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Rob_0126
05-16-04, 02:04 PM
For some reason, I dont remember the original Splinter Cell being so cheesy.

Theirs moments where your like, "how in the world did they see me?"

Sometimes I wonder whats the point in having the lighting bar.

It just seems like the alerting is random, instead of proper.

Im really getting annoyed at this game. Ninja Gaiden was more fair. :rolleyes:

Robert

GamerGuyX
05-16-04, 02:39 PM
WHAT...Ninja Gaiden was more fair! That game is kicking my ass! :banghead:

Rob_0126
05-20-04, 01:57 PM
ok, Im close to the end of the game. :)

It's not bad; I just hate those 'gotcha!' moments.

Nothing worse than hiding in a remote part of the room, and the enemy walking into you while your not looking.

I wish they would give sam some kungfu moves. Instead of popping them on teh back of the head, give them a death touch. :rolleyes:

Anyways, I just wish the AI was as consistent as the up coming AI for Thief 3. Dont get me wrong, it's good, but not super dooper like I want it. :)

Robert

jAkUp
05-20-04, 03:14 PM
How can enemies not see you with 3 green headlights on your forehead??!?!??! It makes no sense!!!!!!!!!

jnd3
05-20-04, 03:50 PM
How can enemies not see you with 3 green headlights on your forehead??!?!??! It makes no sense!!!!!!!!!

And don't forget the little glowing PDA-thingy on your back, too.

Rob_0126
05-20-04, 04:29 PM
Dont get me wrong, I dont understand that either. Maybe their all colorblind, or cant see that shade of color. :)

The problems of SC 1 are still in 2. It's truely amazing, I would be walking along, the light meter all the way down(pitch dark), and they hear something(Im tippy toeing).

Yet Ive had some walk literally at my face, and not see me.

Im at the airport now, and this is getting ridiculous. :retard:

Robert