View Full Version : has anyone tried the ruby demo with a 64bit fx5200 card?
just curious, but with my mildly overclocked rig (asus magic fx5200 128mb/64 bit clocked at 300/450 on an athlon xp 2000/msi kt4v mobo with a twinmos 256mb 2.5cl 2700 2-2-5-2 running on a fsb speed of 178mhz w/o multiplier setting), ruby runs with the nv3xruby patch on nv drivers 56.72/winxp combo rather slow as like a slideshow. this happens only after an hour or so for the caches to run and hdd to add up. in addition, humus glsl/dx9 demos run smooth too with the new glsl extensions option added, so does rthdribtl 1.2 together with my favorite pixies lil_J's dawn ultra version and dusk ultra v. all this with ps 2.0 forced, aa in app control with 8X anis in nvhardpage/riva tuners lastest on a 800X600 screenie. i get like 1300(1024X768) for the lastest free version 3Dmark benchies.
The Geforce FX 5900 only gets about 4 fps! Trust me the demo was not meant to run on nVidia based cards. Although my overclocked 9600XT can pull a nice 30fps with 0AA.
It would be nice to see how it runs on the Geforce 6800 though.
06-04-04, 11:21 PM
well post the links to the stuff and ill try it.
Edit, hmm ok i found it and i get a long list of vertex and pixel shader errors on the 6800u
im using 61.12 and dx 9c
06-04-04, 11:26 PM
My Geforce FX 5900 gets about 9-10 FPS in this Demo, With 4x AA.
Download the Ruby demo here http://ati.com/developer/demos/rx800.html
Download the NV3X patch here http://www.users.on.net/triforce/ruby/NV3xRuby.zip
Once again, thanks.
It will run terrible on 512mb of memory BTW, at least it did for me.
setting a 256 aperture size totally made it for me for some real strangeness.
mayhaps 'tis the reason i can run the ruby/chimp/dusk ultra version via a not-so-cool 3-5frame factor with just a 256mb bread and butter stick o-ram.
06-05-04, 08:56 AM
obviously as the patch states only NV3x can run the demo, its a shame i would have liked to see the performance on the 6800
[sBaseLightmapIlluminateDOF.ssh] (line 108): Error creating Vertex Shader
[SSGenericAPI_D3D.cpp] (line 1223): Unknown pixel shader version ffff0300
[sBaseLightmapIlluminateDOF.ssh] (line 142): Error creating Pixel Shader
[SSGenericAPI_D3D.cpp] (line 940): Unknown vertex shader version fffe0300
the demo works only with a black screen, all sounds work though
Download 3D-Analyze (http://www.tommti-systems.de/start.html) and enable the "nv40 fix for R420 demos" option to run Ruby on your 6800.
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