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GlowStick
03-22-04, 03:52 PM
Funny indeed the closer to release date we get the more rumors fly arround :D about NV40 that is there is hardly any about R420 :eek2:
Same happen in NV30/R300 period wonder why :wtf:
Well a good explination is that there are alot of NV40 cards flying around and being shown off. It seems that developers have them for sure, review sites are takeing pictures of them. Seems review sites are probly next to get them.

Sazar
03-22-04, 04:09 PM
hang on a moment... I just saw a pig flying outside my window

/me phones Inq and tells em its really a tejas...

ClyssaN
03-22-04, 05:16 PM
hang on a moment... I just saw a pig flying outside my window

/me phones Inq and tells em its really a tejas...

lol

Geforce4ti4200
03-22-04, 05:59 PM
hang on a moment... I just saw a pig flying outside my window

/me phones Inq and tells em its really a tejas...


:flame: :balloon: :wonder: LOL!


anyway we cant accept any facts at this point, but I just hope its 16 real pipes or nvidia will countinue to play catch up to ati

Sazar
03-22-04, 06:16 PM
if its 8x2 or 16x1... its STILL gonna be fast... remember the 4x2 nv3x cards were close to the 8x1 cards from ati in most situations... had their dx9 implementation been better who knows... they might even have had closer ps 2.0 performance...

frankly all these 16x1== better than 8x2 blah blah blah and 12x1 == big pen0s arguments are kewl and what not... but I really want to see working silicon in various situations and hard numbers...

a good implementation will smack down a bad implementation anyday... regardless of how wonderful the paper specs are...

GalaxyFX
03-22-04, 06:20 PM
if its 8x2 or 16x1... its STILL gonna be fast... remember the 4x2 nv3x cards were close to the 8x1 cards from ati in most situations... had their dx9 implementation been better who knows... they might even have had closer ps 2.0 performance...

frankly all these 16x1== better than 8x2 blah blah blah and 12x1 == big pen0s arguments are kewl and what not... but I really want to see working silicon in various situations and hard numbers...

a good implementation will smack down a bad implementation anyday... regardless of how wonderful the paper specs are...

Let's just hope Nvidia has the better design this time. BAsed on the rumors they either have an advantage or are at least much closer to Ati than with their current generation
:wonder:

Fiver
03-22-04, 07:10 PM
Hell, if it wasn't for the register problem they probally would have been pretty close to ATI's PS 2.0 performance. It'll be a close battle weather it's 8 pipelines or 16.

Woodelf
03-22-04, 07:23 PM
One thing for sure, I'm getting sick of this "optimized for benchmark" bologna. If they optimize for 2001se, They should put it on the box, along with the method used to do it. :fu:

sxotty
03-22-04, 08:26 PM
One thing for sure, I'm getting sick of this "optimized for benchmark" bologna. If they optimize for 2001se, They should put it on the box, along with the method used to do it. :fu:
You are silly.

Ninja Prime
03-23-04, 02:10 AM
I donno, sure seems to me that they need some kind of special optimized Nvidia-only shader to do this "trick." Even then, won't using this "trick" in a game that uses lots of shaders have a negative effect on shader performance?

Right now, I'm smelling Nvidia PR all over it... but we will see.

MUYA
03-23-04, 02:18 AM
As fiver said, the register usage problem was widely reported on the nv3X, NV looks likley to have fixed some of it. Ie a lot less bubbles in the pipeline? Few more weeks left....

zakelwe
03-23-04, 03:27 AM
One thing for sure, I'm getting sick of this "optimized for benchmark" bologna. If they optimize for 2001se, They should put it on the box, along with the method used to do it. :fu:

nvidia have been un-optimising for 2001 for quite a while now, if you use 44.03 drivers you have a nature optimisation ( as you do with 44.10) but using 52.16 onwards you lose the nature optimisation. Why would they now go back and optimise again ? I think they concentrate on 03 now, 2001 they probably regard more as a system benchmark.

