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View Full Version : 6800NU/GT/U owners, please run this benchy


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DSC
06-25-04, 04:24 AM
http://www.adrian.lark.btinternet.co.uk/GLBench.htm

Please state the driver version that you are using. I'm trying to compare the performance of 6800 vs X800.

X800XT scores from http://www.driverheaven.net/reviews/R423/Conclusion.htm

X800XT AGP

PIXEL MB/sec
glCopyPixels 1207
glDrawPixels 816
glReadPixels 125

X800XT PEG

PIXEL MB/sec
glCopyPixels 1231
glDrawPixels 881
glReadPixels 194

Thanks and happy benching.
:)

Evildeus
06-25-04, 04:48 AM
glReadPixels :

6800 AGP : 605.5 Mo /s
6800 PCI Express : 166.8 Mo /s
http://forum.hardware.fr/hardwarefr/Hardware/sujet-570655-416.htm

Jarred
06-25-04, 04:53 AM
heres what I got with an x800pro

GLBench v1.12 - www.adrian.lark.btinternet.co.uk/GLBench.htm

Maximum Texture Size 2048
Maximum Viewport Dims 4096

Pixel Data Range Extension not Found
Vertex Array Range Extension not Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 8.1 0.03
256x256 Color 24.6 10.67
1280x1024 Color 351.5 14.92

8x8 Depth 8.2 0.02
256x256 Depth 22.5 8.73
1280x1024 Depth 24.8 158.35

8x8 Col&Depth 23.2 0.02
256x256 Col&Depth 43.0 10.68
1280x1024 Col&Depth 373.1 24.59

8x8 Stencil 8.3 0.01
256x256 Stencil 18.0 3.64
1280x1024 Stencil 237.6 5.52

MATRIX Time(us)
glMatrixMode 0.06
glLoadIdentity 0.09
glTranslate 0.09
glRotate 0.30
glGetFloat 0.09
glMultMatrix 36.31
glLoadMatrix 0.07
glScale 1.26

PIXEL MB/sec
glCopyPixels 1144
glDrawPixels 900
glReadPixels 122

TEXIMAGE MB/sec
glTexImage2D 496
glTexSubImage2D 2616
glCopyTexImage2D 5412
glCopyTexSubImage2D 5611

FILLRATE MPixels/sec
Single Texture 3430
Blended Texture 2323

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 51.6
Display List 422.0
Vertex Arrays 232.5

6 QUAD CUBE
Immediate Mode 39.1
Display List 43.1
Vertex Arrays 26.9

scott123
06-25-04, 08:22 AM
6800 Ultra

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.0 0.26
256x256 Color 9.6 27.28
1280x1024 Color 166.1 31.56

8x8 Depth 1.2 0.16
256x256 Depth 14.4 13.67
1280x1024 Depth 252.4 15.58

8x8 Col&Depth 1.6 0.27
256x256 Col&Depth 23.4 19.60
1280x1024 Col&Depth 425.0 21.59

8x8 Stencil 1.2 0.05
256x256 Stencil 9.9 6.65
1280x1024 Stencil 168.4 7.78

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.05
glRotate 0.30
glGetFloat 0.08
glMultMatrix 0.15
glLoadMatrix 0.10
glScale 0.05

PIXEL MB/sec
glCopyPixels 1721
glDrawPixels 657
glReadPixels 26
glReadPixels(PDR) 28

TEXIMAGE MB/sec
glTexImage2D 760
glTexSubImage2D 741
glCopyTexImage2D 5150
glCopyTexSubImage2D 5307

FILLRATE MPixels/sec
Single Texture 3365
Blended Texture 2774

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 50.5
Display List 941.6
Vertex Arrays 85.8
Vertex Arrays(VAR) 504.0

6 QUAD CUBE
Immediate Mode 43.0
Display List 61.0
Vertex Arrays 74.1
Vertex Arrays(VAR) 240.6

saturnotaku
06-25-04, 08:59 AM
6800GT OC 370/1000, Forceware 61.45

GLBench v1.12 - www.adrian.lark.btinternet.co.uk/GLBench.htm

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.4 0.19
256x256 Color 9.7 27.15
1280x960 Color 162.3 30.28

