PDA

View Full Version : MOH:Pacific Assault to support PS V3.0


rudedog
06-25-04, 05:44 PM
I just found out Medal of Honor: Pacific Assault will support Pixel shader v3.0

Read more about it at my site MOHadmin.com (http://www.mohadmin.com/2004light)

It looks like another game is jumping on the PS3 bandwagon.

jAkUp
06-25-04, 06:02 PM
yummy...

http://pcmedia.ign.com/pc/image/mohpacificassault_080603_005.jpg

http://pcmedia.ign.com/pc/image/mohpacificassault_091103_008.jpg

http://pcmedia.ign.com/pc/image/MOHPA_082803_006.jpg

Jarred
06-25-04, 06:02 PM
super yummy!! wow... I like

Nv40
06-25-04, 06:12 PM
yes.. this is another game im really looking forward.. :)

i posted some trailer and videos in the game section ..

http://www.3dgamers.com/games/medalofhonor2/

it use the havok engine for physics.. dynamic softshadows in outdoors (i think),characters use very advanced facial muscles animation.and now PS3.0 :)

Mr. Music
06-25-04, 08:11 PM
Can't wait! I am burnt out on SH. :retard:

astroguy
06-25-04, 08:38 PM
dl the hi-res video here.. http://www.havok.com/clients/ea_la.php
This game is gonna be the best looking game for a while :)
did you see the characters? amazing!

The end where the plane explodes, and a big piece of the plane bounced on the ground.. wow that was amazing, KLUNK!
:drooling: :drooling: :drooling:

Banko
06-25-04, 09:04 PM
Whoah so is that just basically a really heavy modded quake 3 engine ?

rudedog
06-25-04, 09:44 PM
very little of the q3 engine is left. It's EA's own engine.

SH64
06-25-04, 10:14 PM
Me like vewy much! :D

Clay
06-25-04, 10:23 PM
Whoah so is that just basically a really heavy modded quake 3 engine ?
Check out this page (http://www.mohadmin.com/2004light/index.php?id=91) for a good answer to that.

Banko
06-25-04, 10:34 PM
Er so I'm confused if some of the quake 3 engine is stil left is it directx or opengl last MOH was open gl i believe.

Rytr
06-25-04, 10:36 PM
Check out this page (http://www.mohadmin.com/2004light/index.php?id=91) for a good answer to that.

Most interesting...completely revamped Q3 engine plus it seems as tho PS 3.0 potentially may be making an impact earlier than expected.

DivotMaker
06-25-04, 10:38 PM
One of the Tiger Woods 2004 Producers accepted a promotion to work on this game....I like what I am seeing...

Bad_Boy
06-25-04, 10:40 PM
One of the Tiger Woods 2004 Producers accepted a promotion to work on this game....I like what I am seeing...

speaking of tiger woods (http://www.nvnews.net/vbulletin/showthread.php?t=30165&page=3) ...

;)read the last post

cho
06-25-04, 10:53 PM
vertex texturing ?

MUYA
06-25-04, 11:23 PM
MOH:PA ...still erm OpenGL?

Nice Screengrabs at any rate :D is that bump mapping on the guns?

Waffles
06-25-04, 11:28 PM
nope the engine is now DX. Its not even really the Q3 engine anymore.

SH64
06-25-04, 11:28 PM
MOH:PA ...still erm OpenGL?



"The statement regarding Quake3 is incorrect. The engine has been almost completely overhauled. The renderer is entirely new and is indeed based around Direct3D 9 and it employs the latest hardware shader technology to achieve unprecedented levels of visual fidelity."


(mag)

MUYA
06-26-04, 12:53 AM
OK dokies....I didn't read the erm PR or whatever ;)

Thanks for clearing that up.