Regards

Andy

Geforce4ti4200
03-23-04, 04:55 AM
with all the attention 3dmark 2001s been getting, its possible nvidia again optimized for that. the 36k score posted at beyond 3d(not published) could have like 350fps in nature or something or perhaps it mighta been a bugged nature and he wouldnt know. Lets just wait till both cards are in the hands of Macci and Oppainter. also the ti4200s with their 4x2 pipes did as good as the 9500 pro with its 8x1 so yea even if the nv40 was 8x2 it would own the 12x1 in 3dmark 2001 but probably not in 2003 nor most games for the matter :(

Fiver
03-23-04, 06:12 PM
Anybody have any non-NDA info on how many alu's and mini alu's 420's got per pipe

nelg
03-24-04, 01:42 AM
http://www.digitimes.com/NewsShow/Article.asp?datePublish=2004/03/24&pages=A1&seq=2
8 pipes

Evildeus
03-24-04, 02:56 AM
This article is particulary bad :( It seems they don't know what they are talking about (like the sentence on R420 being shown at Cebit)

StealthHawk
03-25-04, 09:43 PM
nvidia have been un-optimising for 2001 for quite a while now, if you use 44.03 drivers you have a nature optimisation ( as you do with 44.10) but using 52.16 onwards you lose the nature optimisation. Why would they now go back and optimise again ? I think they concentrate on 03 now, 2001 they probably regard more as a system benchmark.

Regards

Andy

Actually, they removed one of them in 45.20 which is the one I believe they added in 43.51.

Geforce4ti4200
03-25-04, 11:30 PM
then there is no way that dude got 36k marks on an 8 pipe card that does not optimize anymore for a 3 year old benchmark. He probably got a bugged score of 600 in nature and thinks its legit cause no one has any nv40s to compare. the nv40 is probably not much faster than a 9800xt, the r420 with 12 pipes should do far better in 3dmark

harl
03-26-04, 05:33 AM
Now the inquirer says 16x1 32x0
http://www.theinquirer.net/?article=14972

So it should have 300 mill transistors or more :scarey:

Let's better wait to 14 April :bleh:

MUYA
03-26-04, 07:18 AM
Inq is just backtracking from so many backtracks they have made. It is clear like the general public (me included) they have no idea how a gpu works.

yeah i think no more new specs being leaked...its sorta has dried up on the rumour front.

Paul
03-26-04, 10:47 AM
So it should have 300 mill transistors or more

!!!

And no, Fuad has absolutely no idea how a GPU works, as shown by:

Nvidia also claims as much as 32x0, perhaps producing the ability of the NV40 to render pixels without Color or Z value that will be very important in Doom 3 and games that use this engine.

...because of its pipeline number and what Nvidia calls 32x0 and what we call 16x0.

MUYA
03-26-04, 12:32 PM
nor do his sources from the looks of it :p

Geforce4ti4200
03-26-04, 05:06 PM
Now the inquirer says 16x1 32x0
http://www.theinquirer.net/?article=14972

So it should have 300 mill transistors or more :scarey:

Let's better wait to 14 April :bleh:


not a chance either, but then why isnt it possible for 16 real pipes on 210m trannies? pipes are just a part of the card. each quad of 4 pipes is what? 30m transistors? what was the count of the nv30? 130m transistors? so we need 90 more million, but itll be 16x1 not 16x2 also nvidia is removing some of the "useless" stuff and re arranging transistors to decrease redundancy so yea itll be close but I think its very possible to have 16 real pipes if the r420 can have 12 pipes in 160m transistors LOL

bkswaney
03-26-04, 11:18 PM
not a chance either, but then why isnt it possible for 16 real pipes on 210m trannies? pipes are just a part of the card. each quad of 4 pipes is what? 30m transistors? what was the count of the nv30? 130m transistors? so we need 90 more million, but itll be 16x1 not 16x2 also nvidia is removing some of the "useless" stuff and re arranging transistors to decrease redundancy so yea itll be close but I think its very possible to have 16 real pipes if the r420 can have 12 pipes in 160m transistors LOL


I agree 100%.
I see no problem in having 16 pipes in the NV40 with even 175 to 180m.
I bet they dropped some of the useless stuff to add pipes. :)

Geforce4ti4200
03-26-04, 11:33 PM
thats what I am hoping too. the nv30 had alot of redundant stuff, also it was inefficient. ati had less transistors and better performance too. as much as I am an ati fan, I hope nvidia is for real this time, 16x1, no bs :bs: