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motleycrue
09-13-04, 11:22 AM
Nice eh?

http://forums.x-tremepcshq.com/index.php?act=Attach&type=post&id=479

motleycrue
09-13-04, 12:37 PM
another

http://home1.vr-web.de/~huberf/3dmark05.jpg

motleycrue
09-13-04, 01:24 PM
1 more heehehhe

http://www.chip.de/ii/26602850_b04be43ccd.jpg

karkrash81
09-13-04, 01:54 PM
looks nice, i thought it would be out by now

dpagan
09-13-04, 05:07 PM
another

http://home1.vr-web.de/~huberf/3dmark05.jpg

this screenshot reminds me of final fantasy 7 midgar reactor

aAv7
09-13-04, 08:28 PM
2005? I thought it was 2004? Dont tell me it's been delayed till next year....

-=DVS=-
09-13-04, 11:06 PM
(welcome) :tongue2: pics look alright Futuremark was/is angry about these leaks :D

motleycrue
09-14-04, 12:38 AM
hahah good for'm thats what they get for being so uptight and not releasing anything.

3DMARK is 2005 yes however it is said to be released 2 weeks from today says the inquirer. the admin on futuremarks forums also says its coming out Very soon.
expect it in the next month at most

saturnotaku
09-14-04, 12:48 AM
Oh boy, another stick by which to measure my e-pen0s. I'm pumped. :nanahump:

Clay
09-14-04, 12:53 AM
(welcome) :tongue2: pics look alright Futuremark was/is angry about these leaks :D
More like this past July (http://www.nvnews.net/vbulletin/showthread.php?t=33324). ;)

Annihlist
09-14-04, 04:01 AM
oo leaked pics delay 3dmark 2003 another year. :(





jk.

Nick[FM]
09-14-04, 02:25 PM
Hi Guys!

No we haven't delayed 3DMark05 at all. The shots (with the D-CROSS logo) which were from an early build of 3DMark05 were never intended to be released. 3DMark05's working name was 3DMark04, just like 3DMark03's was 3DMark2002. :) All products (software and hardware) have working-names.

If you want to check out a new, and official shot, look here:

http://www.futuremark.com/news/?newsarticle=200409/2004091404#200409/2004091404

Hope you enjoy it!

Skrot
09-14-04, 02:32 PM
Hey, that was some nice PR. Well done. :)

motleycrue
09-14-04, 02:41 PM
Thats a nice picture nick!

Clay
09-14-04, 02:47 PM
Whoa! Very impressive screenshot, thanks Nick and thanks for clarifying everything. :thumbsup:

SH64
09-14-04, 03:02 PM
Those shots are .. "photorealistic" :p

DivotMaker
09-14-04, 03:03 PM
Those shots are .. "photorealistic" :p

LOL....

lightman
09-14-04, 05:26 PM
']Hi Guys!
...
Hope you enjoy it!

First off, let me say that it's nice to see someone in the benchmark scene post here.

Then, nice sshot indeed :D

Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?

(now, if you prefer not to answer my question now I can understand it. Marketing is a bitch, I know ;))

Nick[FM]
09-14-04, 06:09 PM
First off, let me say that it's nice to see someone in the benchmark scene post here.

Then, nice sshot indeed :D

Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?

(now, if you prefer not to answer my question now I can understand it. Marketing is a bitch, I know ;))
Hey!

Glad to hear that you like the shot! I was actually supposed to post some data about it (polys on screen etc) but forgot to do it. Oh well.. I might update the newspost tomorrow when I get my hands on that data!

About your questions; yes we do support SM3.0 (which is a DX9.0c shader model) in 3DMark05, but not 3Dc.

If you want more info on 3DMark05 now, I suggest that you read these following interviews we have done:

http://www.beyond3d.com/interviews/fm04/
http://www.ati-news.de/HTML/Berichte/Interview/3DMark/Interview-Seite4.shtml

They contain some info on the upcoming 3DMark05, and how it works (engine, which features we support etc)!

SH64
09-14-04, 07:56 PM
Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?



As Nick already answered , i think that 3DMark only supports those official Direct X features that came from MS .

ATI-News: What is your opinion of vendor exclusive features like the 3Dc compression technology? Are you going to support it? Futhermore: What compressions technologies will be supported with the next version of 3DMark?

Nick: As far as I know, 3Dc is an ATI specific feature, and therefore not so interesting in regards to the next 3DMark. 3DMark05 will use DXT1 for color maps, DXT3 for alpha maps and DXT5 for normal map compression.


http://www.ati-news.de/HTML/Berichte/Interview/3DMark/Interview-Seite5.shtml

supporting specific features from the graphics chips manufacturers like the 3Dc (from ATi) & the UltraShadow (from nVIDIA) features would be good , but i dont think that FM is obliged to implement them on thier 3DMark program .

.. of course Nick can comment on this if he likes ! :)


& these 3DMark2005 interviews are very informative :thumbsup:

jAkUp
09-15-04, 03:02 AM
mmmm any idea on a release date? I cant wait :) It looks amazing!

Kain
09-15-04, 03:09 AM
Those shots are .. "photorealistic" :p LMAO!! :lol2:

lightman
09-15-04, 05:27 AM
']About your questions; yes we do support SM3.0 (which is a DX9.0c shader model) in 3DMark05, but not 3Dc.


Makes sense :)

http://www.beyond3d.com/interviews/fm04/
http://www.ati-news.de/HTML/Berichte/Interview/3DMark/Interview-Seite4.shtml


Cool, thanks for the links. Gotta read 'em as soon as I have 10 spare mins here at work ;)

Nick[FM]
09-15-04, 08:41 AM
mmmm any idea on a release date? I cant wait :) It looks amazing!
We haven't set a release date yet! When we know it, we will have our legendary countdown on our site.. :)

MUYA
09-15-04, 08:51 AM
http://www.pcpop.com/pcpopimg/04/9/15-9-42-26-740413652.jpg