8x8 Depth 1.3 0.15
256x256 Depth 4.6 42.33
1280x960 Depth 63.2 58.33

8x8 Col&Depth 1.8 0.25
256x256 Col&Depth 13.7 33.44
1280x960 Col&Depth 224.9 38.24

8x8 Stencil 1.3 0.05
256x256 Stencil 3.5 18.63
1280x960 Stencil 42.5 28.94

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.06
glTranslate 0.04
glRotate 0.26
glGetFloat 0.06
glMultMatrix 0.07
glLoadMatrix 0.06
glScale 0.05

PIXEL MB/sec
glCopyPixels 5441
glDrawPixels 949
glReadPixels 672
glReadPixels(PDR) 1276

TEXIMAGE MB/sec
glTexImage2D 619
glTexSubImage2D 621
glCopyTexImage2D 10642
glCopyTexSubImage2D 10491

FILLRATE MPixels/sec
Single Texture 5553
Blended Texture 2923

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 54.9
Display List 822.1
Vertex Arrays 115.0
Vertex Arrays(VAR) 728.7

6 QUAD CUBE
Immediate Mode 41.4
Display List 71.8
Vertex Arrays 104.3
Vertex Arrays(VAR) 256.5

surfhurleydude
06-25-04, 09:33 AM
GeForce 6800 series is owning the Radeon X800 series in this benchmark apparently...

trex4d
06-25-04, 09:43 AM
Scott's results are strange...

Sorry it's just a 5900XT!!

With my 5900XT 56.72 Whql
Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.3 0.20
256x256 Color 12.9 20.32
1600x1200 Color 373.6 20.56

8x8 Depth 1.0 0.18
256x256 Depth 7.8 25.20
1600x1200 Depth 102.5 56.22

8x8 Col&Depth 1.4 0.31
256x256 Col&Depth 19.3 23.71
1600x1200 Col&Depth 468.8 28.67

8x8 Stencil 1.1 0.06
256x256 Stencil 5.3 12.30
1600x1200 Stencil 136.9 14.02

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.04
glRotate 0.21
glGetFloat 0.05
glMultMatrix 0.05
glLoadMatrix 0.06
glScale 0.05

PIXEL MB/sec
glCopyPixels 3881
glDrawPixels 855
glReadPixels 164
glReadPixels(PDR) 192

TEXIMAGE MB/sec
glTexImage2D 1961
glTexSubImage2D 2008
glCopyTexImage2D 2943
glCopyTexSubImage2D 2966

FILLRATE MPixels/sec
Single Texture 1550
Blended Texture 1393

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 64.0
Display List 373.1
Vertex Arrays 78.8
Vertex Arrays(VAR) 373.3

6 QUAD CUBE
Immediate Mode 47.9
Display List 46.0
Vertex Arrays 80.2
Vertex Arrays(VAR) 149.3

mikechai
06-25-04, 09:53 AM
Before running the benchmark switch FSAA off and make sure your desktop is set to 32bit colour, not doing so can impact the benchmark results.

rudedog
06-25-04, 09:58 AM
Card, eVGA 6800 U EE
Forceware 61.34

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.2 0.22
256x256 Color 8.2 32.02
1600x1200 Color 210.1 36.55

8x8 Depth 1.2 0.16
256x256 Depth 3.9 50.42
1600x1200 Depth 81.3 70.88

8x8 Col&Depth 1.6 0.27
256x256 Col&Depth 11.4 40.08
1600x1200 Col&Depth 290.6 46.25

8x8 Stencil 1.2 0.05
256x256 Stencil 3.0 21.83
1600x1200 Stencil 54.4 35.30

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.04
glRotate 0.25
glGetFloat 0.06
glMultMatrix 0.07
glLoadMatrix 0.06
glScale 0.05

PIXEL MB/sec
glCopyPixels 9139
glDrawPixels 1085
glReadPixels 662
glReadPixels(PDR) 1280

TEXIMAGE MB/sec
glTexImage2D 1028
glTexSubImage2D 1060
glCopyTexImage2D 12250
glCopyTexSubImage2D 12299

FILLRATE MPixels/sec
Single Texture 6496
Blended Texture 3363

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 57.3
Display List 939.7
Vertex Arrays 117.6
Vertex Arrays(VAR) 737.2

6 QUAD CUBE
Immediate Mode 43.9
Display List 74.8
Vertex Arrays 107.9
Vertex Arrays(VAR) 267.6

OWA
06-25-04, 10:00 AM
Yeah, what is the deal with Scott's results? That can't be right. The X800XT results don't look right either considering the 5900XT results.

fivefeet8
06-25-04, 01:05 PM
This is on my system at Stock GPU speeds. Sp2 installed. Forceware 61.71.

