is hit, falling under the leadership of a nearby ruler. Their numbers are not tied to the provinces that leader controls, so they can quickly become overwhelming. Trailer follows.

(more‚?¶) (http://www.rockpapershotgun.com/2013/02/04/norse-code-crusader-kings-ii-the-old-gods/#more-141189)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=X59g_1fXzHk:aZbXTUztw9o:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=X59g_1fXzHk:aZbXTUztw9o:yIl2AUo C8zA)

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/X59g_1fXzHk/)