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sebazve
09-21-02, 08:29 PM
well here they are took it from powercolor homepage:

...Specification

Powered by the AGP 8x RADEON 9500 Visual Processing Unit (VPU).
Complete DirectX 9.0 support for precedented realism and sophisticated visual effects.
SMOOTHVISION 2.0 technology provides new levels of image quality with advanced full-scene anti-aliasing (FSAA) and anisotropic filtering.
Revolutionary new video features including VIDEOSHADER and FULLSTREAM technologies.
128-bit memory interface of the RADEON 9500 utilizes the latest HYPER Z™ III bandwidth-conserving technology and provides end users with faster graphics performance.
Supports 64MB of high speed double data rate (DDR) memory @550Mhz clock speed.
Compliant to the AGP 3.0 specification by Intel Corporation supports the corresponding technology, AGP 8X, doubles the peak bandwidth capability of the AGP bus to 2.1GB/s, while retaining compatibility with the previous-generation AGP 4X technology.
Featuring ATI -Industry-leading software suite for the best enhancement and accelerate the ultimate visual experience.
First 8-pixel pipeline architecture provides top 3D performance for both Direct3D and OpenGL games and applications.
Display configuration supports CRT, DVI-I & TV-Out (PAL/NTSC).
Multi-display configuration support with ATI HYDRAVISION software.
Industry-leading hardware DVD video playback with software DVD player support.

Supports 3D resolutions (32-bit color) up to 2048x1536.
Radeon 9500 ATI SMARTSHADER 2.0 technology, supports Microsoft DirectX 9.0 and the latest OpenGL functionality allowing gamers to experience complex, movie-quality effects in next-generation 3D games and applications.
3D Features

Four parallel rendering pipelines.

Four parallel geometry engines.

AGP 8x technology support.

SMARTSHADER 2.0.

Programmable pixel and vertex shaders.

16 textures per pass.

Pixel shaders up to 160 instructions with 128-bit floating point precision

Vertex shaders up to 1024 instructions with flow control.

Multiple render target support.

Shadow volume rendering acceleration.

High precision 10-bit per channel frame buffer support.

Supports DirectX 9.0 and the latest version of OpenGL.

SMOOTHVISION 2.0.

2x/4x/6x full scene anti-aliasing modes.

Adaptive algorithm with programmable sample patterns.

2x/4x/8x/16x anisotropic filtering modes.

Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options.

ATI latest HYPER Z III support.

3-level Hierarchical Z-Buffer with early Z test.

Lossless Z-Buffer compression (up to 24:1)

Fast Z-Buffer Clear.

TRUFORM 2.0.

2nd generation N-Patch higher order surface support.

Discrete and continuous tessellation levels per polygon.

Displacement mapping.

VIDEOSHADER.

Seamless integration of pixel shaders with video.

FULLSTREAM video de-blocking technology for Internet Video.

Noise removal filtering for captured video.

MPEG-2 decoding with motion compensation, iDCT and color space conversion.

All-format DTV/HDTV decoding.

YPrPb component output.

Adaptive de-interlacing and frame rate conversion.

Dual integrated display controllers.

Dual integrated 10-bit per channel 400 MHz DACs.

Integrated 165 MHz TMDS transmitter (DVI & HDCP compliant).

Integrated TV Output support up to 1024x768 resolution (PAL/NTSC)

Optimized for Pentium 4 SSE2 and AMD Athlon 3Dnow!

PC 2002 compliant.
Revolutionary New Video Features


Unique VIDEOSHADER engine uses programmable pixel shaders to accelerate video processing and provide better-looking visuals.

ATI new FULLSTREAM technology removes blocky artifacts from Streaming and Internet video and provides sharper image quality.
Operating Systems Support


Windows XP

Windows 2000

Windows Me
Note : NT Service Pack 3 supports AGP devices, but does not provide support for AGP Texturing.