GLBench v1.12 - www.adrian.lark.btinternet.co.uk/GLBench.htm

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.1 0.22
256x256 Color 8.8 29.69
1024x768 Color 94.6 33.27

8x8 Depth 1.4 0.14
256x256 Depth 4.4 44.83
1024x768 Depth 35.6 66.29

8x8 Col&Depth 1.8 0.24
256x256 Col&Depth 12.5 36.82
1024x768 Col&Depth 129.8 42.40

8x8 Stencil 1.4 0.05
256x256 Stencil 3.3 19.71
1024x768 Stencil 24.1 32.58

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.04
glTranslate 0.05
glRotate 0.29
glGetFloat 0.08
glMultMatrix 0.15
glLoadMatrix 0.09
glScale 0.05

PIXEL MB/sec
glCopyPixels 9815
glDrawPixels 1082
glReadPixels 145
glReadPixels(PDR) 164

TEXIMAGE MB/sec
glTexImage2D 742
glTexSubImage2D 454
glCopyTexImage2D 11001
glCopyTexSubImage2D 11686

FILLRATE MPixels/sec
Single Texture 5842
Blended Texture 3201

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 46.5
Display List 938.7
Vertex Arrays 118.6
Vertex Arrays(VAR) 621.4

6 QUAD CUBE
Immediate Mode 37.1
Display List 56.5
Vertex Arrays 84.2
Vertex Arrays(VAR) 230.9

trex4d
06-25-04, 01:24 PM
5900XT:

56.72 Whql
TEXIMAGE MB/sec
glTexImage2D 1961
glTexSubImage2D 2008

61.71
TEXIMAGE MB/sec
glTexImage2D 716
glTexSubImage2D 725

strange...

NoWayDude
06-25-04, 05:18 PM
FX5900 XT (leadtek) & 61.71

GLBench v1.12 - www.adrian.lark.btinternet.co.uk/GLBench.htm

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.1 0.23
256x256 Color 13.4 19.57
1024x768 Color 148.9 21.13

8x8 Depth 1.1 0.17
256x256 Depth 7.7 25.42
1024x768 Depth 41.4 56.95

8x8 Col&Depth 1.8 0.25
256x256 Col&Depth 20.1 22.79
1024x768 Col&Depth 188.3 29.23

8x8 Stencil 1.1 0.06
256x256 Stencil 5.6 11.75
1024x768 Stencil 56.0 14.04

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.06
glTranslate 0.04
glRotate 0.26
glGetFloat 0.06
glMultMatrix 0.07
glLoadMatrix 0.06
glScale 0.05

PIXEL MB/sec
glCopyPixels 3944
glDrawPixels 849
glReadPixels 170
glReadPixels(PDR) 192

TEXIMAGE MB/sec
glTexImage2D 727
glTexSubImage2D 757
glCopyTexImage2D 2919
glCopyTexSubImage2D 2988

FILLRATE MPixels/sec
Single Texture 1520
Blended Texture 1303

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 52.9
Display List 364.6
Vertex Arrays 83.8
Vertex Arrays(VAR) 364.9

6 QUAD CUBE
Immediate Mode 40.4
Display List 73.4
Vertex Arrays 77.0
Vertex Arrays(VAR) 144.6

ragejg
06-25-04, 05:46 PM
5800U/61.71/10x7 :firedevil

CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.2 0.21
256x256 Color 18.4 14.22
1024x768 Color 207.7 15.14

8x8 Depth 1.2 0.16
256x256 Depth 7.7 25.59
1024x768 Depth 41.9 56.30

8x8 Col&Depth 1.5 0.31
256x256 Col&Depth 25.5 18.03
1024x768 Col&Depth 249.0 22.11

