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View Full Version : MDK 10 C, Getting DolboyDigital working?


NateMate
04-13-04, 09:06 PM
Right,

until my HDD died last night I was happy as pie with my Windows Installation.

Running my music through 5.1 in DolbyDigital was quite fun (not to mention loud!)! :)

Ive been running MDK (Versions 8 to current) on and off for two years. Im impressed with how things have advanced with the driver situation, and also depressed with it as well.

No official nVidia nForce drivers for the 2.6 kernerls is rather annoying!

Anyway. Can anyone tell me how to get 5.1 in DolbyDigital working on my setup? Ive got 2.0 working fine enough. Just, not 5.1.

Any hints, or tips, etc?

Thunderbird
04-17-04, 09:48 AM
Official nVidia nForce drivers is a big word. The only real thing they added is a closed source network driver the rest is normal GPLed code (code that is in the kernel too). Everything except the closed source nvnet driver is included in recent 2.4x and 2.6x kernels. (2.6x also includes a reverse engineered network driver)

You need to live without dolby digital. The nforce sound part consists of two chips, one is the audio codec (for example from realtek) which is connected to the audio outputs. Next there's nvidia's own soundchip which is connected to the codec to do all the hard work. On linux this nvidia chip isn't supported but just the audio codec which means that the cpu has to do all work. (means no dolby 5.1)

themadhatter
06-04-06, 07:18 AM
is this still the case? evem with the newer 'official' linux drivers? you would think nvidia would be able to get the finger out and make some decent drivers with a bit better support for their hardware!