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View Full Version : How many FPS in FarCry with 1600x1200 4x4xAFAA


reactiv8
06-19-04, 11:18 AM
Yo guys! I am upgrading my system soon.I wanna get BFG/Gainward Gf 6800 U extreeme(OC) and i wonder how many FPS r u getting in FAr Cry on 1600x1200 with 4x4x AFAA.
I see that many of you's have GF 6800 so plz share ur results...
Tnx

Clay
06-19-04, 12:23 PM
Sure, any particular map that you're interested in? I'm working with both the NV and R300 paths in Far Cry currenlty on my BFG 6800 Ultra OC. Check some of Jakup's threads here as well...he has some benchmarks with an eVGA 6800 Ultra.

reactiv8
06-19-04, 12:38 PM
no no particular maps just a random ones...just an average fps...

Clay
06-19-04, 12:46 PM
ok, I'll post some here later today/tonight

jakindle
11-10-05, 01:50 AM
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.1GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 7800 GT
Driver Version: 6.14.0010.8185


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Half-Life 2

-steam -console -nosound -condebug -preload -toconsole -fullscreen -novid -width <width> -height <height> +timedemoquit BenchemallDemo
Filtering mode:Aniso 16x; Antialiasing mode: 4x
640x480 50.53 fps 88.779 fps variability
800x600 51.19 fps 87.922 fps variability
1024x768 50.90 fps 109.195 fps variability
1280x1024 50.94 fps 133.125 fps variability
1600x1200 50.40 fps 112.011 fps variability
2048x1536 not selected.

CaptNKILL
11-10-05, 02:06 AM
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.1GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 7800 GT
Driver Version: 6.14.0010.8185


-----------------------------------------------------------
Half-Life 2

-steam -console -nosound -condebug -preload -toconsole -fullscreen -novid -width <width> -height <height> +timedemoquit BenchemallDemo
Filtering mode:Aniso 16x; Antialiasing mode: 4x
640x480 50.53 fps 88.779 fps variability
800x600 51.19 fps 87.922 fps variability
1024x768 50.90 fps 109.195 fps variability
1280x1024 50.94 fps 133.125 fps variability
1600x1200 50.40 fps 112.011 fps variability
2048x1536 not selected.
Just wondering, but why did you create an account to respond to a 17 month old thread created by a user that has been banned? :lol2:

jakindle
11-10-05, 02:08 AM
didn't look at the date my bad
btw here is the far cry stuff

The benchmark started at 11/9/2005 11:01:21 PM

--------------------------------------------------------------------------------

Resolution: 16001200
Maximum quality option, Direct3D renderer
Level: Regulator, demo: Regulator.tmd
Pixel shader: default model
Antialising: 4
Anisotrophic filtering: 4

Score = 31.03 FPS (Run 1)
Score = 31.96 FPS (Run 2)
Average score = 31.49 FPS