8x8 Stencil 1.2 0.05
256x256 Stencil 5.6 11.67
1024x768 Stencil 56.5 13.93

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.05
glRotate 0.29
glGetFloat 0.08
glMultMatrix 0.15
glLoadMatrix 0.09
glScale 0.05

PIXEL MB/sec
glCopyPixels 4908
glDrawPixels 797
glReadPixels 144
glReadPixels(PDR) 163

TEXIMAGE MB/sec
glTexImage2D 1069
glTexSubImage2D 670
glCopyTexImage2D 3150
glCopyTexSubImage2D 3148

FILLRATE MPixels/sec
Single Texture 1876
Blended Texture 1408

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 44.4
Display List 445.8
Vertex Arrays 70.8
Vertex Arrays(VAR) 448.4

6 QUAD CUBE
Immediate Mode 37.8
Display List 55.1
Vertex Arrays 69.9
Vertex Arrays(VAR) 175.7

rewt
06-25-04, 06:09 PM
5900NU
Driver: 60.85 WHQL
Clocks: 475/950

FILLRATE MPixels/sec
Single Texture 1784
Blended Texture 1515

aradeath
06-25-04, 06:29 PM
eVGA 5900 Ultra, 5950 Ultra flashed 580/1ghz

Forceware 61.11

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.2 0.21
256x256 Color 9.9 26.47
1280x1024 Color 172.5 30.40

8x8 Depth 0.9 0.21
256x256 Depth 5.4 36.09
1280x1024 Depth 47.5 82.72

8x8 Col&Depth 1.1 0.40
256x256 Col&Depth 13.6 33.71
1280x1024 Col&Depth 218.4 42.00

8x8 Stencil 0.9 0.07
256x256 Stencil 4.2 15.72
1280x1024 Stencil 63.8 20.55

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.04
glRotate 0.24
glGetFloat 0.06
glMultMatrix 0.07
glLoadMatrix 0.06
glScale 0.05

PIXEL MB/sec
glCopyPixels 4921
glDrawPixels 920
glReadPixels 169
glReadPixels(PDR) 193

TEXIMAGE MB/sec
glTexImage2D 741
glTexSubImage2D 761
glCopyTexImage2D 4363
glCopyTexSubImage2D 4353

FILLRATE MPixels/sec
Single Texture 2229
Blended Texture 1866

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 58.8
Display List 537.0
Vertex Arrays 88.7
Vertex Arrays(VAR) 537.3

6 QUAD CUBE
Immediate Mode 46.5
Display List 78.4
Vertex Arrays 86.0
Vertex Arrays(VAR) 208.1

StefSom
06-25-04, 06:38 PM
5600 Ultra (400/800) 61.72
GLBench v1.12 - www.adrian.lark.btinternet.co.uk/GLBench.htm

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.1 0.23
256x256 Color 23.0 11.39
1024x768 Color 263.5 11.94

8x8 Depth 1.1 0.18
256x256 Depth 11.6 17.00
1024x768 Depth 64.6 36.50

8x8 Col&Depth 1.5 0.31
256x256 Col&Depth 32.6 14.07
1024x768 Col&Depth 328.2 16.77

8x8 Stencil 1.1 0.06
256x256 Stencil 8.4 7.77
1024x768 Stencil 94.8 8.30

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.06
glRotate 0.34
glGetFloat 0.09
glMultMatrix 0.18
glLoadMatrix 0.11
glScale 0.06

PIXEL MB/sec
glCopyPixels 3356
glDrawPixels 655
glReadPixels 174
glReadPixels(PDR) 213

TEXIMAGE MB/sec
glTexImage2D 207
glTexSubImage2D 212
glCopyTexImage2D 2122
glCopyTexSubImage2D 2106

FILLRATE MPixels/sec
Single Texture 1527
Blended Texture 1098

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 38.0
Display List 224.0
Vertex Arrays 52.1
Vertex Arrays(VAR) 224.0

