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View Full Version : Ati To Include 60hz Overide In Drivers... Nvidia To Follow ?


Crippler
09-20-02, 02:23 AM
From the front page of www.rage3d.com

Thank you for providing us with valuable user-feedback.
The Rage3D forums are one of ATI's best resources for receiving end-user comments and suggestions. While reading the RADEON 9700 thread it became very apparent that a number of users would very much like to see ATI provide a greater number of options in the Wait for Vertical Sync area of the Direct3D and OpenGL control panels. ATI takes our CATALYST commitment to end-user responsiveness very seriously, and as a result we will be providing a greater number of Wait for Vertical Sync options in both the Direct3D and OpenGL control panels in an upcoming driver release.

We will also be adding an option within the control panel that allows users to override the 60Hz refresh rate limitation found in Windows XP and Windows 2000 in an upcoming driver release.

Although these forums are an excellent source of information to us, you can better help us prioritize demand for features by using the formal CATALYST CREW feedback mechanism, which we continually monitor for suggestions for new features, or fixing application related issues.

http://apps.ati.com/driverfeedback/

Thanks,

Andrew Dodd
Software Product Marketing Engineer
ATI Technologies

--------------------------------------------

This is great news for Ati owners. And I really hope Nvidia follows suite as we all hate the damn refresh rate issues. If MS wont fix it, Video Card Makers Can.

sbp
09-20-02, 03:12 AM
Would be nice to see.

CraigGen
09-20-02, 05:19 AM
The refresh rate overrides are already in the 40.41 drivers, so I think it's *ATI* that doing the following, NOT Nvidia.

And ATI still have a long way to go to match the detonator quality.

Gator
09-20-02, 10:31 AM
I say just use a 3rd party refresh fix tool and forget ;)

personally I like MultiRes by Entechtaiwan (the same guys that make Powerstrip). It lets you quickly change the resolutions and color, AND it locks the refresh rates too. Best of all, the program is TINY.

http://www.entechtaiwan.com/files/multires.exe (only 50K !!!)

there is also this very helpful thread here: http://www.nvnews.net/vbulletin/showthread.php?s=&threadid=1377

mario64
09-20-02, 11:19 AM
CraigGen wrote:
"The refresh rate overrides are already in the 40.41 drivers, so I think it's *ATI* that doing the following, NOT Nvidia.

And ATI still have a long way to go to match the detonator quality."


Actually, nVidia only provides that functionality for Direct3d, not OpenGL. So that's only a partial solution. Looks like ATI is going to provide their users with a complete solution (d3d and ogl). nVidia should do the same.

Mario64

volt
09-20-02, 11:27 AM
Let's hope so. I'm sick and tired of those 3rd party programs that override the refresh rates. It should have been done in Dets long time ago :|

Gator
09-20-02, 11:32 AM
Originally posted by d1rX
Let's hope so. I'm sick and tired of those 3rd party programs that override the refresh rates. It should have been done in Dets long time ago :|

i suspect ms is more to blame than nv or ati

volt
09-20-02, 11:53 AM
but it's not like they can't incorporate it ...

mario64
09-20-02, 12:46 PM
It's true MS is the root cause of the problem. When they combined Win9x and 2000 to create XP, they should have used the refresh rate code from 9x. Why they chose to keep the crappy w2k method is beyond me.

But since they clearly aren't going to change it, the graphics companies should provide a full workaround in their drivers (in the interest of giving their customers what they want). And since nVidia seems to change the way they set refresh rates with each new driver revision, they of all companies should have a complete built-in refresh rate solution. We should not have to use 3rd party solutions.

Hopefully, competition from ATI will be enough to stir them into adding a full (d3d and ogl) refresh rate solution.

Mario64

Smokey
09-25-02, 08:25 PM
I think the problem was/is that M$ would not certify any of the drivers if they had a refresh fix in them for Win2000 or WinXP? So what do you do? Already alot of people will not install video card drivers that are not certified by M$, but from this news M$ may have changed thier way of thinking on that, only time will tell.

cricket
09-25-02, 09:15 PM
all you need is "refresh force tool"..it does a great job fixing refresh rates, although everytime you changes drivers you need to re run refresh force again after your new drivers are installed. it works great with d3d and open gl games. i found the 4041';s and 4045;s both made my open gl games get too dark(like quake3 engine games) so im staying with 30.82;s till this is fixed.

system spec's:Dell Demension 8200 P4 2.26GHz with 533MHz system bus/ 512K L2 Cache ~256MB PC800 RDRAM~80GB Ultra ATA/100 Hard Drive~128MB DDR NVIDIA GeForce4 Ti 4600~with 30.82 driver's~Direct X 8.1~24x/10x/40x CD-RW Drive~ Harman Kardon HK-395 Speakers with Subwoofer ~Sound Blaster Live~ WinXP Home edition~withSP1~3dmark2nd edition score=11,035