photophreak314
05-07-04, 01:12 AM
If something like this has been posted before, oops :angel2:
I finally decided to try the OpenGL mode in FarCry. Holy snot!!
AthlonXP 1800+ @ 1725mhz
Geforce4 Ti4600 @ 310/680 (Forceware 56.72)
SBLive!
Asus A7V266-C (Hyperion 4.51)
512 MB DDR 266
As you can see, this is an older system, far below what a high end machine is.
Using the following settings:
1024X768
Texture Quality: High
Filter Quality: Trilinear
Anistropic: 1
Particle Count: Medium
Special Effects: Medium
Environment: High
Shadow Quality: High
Water Quality: Ultra High
Lighting Quality: High
As you can see, my specs meet the Medium recommended settings, but I have been able to play through most of the game(haven't finished yet) using DX at these settings recommended for higher machines.
With BenchEm'All's built in benchmark
OpenGL Average FPS = 31.33
Direct3D9 Average FPS = 23.07
As you can see that is a substantial difference. There is minute visual quality difference, as the OpenGL render is still beta. For instance, some of the shadows through the trees remain "stuck" on the gun for a few seconds, and the really far away water "shifts" reflections once, but other than that they are identical. I don't think these are really bad visual comprimises for 8+fps gain. If anyone has seen SERIOUS visual compromises, do tell!
As well, the level loading times are nearly TWICE as fast with OpenGL
OGL = 47sec (fort)
DX = 79sec (fort)
Another interesting note is that with OpenGL the page file was never accessed, but with DX it was accessed every 20-30 secs, causing a slowdown.
Anyways, I just did this because I had seen all the discussion of R420 beats NV40 in DX, but NV40 beats R420 in OpenGL, and I decided that because not all of us will be able to upgrade to these new cards, it would be useful to see how a medium spec system runs a top of the line game.
Moderators, if you feel this post would be more relevant in the game section, feel free to move it. I just figured that all the discussion is currently in this forum and I'll get the most responses about others peoples experiments with OpenGL vs DX on nVidia/Ati hardware.
Post your experiences using FarCry and the different render options here!!
Also, if any one knows of any other timedemos available for this game, info would be much appreciated(something indoors perhaps?)
I'll try and post some screens in the next while showing the differences
I finally decided to try the OpenGL mode in FarCry. Holy snot!!
AthlonXP 1800+ @ 1725mhz
Geforce4 Ti4600 @ 310/680 (Forceware 56.72)
SBLive!
Asus A7V266-C (Hyperion 4.51)
512 MB DDR 266
As you can see, this is an older system, far below what a high end machine is.
Using the following settings:
1024X768
Texture Quality: High
Filter Quality: Trilinear
Anistropic: 1
Particle Count: Medium
Special Effects: Medium
Environment: High
Shadow Quality: High
Water Quality: Ultra High
Lighting Quality: High
As you can see, my specs meet the Medium recommended settings, but I have been able to play through most of the game(haven't finished yet) using DX at these settings recommended for higher machines.
With BenchEm'All's built in benchmark
OpenGL Average FPS = 31.33
Direct3D9 Average FPS = 23.07
As you can see that is a substantial difference. There is minute visual quality difference, as the OpenGL render is still beta. For instance, some of the shadows through the trees remain "stuck" on the gun for a few seconds, and the really far away water "shifts" reflections once, but other than that they are identical. I don't think these are really bad visual comprimises for 8+fps gain. If anyone has seen SERIOUS visual compromises, do tell!
As well, the level loading times are nearly TWICE as fast with OpenGL
OGL = 47sec (fort)
DX = 79sec (fort)
Another interesting note is that with OpenGL the page file was never accessed, but with DX it was accessed every 20-30 secs, causing a slowdown.
Anyways, I just did this because I had seen all the discussion of R420 beats NV40 in DX, but NV40 beats R420 in OpenGL, and I decided that because not all of us will be able to upgrade to these new cards, it would be useful to see how a medium spec system runs a top of the line game.
Moderators, if you feel this post would be more relevant in the game section, feel free to move it. I just figured that all the discussion is currently in this forum and I'll get the most responses about others peoples experiments with OpenGL vs DX on nVidia/Ati hardware.
Post your experiences using FarCry and the different render options here!!
Also, if any one knows of any other timedemos available for this game, info would be much appreciated(something indoors perhaps?)
I'll try and post some screens in the next while showing the differences