6 QUAD CUBE
Immediate Mode 33.2
Display List 47.3
Vertex Arrays 51.2
Vertex Arrays(VAR) 142.7

rewt
06-25-04, 06:40 PM
580/1ghz

hey you cheated, lol. Whats your 3Dmark03 score with those clocks? :p

Goth
06-25-04, 06:51 PM
Hercules Radeon 9800 PRO

Maximum Texture Size 2048
Maximum Viewport Dims 4096

Pixel Data Range Extension not Found
Vertex Array Range Extension not Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 6.3 0.04
256x256 Color 27.7 9.48
1280x1024 Color 450.2 11.65

8x8 Depth 7.0 0.03
256x256 Depth 36.2 5.43
1280x1024 Depth 21.4 183.99

8x8 Col&Depth 18.9 0.02
256x256 Col&Depth 41.3 11.10
1280x1024 Col&Depth 468.7 19.58

8x8 Stencil 6.9 0.01
256x256 Stencil 26.8 2.45
1280x1024 Stencil 469.2 2.79

MATRIX Time(us)
glMatrixMode 0.04
glLoadIdentity 0.07
glTranslate 0.08
glRotate 0.26
glGetFloat 0.10
glMultMatrix 0.13
glLoadMatrix 0.07
glScale 0.07

PIXEL MB/sec
glCopyPixels 1594
glDrawPixels 854
glReadPixels 85

TEXIMAGE MB/sec
glTexImage2D 376
glTexSubImage2D 1475
glCopyTexImage2D 5319
glCopyTexSubImage2D 5335

FILLRATE MPixels/sec
Single Texture 2851
Blended Texture 1951

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 51.6
Display List 370.8
Vertex Arrays 178.3

6 QUAD CUBE
Immediate Mode 38.9
Display List 51.1
Vertex Arrays 26.5

scott123
06-25-04, 07:06 PM
Before running the benchmark switch FSAA off and make sure your desktop is set to 32bit colour, not doing so can impact the benchmark results.

Whoops, 4X FSAA and 16X AF were on. Does it really matter with this thing?

scott123
06-25-04, 07:10 PM
6800 Ultra, again with FSAA off

Maximum Texture Size 4096
Maximum Viewport Dims 4096

Pixel Data Range Extension Found
Vertex Array Range Extension Found


CLEAR BUFFER Time(us) (GB/sec)
8x8 Color 1.0 0.26
256x256 Color 8.4 31.17
1280x1024 Color 157.3 33.33

8x8 Depth 1.3 0.15
256x256 Depth 4.3 46.00
1280x1024 Depth 60.9 64.60

8x8 Col&Depth 1.7 0.27
256x256 Col&Depth 11.9 38.46
1280x1024 Col&Depth 218.6 41.97

8x8 Stencil 1.2 0.05
256x256 Stencil 3.1 21.13
1280x1024 Stencil 39.4 33.25

MATRIX Time(us)
glMatrixMode 0.01
glLoadIdentity 0.05
glTranslate 0.05
glRotate 0.30
glGetFloat 0.08
glMultMatrix 0.15
glLoadMatrix 0.10
glScale 0.05

PIXEL MB/sec
glCopyPixels 10112
glDrawPixels 1026
glReadPixels 684
glReadPixels(PDR) 1336

TEXIMAGE MB/sec
glTexImage2D 2673
glTexSubImage2D 773
glCopyTexImage2D 11671
glCopyTexSubImage2D 11429

FILLRATE MPixels/sec
Single Texture 6115
Blended Texture 3260

VERTEX TRANSFORM MVertices/sec

450 TRI MESH
Immediate Mode 50.8
Display List 940.7
Vertex Arrays 85.6
Vertex Arrays(VAR) 497.0

6 QUAD CUBE
Immediate Mode 43.3
Display List 61.1
Vertex Arrays 73.4
Vertex Arrays(VAR) 246.9

mikechai
06-25-04, 07:48 PM
Much better now scott123. :)

aradeath
06-25-04, 08:34 PM
hey you cheated, lol. Whats your 3Dmark03 score with those clocks? :p

... i dont kno.. i dont have it installed :lol2: .. but i can and try it if u want

rewt
06-25-04, 09:08 PM
what do you have, nitro cooling or somethin? ;)

aradeath
06-25-04, 09:28 PM
what do you have, nitro cooling or somethin? ;)

no.. this

http://www.compteq.com/images/5900/P0000030.JPG