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View Full Version : Texture on Quatro FX1000


tgt
05-13-04, 02:35 PM
I've ported an OpenGL app from an SGI to a Linux PC (Redhat 8.0) with a Quatro FX1000 (128MB) graphics card. It is for a map display and uses a 2Kx2K RGB texture for the map. It has run fine on the SGI but on the PC the polygon with the map texture appears black. The other overlay graphics (text, lines, filled polys, etc.) show up fine. I'm not doing anything exotic.

Any thoughts?

...tgt

tgt
05-13-04, 04:13 PM
Never mind. It's called bit again by byte-swapping!!

...tgt