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Nv40
10-17-02, 03:05 AM
it will be playable on a Geforce3/4 and a Radeon2
or even a geforce1 but lowering the image quality settings of course from medium quality to ultra low IQ.

here are the new screenshots of Doom3 running on
a Fast machine , radeon9700pro +P4 2.2 Ghz .. running at 800x600 in high detail ..


http://www.hardwired.hu/img.hw?id=10438

the rest of the screenshots here .. :)

http://www.hardwired.hu/


the game is looking very nice , and anyone having less
than a radeon9700pro should be very sorry next year guys..
so start saving money now for at least a radeon9700pro .
that should be very cheap in next year ..

in fact i really believe that Nv30 or Nv35 and even the .13 R400 for Ati fans , should be the video cards to get for Doom3 ..
unless you are fine without aniso / antialising and
with 800x600 resolutions . :(

ReDeeMeR
10-17-02, 09:19 PM
Um himself Carmack said it will be plyable under high quality 1024x768 mode with Ti4400-4600 so....

I only wonder if it'll be same memory hungry as Q3 was, basicaly meaning Athlon XP getting ass kicking again, hope bitch will implement 3dnow or some XP optimizations as he promised :mad: ;)

gmontem
10-17-02, 09:25 PM
Before you jump into conclusions at least wait for the game to come out to see how heavily the polished Doom 3 will tax your CPU.

LORD-eX-Bu
10-17-02, 09:52 PM
Wow, I hope my system coupled with R350 can run it good.:D

StealthHawk
10-18-02, 12:23 AM
Originally posted by ReDeeMeR
Um himself Carmack said it will be plyable under high quality 1024x768 mode with Ti4400-4600 so....

when did he ever say that? the definition of "playable" is also highly subjective. playable could mean "barely playable" for example, or it good simply mean "good."
AFAIK, the only statement Carmack has ever made about Doom 3 was that his target was to have the game run at 30fps on a GF3 with max settings. but even that was said a long time ago, things may change. ie, the max settings may have increased to compensate for newer cards, drivers might be better so that the framerate might increase, etc.

Kev Payne
10-18-02, 02:33 AM
Im sure my Radeon 8500 would handle it right now, but seeing how it isnt out yet, I bet my 9700 Pro will whoop its arse.

LORD-eX-Bu
10-18-02, 02:35 AM
Oh yeah, I am also gonna be replacing that old P4 2.4 Ghz that I have with a 3.06 Ghz P4 around February anyways. It shouldn't be that bad performance when DOOM 3 does come out.

Lamentation
10-18-02, 08:20 AM
Carmack also said that the game could easily be beaten in a weekend by experienced players (which I assume we all are). No real multi-play until the mod community gets ahold of it...I mean I'm looking forward to it as well, but it ain't gonna change my life.

styles-T
10-18-02, 08:31 AM
Originally posted by Lamentation
I mean I'm looking forward to it as well, but it ain't gonna change my life.

You'd be surprised...CARMACK is the Devil :mad: :mad: :mad:

His 3d Rendering Skills will take over the world:eek:

DaveW
10-18-02, 10:31 AM
the game is looking very nice , and anyone having less
than a radeon9700pro should be very sorry next year guys..

At the last Quakecon, ID demoed it on a P4 2 ghz and a GF4 Ti4600. It ran faster than the earlier engine builds (at E3) on the 9700.

StealthHawk
10-18-02, 04:18 PM
Originally posted by DaveW
At the last Quakecon, ID demoed it on a P4 2 ghz and a GF4 Ti4600. It ran faster than the earlier engine builds (at E3) on the 9700.
of course that could be attributed more to the early state of the R9700 and its drivers. i guess we'll never know

ReDeeMeR
10-19-02, 08:22 AM
Well there was a Q&A and they had a sneak preview of latest built and mashine had Ti4600 in it, didnt mention processor though and I to think it'll be CPU hog not the GPU...

