View Full Version : Subsurface Scattering
Why is ATI putting Ruby ahead of the SS demo? I think the SS demo is far better than Ruby. Subsurface scattering looks amazing.
sex sells.
True, but I still think SS looks much better and deserves more credit than Ruby.
IMO, the Nalu demo has the best shaders. To me that is more important than polygon count which I believe is the only advantage the Ruby demo has over the Nalu demo.
IMO, the Nalu demo has the best shaders. To me that is more important than polygon count which I believe is the only advantage the Ruby demo has over the Nalu demo.
The best shaders?.... :screwy:
The best shaders?.... :screwy:
We all have our own opinion. I still think SS is the best ATI demo.
The best shaders?.... :screwy:
probably meant ..best use of shaders? ie SM 3.0 ?
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