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A good article by Demirug on possible benefits of PS3
hmm looks babelfished. Difficult read. As he says only time will tell if the sm3 on the 6800 is marchitecture, or if it will get true exposure. We don't yet know what sort of performance hit branching has, is the sm3 features fully optimised for mass use, or just testing the water? Ati's SM2 hit the ground running which is not how new techs appear. Especially for Nvidia, who have a history of optimising hardware for the previous generation. IE they are only just now at a decent level of performance with SM2. For all we know it could be worse than batch processing pixels with individual shaders. Noone has a clue what ATI is up to either. (mag)
Damm this is better than my avatar. :mad: >> (kngt)
ya read possible benefits. Not qualified benefits. ie theoretical and Demirug does give u a few examples on how using PS 3 techniques could possibly help.
3Dcenter are a good technical site that spend a lot of time on the technical issues even though they are german site, their article do provide insight even with rough translation..
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