09-15-04, 08:46 PM
I recently started using the 66.31 WHQL drivers and just noticed a major problem. I just started a new game of NWN HOtU and it looks like it is running in only bilinear filtering. I am playing at 1600X1200 with 4XAA/8XAF in high quality mode. The mip-lines are extremely distubing and don't appear filtered properly. It makes me feel like I am gaming on my old V-2. The mip-map line moves closer and farther as you zoom in and out. It is very annoying just moving around. Changing the all settings does not help a bit. It's like one of the filtering optimizations is stuck on. Some pics below showing the mip-map line cutting across the corner of the carpet/floor and a link for the full pic it came from. Note the link for the full pic is 365k because of the resolution I was gaming at and with any more then 30% compression it washed out the mip-map line. It is actually much worse then the pic shows when you are moving. The problem went away completely when I went back to the 61.77 drivers.