View Full Version : OpenGL Triple buffering with nvhardpage?

07-14-04, 06:50 AM
Could someone look, or does someone know if triple buffering can be succesfully forced with nvhardpage? I'm at work right now, but already very anxious to know if it works!

07-14-04, 12:25 PM
I asked the same question a few weeks ago - no one seemed to know the answer. Since both my cards are ATi, I can't verify this for you at the moment. I wanted to know the answer before buying a 6800 GT.

07-14-04, 03:31 PM
Well I gonna try it now, I cann't live without it ;)

07-14-04, 03:54 PM
It works ! :)

07-14-04, 04:35 PM
Skinner, SWEET man - thanks for the info. :thumbsup: I didn't want to have to find out upon receipt of my pre-ordered (and now backordered :lame: ) BFG GT OC.

07-14-04, 05:33 PM
I think Triple buffer will hurt performance more than it helps, in most situations. This is because cards since the Geforce 2 series have had quad-buffering. Thats 4. Going down to 3 buffers seems to me like it would only slow it down.

07-14-04, 05:55 PM
I my case it defenetly helps performance when playing with v-sync.

Maybe quadbuffering is better, but that's also not forced by default afaik.

07-14-04, 08:15 PM
Triple buffering is nice if vsync is enabled, It causes those frame rate halves with vsync enabled to go down