Nv40
03-23-04, 09:06 PM
if Pc graphics keep at this pace ,will the Xbox2 be outdated before its released?
Will M$ allow ATI to release something faster than the R500 version in the Xbox2 before the console its released?
just think about this carefully before replying..
it took ~1 year or less for PC market to catch the power in the Xbox1 with graphics cards. the cpu power in the console and memory ram was already a year behind with the standar in high machines.
graphics power inside the incomming Xbox2 (R500)is part of the marketting, a big selling point for Microsoft next generation console . i ask this because RIght now its looks like Nvidia is changing their roadmaps ,releasing more powerfull hardware ..much much earlier than their old roadmaps pointed. with all this rumors with some credibility about 16x1 pipes cards not far from ~ 200 million transitors ,from both ATI and NVidia. and releasing in every new generation of card ,insane speed at least 2x-3x from previous generation.
if the info around the internet is more or less reliable ,and the performance and features too ,what will happen if this graphics cards competition continues at this level in the pcmarket. ?
MIcrosoft is looking for better tech ,but at the same time they want to reduce costs in the hardware inside of the Xbox2. (that was part of the conflict between NV and M$ in the Xbox1) so dont expect something as ambitious there as SOny PSx3 with its multi processors parallel aproach.
xbox2" will not be released most likely until ~2006 ,thats a long time.. and the design of the hardware should be set on stone at the least 1-1.5 year before it launch. so what will happen if we continue to see a strong competition with this 2x-3x times faster in every new generation of cards ,and with features that already are at the level of DX10. (remember that ATI released at DX9 chip ~7 months before MS Dx9 was oficially released.
what will happen if NVdia and other companies ,push the performance and features too far beyond M$ expectations ,when the Xbox2 was designed? can this contract of ATI with M$ in the Xbox2 be an obstacle ,and limit their freedom with the features and performance in the PC graphics card market.
who will buy an Xbox2 if the graphics/performance in the PC gaming is already superior than the Xbox2 when its released?
not many .. probably the people that doesnt have Pc's .
sure we are discussing here the powerfull R500 version of the Xbox2 ,a directx10 gpu. but remember how powerfull was the "geforce 3.5" and Xbox machine ,and how quicky the PC gaming catched the tech. and that was in a time when there was no competition at all.
if im not mistaken ,the design of Xbox2 hardware is based on a target ,where cost$$/performance/features is important but also is based on a "prediction" of where the tech will be far ahead on time.
but that prediction it just that a prediction. and can be completly wrong IF the competion who drives the industry its everytime more and more stronger,with more companies joining.
i will not be surprised to see PC's gaming surpassing the capabilities of consoles like Xbox2 and gamecube2 ,much before they are released.. thats why im curious about if there are disadvantages on having a contract with M$ (or any other company) to design a console ,that can limit the freedom of a company about how far they can go in features and performance in the PC gaming. because its already normal to see hardware released much before the "standars" are final.
the more i analize this,the more it looks that microsoft not only wants to compete againts other consoles ,but also to againts the PC market in general. if they are sucessfull , you not only will need to buy from them the Operating system WIndows_ ,but also the computer. "Xbox2" specially if you want to play state of the art games ;)
any ideas?
Will M$ allow ATI to release something faster than the R500 version in the Xbox2 before the console its released?
just think about this carefully before replying..
it took ~1 year or less for PC market to catch the power in the Xbox1 with graphics cards. the cpu power in the console and memory ram was already a year behind with the standar in high machines.
graphics power inside the incomming Xbox2 (R500)is part of the marketting, a big selling point for Microsoft next generation console . i ask this because RIght now its looks like Nvidia is changing their roadmaps ,releasing more powerfull hardware ..much much earlier than their old roadmaps pointed. with all this rumors with some credibility about 16x1 pipes cards not far from ~ 200 million transitors ,from both ATI and NVidia. and releasing in every new generation of card ,insane speed at least 2x-3x from previous generation.
if the info around the internet is more or less reliable ,and the performance and features too ,what will happen if this graphics cards competition continues at this level in the pcmarket. ?
MIcrosoft is looking for better tech ,but at the same time they want to reduce costs in the hardware inside of the Xbox2. (that was part of the conflict between NV and M$ in the Xbox1) so dont expect something as ambitious there as SOny PSx3 with its multi processors parallel aproach.
xbox2" will not be released most likely until ~2006 ,thats a long time.. and the design of the hardware should be set on stone at the least 1-1.5 year before it launch. so what will happen if we continue to see a strong competition with this 2x-3x times faster in every new generation of cards ,and with features that already are at the level of DX10. (remember that ATI released at DX9 chip ~7 months before MS Dx9 was oficially released.
what will happen if NVdia and other companies ,push the performance and features too far beyond M$ expectations ,when the Xbox2 was designed? can this contract of ATI with M$ in the Xbox2 be an obstacle ,and limit their freedom with the features and performance in the PC graphics card market.
who will buy an Xbox2 if the graphics/performance in the PC gaming is already superior than the Xbox2 when its released?
not many .. probably the people that doesnt have Pc's .
sure we are discussing here the powerfull R500 version of the Xbox2 ,a directx10 gpu. but remember how powerfull was the "geforce 3.5" and Xbox machine ,and how quicky the PC gaming catched the tech. and that was in a time when there was no competition at all.
if im not mistaken ,the design of Xbox2 hardware is based on a target ,where cost$$/performance/features is important but also is based on a "prediction" of where the tech will be far ahead on time.
but that prediction it just that a prediction. and can be completly wrong IF the competion who drives the industry its everytime more and more stronger,with more companies joining.
i will not be surprised to see PC's gaming surpassing the capabilities of consoles like Xbox2 and gamecube2 ,much before they are released.. thats why im curious about if there are disadvantages on having a contract with M$ (or any other company) to design a console ,that can limit the freedom of a company about how far they can go in features and performance in the PC gaming. because its already normal to see hardware released much before the "standars" are final.
the more i analize this,the more it looks that microsoft not only wants to compete againts other consoles ,but also to againts the PC market in general. if they are sucessfull , you not only will need to buy from them the Operating system WIndows_ ,but also the computer. "Xbox2" specially if you want to play state of the art games ;)
any ideas?