Display Support


VGA connector for analog CRT

S-video or composite connector for TV / VCR

DVI-I connector for digital CRT or flat panel

Independent resolutions and refresh rates for any two connected displays

They say it has 8 pipes but im pretty sure it has four

From ToMMTi-Systems (took it from a powerpoint presentation of R9500)

1.Full DX9 & OGL Support (so i guess what Digitimes said was BS!)
2. AGP 8x
3. Derivative of Radeon 9700 Pro architecture
4. Shipping Q4 2002

thcdru2k
09-21-02, 08:33 PM
oh boy more trouble for nvidia. looks like this card can easily compete with the ti4200-4600..most likely a pricerange between the two.

sebazve
09-21-02, 08:47 PM
Originally posted by thcdru2k
oh boy more trouble for nvidia. looks like this card can easily compete with the ti4200-4600..most likely a pricerange between the two.

im sure itll be better specialy when AF and AA enable. I heard it will be priced at around $200-250. Im getting one for sure

sbp
09-21-02, 10:00 PM
A nice feature rich performing videocard= big trouble for GF4 Ti line.

thcdru2k
09-21-02, 10:54 PM
yup. considering the price range, the only viable geforce 4 will be the ti4200, but i imagine nvidia would reduce prices by alot to combat the r9500. i wouldn't be suprised to see ti4600 at ti4400 price range, and the ti4400 at ti4200 price range, and the ti4200 becoming a sub 100 dollar card.

Kruno
09-22-02, 04:37 AM
Ever since the R300 came out I had my eyes fixed on it rather the Nv30. This just adds to the SCHWEEEETNESS!!! :D

Ever since the R300 came out I started looking for an alternative to Nvidia :D

So how is Ati's Linux drivers?

StealthHawk
09-22-02, 04:42 AM
Originally posted by sebazve
Four parallel rendering pipelines.

They say it has 8 pipes but im pretty sure it has four

so you changed the above to 4, otherwise it does say four pipes
:p

Kruno
09-22-02, 05:06 AM
ROTFLMAO @ SH!!!

sbp
09-22-02, 05:47 AM
Originally posted by StealthHawk




so you changed the above to 4, otherwise it does say four pipes
:p http://www.rage3d.com/#1032639316

StealthHawk
09-22-02, 06:25 AM
i see.

interesting, at the top of the "PR speak" it lists this First 8-pixel pipeline architecture provides top 3D performance for both Direct3D and OpenGL games and applications.

but under the specifications it lists this Four parallel rendering pipelines.

if they can't even not contradict themselves, i wonder how legitimate this is. notice the name of the product on the page where it is listed as a RageXL 4mb, LOL.

sebazve
09-22-02, 12:58 PM
The name of the card i dont understand it. It was an old ATI card from the rage days.
hmm we will have to wait.

travbrad
10-08-02, 04:19 PM
Originally posted by StealthHawk
i see.

interesting, at the top of the "PR speak" it lists this

but under the specifications it lists this

if they can't even not contradict themselves, i wonder how legitimate this is. notice the name of the product on the page where it is listed as a RageXL 4mb, LOL.


Radeon 9500 = 4 pipelines
Radeon 9500 PRO = 8 pipelines

simple as that

Gehenna_CA
10-08-02, 07:45 PM
I think it's the 9700 Pro that has 8 pipes.

Bigus Dickus
10-08-02, 10:16 PM
Originally posted by Gehenna_CA
I think it's the 9700 Pro that has 8 pipes.

Current rumor is that the 9500 Pro is also 8 pipes with a 128 bit memory controller and lowered core clock, and the 9500 is a 4 pipeline card with 128 bit memory controller.

I said rumor because I haven't seen anything official yet, though some people at Rage3D talk as if they have seen something definitive on the matter... From what I can gather, it will be officially announced next week, so I'll just wait until then.

LORD-eX-Bu
10-17-02, 01:16 AM
won't it be a couple of decades before the R9500 is out?:p

StealthHawk
10-17-02, 04:20 AM
Originally posted by |TX|-LORD-EX-BU
won't it be a couple of decades before the R9500 is out?:p

if you mean in a week or so, then yes :p