StealthHawk
10-19-02, 07:38 PM
Originally posted by ReDeeMeR
Well there was a Q&A and they had a sneak preview of latest built and mashine had Ti4600 in it, didnt mention processor though and I to think it'll be CPU hog not the GPU...

all of Carmack's 3d engines have stressed GPU, CPU, and memory bandwidth. i see no reason why this would change. comments made by Carmack also suggest that video cards will be stressed with multiple rendering passes, etc.

gravioli
10-19-02, 09:29 PM
IMO, assuming that you have at least a P4 2.53 or XP 2200+, I think it will be quite playable on the 9700 and NV30 with medium detail settings and no AA or Aniso at 1024x768. However, I am reluctant to believe it will play decently on a Geforce 3 at 800x600 without really, really low detail settings. I would like Carmack to prove me wrong. :D

StealthHawk
10-20-02, 12:10 AM
Originally posted by gravioli
IMO, assuming that you have at least a P4 2.53 or XP 2200+, I think it will be quite playable on the 9700 and NV30 with medium detail settings and no AA or Aniso at 1024x768. However, I am reluctant to believe it will play decently on a Geforce 3 at 800x600 without really, really low detail settings. I would like Carmack to prove me wrong. :D

i agree with your assessment about older cards like the GF3. but i also have more faith in DX9 gen cards, i think they should be able to play with high detail settings at 1024.

borntosoul
10-20-02, 03:52 AM
the doom game will be important but as before i think its the spin off games that come from that engine that will be around for quite some time ,so for me getting a card that can play doom3 with ease is important cause i dont change my cards very often so i need a bit of headroom for the other doom 3 engined games that will be even more taxing ,ill just try time it right and get something good ,going to wait for the 9700 and nv30 benchmarks on doom3 (if i can hold out that long)

Rogozhin
10-20-02, 06:29 PM
I agree with what was said earlier about the vpu being taxed more than the cpu with doom III. Carmack said that the graphics will be far more advanced than the AI.


rogo

The Baron
10-20-02, 06:43 PM
Of course the AI is gonna be bad--you're fighting zombies! I don't exactly see zombies running around ducking behind crates, calling for backup, or ANYTHING besides staggering towards you and taking a lot of fire before they die... :p

Lezmaka
10-20-02, 11:20 PM
I know the physics calculations will be done by the cpu, but where will all the calculations for the lighting be done? on the cpu or graphics card?

or will it depend on which graphics card you have, say if you have a ti4600/r9700, lighting will get done there, but if you have a gf2, it will get done on the cpu.

LORD-eX-Bu
10-21-02, 12:00 AM
Originally posted by Lezmaka
I know the physics calculations will be done by the cpu, but where will all the calculations for the lighting be done? on the cpu or graphics card?

or will it depend on which graphics card you have, say if you have a ti4600/r9700, lighting will get done there, but if you have a gf2, it will get done on the cpu.

I hope thats the way it is done.

ReDeeMeR
10-21-02, 07:31 PM
Um I'm not sure about this but I think it was said that the lightning is gonna be done on cpu, but I'm really not sure bout this.

The psyhics engine will be done on cpu for sure and all the sounds will be done by psyhics engine=cpu

The Baron
10-21-02, 11:11 PM
Lighting is done on the CPU because GPUs (afaik--Chal, correct me if I'm wrong) don't support the stencil-based shadowing that D3 uses.

Raptorman
10-22-02, 06:01 AM
Remember that the images you see from Doom *may* also be being run with DeBug code. That could also slow down the speed of the game significantly.

"With a Pentium 4 or Athlon XP and 512MB RAM, backed by top-range sound and video setups, you should enjoy the new technology to its fullest degree."

Remember: This game is not yet finished. There are many enhancements yet to be done to it.

ReDeeMeR
10-22-02, 04:23 PM
So sound, lightning and psyhics are done on cpu and then wtf is done in gpu? and why you all think it's gonna be more important then cpu?

I didnt see much high res textures or high poly count, zombie heads being bit pointy :p etc

Just a Q :)

StealthHawk
10-22-02, 04:30 PM
using 5 textures on a surface is not uncommon according to Carmack ;)

i don't think anyone said GPUs would be more important than CPUs, just that as in past engines, everything would be important.