shakin
10-18-02, 02:25 PM
I've tried the latest (3123) drivers with Redhat 7.3, Mandrake 8.2, Redhat Limbo and now Mandrake 9.0 running Unreal Tournament 2003 (retail) on my GeForce 4 MX 400. In Windows 2000 with the same graphic detail options I consistently 10-15 more FPS than Linux.
I have 4xAGP on, reduced refresh rate to 60hz (my eyes! my eyes!) and have gotten nowhere with this. On my 1.2ghz Duron w/576MB RAM I'm stuck on 640x486x16 with all graphics at their lowest when playing on Linux, but on Windows I can play at 1024x768x32 (32bit is faster than 16bit on Windows, not so on Linux) with the effects at normal.
So I guess I have two questions:
1. Why is the performance so much worse?
2. What can I do to help this.
Ok, here's a third question:
The bottom of the readme states a lot of environment variables I can use to change things like FSAA modes. How and where do I put these variables.
thanks.
I have 4xAGP on, reduced refresh rate to 60hz (my eyes! my eyes!) and have gotten nowhere with this. On my 1.2ghz Duron w/576MB RAM I'm stuck on 640x486x16 with all graphics at their lowest when playing on Linux, but on Windows I can play at 1024x768x32 (32bit is faster than 16bit on Windows, not so on Linux) with the effects at normal.
So I guess I have two questions:
1. Why is the performance so much worse?
2. What can I do to help this.
Ok, here's a third question:
The bottom of the readme states a lot of environment variables I can use to change things like FSAA modes. How and where do I put these variables.
thanks.