View Full Version : NVIDIA GeForce 6800 GPU family officially announced
EMunEeE
04-13-04, 10:57 AM
http://www.digit-life.com/news.html?103841
it begins... :clap:
most of it has been said though
"By the way, GeForce 6800 Ultra reference cards will occupy two standard slots. However, it's not obligatory for all vendors, so we might see single-slot models as well. "
Geforce4ti4200
04-13-04, 11:22 AM
nice pics, identical to the pre release rumored pics
I liked the cooler with the heat pipe better.. even if it was laeger ;p I guess this means it may not run quite as hot though.
LiquidX
04-13-04, 11:36 AM
Nice! So I guess Nvidias next Tech demo will feature a Mermaid in water from the bottom picture. And the Asus model of the card looks awesome.
nutball
04-13-04, 11:51 AM
"By the way, GeForce 6800 Ultra reference cards will occupy two standard slots. However, it's not obligatory for all vendors, so we might see single-slot models as well. "
Ah, so the non-Ultra is (more than likely) single slot, the Ultra is (more than likely double slot). ???
That die shot is pretty awesome too.
betterdan
04-13-04, 12:02 PM
They took it down I don't see that same article anymore :(
It was mostly old news anyway.
halduemilauno
04-13-04, 12:26 PM
- 16-pipeline superscalar architecture with 6 vertex modules, DDR3 support and real 32-bit pipelines
- PCI Express x16, AGP 8x support
- 222 million transistors
- 400MHz core clock
- 550Mhz memory clock
- Chips made by IBM
- 0.13µm process
- Extended temperature monitoring and management features
- Extended display and video output features, including int. videoprocessor, hardware MPEG decoder, WMV9 accelerator, adaptive deinterlacing, video signal scaling and filtering, int. NTSC/PAL decoder (up to 1024x768), Macrovision copy protection; DVD/HDTV to MPEG2 decoding at up to 1920x1080i; dual int. 400MHz RAMDAC for up to 2048x1536 @ 85Hz; 2 x DVO for external TMDS transmitters and TV decoders; Microsoft Video Mixing Renderer (VMR); VIP 1.1 (video input); NVIDIA nView
- NVIDIA Digital Vibrance Control (DVC) 3.0 for color and image clarity management
- Supports Windows XP/ME/2000/9X; MacOS, Linux
- Supports the latest DirectX 9.0, OpenGL 1.5
:) :)
mirrors:
http://frankenstein.evilgeniuslabs.com/~pszuch/nv40/news.html
http://pwp.netcabo.pt/Tobril/nv40_digit.htm
Geforce4ti4200
04-13-04, 12:34 PM
400/550 clocks, is that for the non ultra?
Geforce4ti4200
04-13-04, 12:40 PM
your right, but with a smaller, low profile cooler it can become 1 slot ;)
nutball
04-13-04, 01:02 PM
your right, but with a smaller, low profile cooler it can become 1 slot ;)
Plus there are some things you can fit in the slots which aren't full length cards. I have a digital SPDIF output whatsi in my box which is one example, USB breakouts are another. So yeah, it will block the PCI socket, but it might not affect the case backpanel slots, depending on your setup.
It's me or it's 8:2 / 16:1
(the table says 16 pixels single texture 8 pixels dual texture,
8 pixels operations cicle ...)
So if that's real looks like just a nv35x2 + Shader 3.0
To bad for Nvidia then becaus ATI will do the same and
that leves the things unchanged
Well let's wait for a 6800XT :angel2:
your right, but with a smaller, low profile cooler it can become 1 slot ;)
I see this concern come up all the time. Seriously now, I'm curious - for how many people is this a make-or-break deal? I think I have one PCI card and five slots. Do that many of you really use all your PCI slots? If you don't use all of them, is it the first one you're worried about? Why would you want to restrict airflow around your graphics card by filling up the first slot anyway? I've just never understood why this is such a big issue. I guess maybe for small form factor PC's, but won't the power or cooling needs of the card prevent it from working instead?
I think it does not matter like it used to but I would never put a card in the slot adjacent to my video card. #1 heat buildup and #2 is that slot shares a IRQ with the video card and was allways the cause of headaches in the old days. i.e. last year.
It's me or it's 8:2 / 16:1
(the table says 16 pixels single texture 8 pixels dual texture,
8 pixels operations cicle ...)
So if that's real looks like just a nv35x2 + Shader 3.0
NV40 has quadrupled the number of pipelines to 16, but applies one texture max. NV35 has only 4 pipelines, and it can only output 4 pixels per clock regardless of whether or not the pixel is single or dual textured. Those specs also mention it can do 32 stencil ops per clock, which is 4x that of the NV3x series...
They have some really crazy numbers regarding pixel shaders, it will be interesting to see the performance in games.
So yeah, it is the same as 2x NV35....except not :retard:
If you talk strictly about pipelines, you could say it is essentially 2x R3xx series, since they are all 8x1 setups. Of course, the two architectures have big underlying differences. :)
GF 6800 dual-textured fillrate: 3200 MP/s
GFFX 5900 dual-textured fillrate: 1800 MP/s
You forgot single tex:
GF 6800 single-textured fillrate: 6400 MP/s
GFFX 5900 single-textured fillrate: 1800 MP/s
leopardi
04-23-04, 10:38 PM
- Supports Windows XP/ME/2000/9X; MacOS, ***Linux ***
- Supports the latest DirectX 9.0, OpenGL 1.5
:) :)
Which driver? Will it work with 1.0-5332 for AMD64?
SuLinUX
04-26-04, 10:50 PM
I love the nvidia reference designs so thats why I went for my PNY FX5900 Ultra, I know it's hidden in your case but I guess it's just a preference.
-=DVS=-
04-26-04, 10:55 PM
I would like them to release cards faster i want to buy one not drool over paper spec :retard:
If you have big case i personally would prefer bigger heatsink 2 slot no problem as long as its silent not turbo engine :(
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