Aracnus
11-06-02, 02:47 PM
Hello to all,
Well, I´m having a problem with UT2003 demo. When I start the program, the splash screen appears and then, after a while, the loading stops. The log file is below:
Log: Log file open, Tue Oct 15 23:21:09 2002
Init: Name subsystem initialized
Log: Your locale: [ISO-8859-1].
Init: Version: 1080 (120.28)
Init: Compiled: Sep 17 2002 02:01:29
Init: Command line:
Init: Base directory:
/usr/local/games/ut2003_demo/System/
Init: Character set: Unicode
Init: Build label: UT2003 Build
UT2003_Build_[2002-09-13_17.31]
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: CPU Detected: Pentium-class processor
(AuthenticAMD)
Init: CPU Features: FPU RDTSC MMX
Init: CPU Speed=451.030545 MHz
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Detected 0 joysticks
Init: SDLClient initialized.
Log: Bound to OpenGLDrv.so
Init: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Oct 15 23:21:13
2002
My machine is a K6 III-450, with 256 Mbytes of RAM, nVidia GeForce 2 MX 400, Sound Blaster 32, and my distro is Debian 3 unstable. Any tip? Thanks.
Aracnus
Well, I´m having a problem with UT2003 demo. When I start the program, the splash screen appears and then, after a while, the loading stops. The log file is below:
Log: Log file open, Tue Oct 15 23:21:09 2002
Init: Name subsystem initialized
Log: Your locale: [ISO-8859-1].
Init: Version: 1080 (120.28)
Init: Compiled: Sep 17 2002 02:01:29
Init: Command line:
Init: Base directory:
/usr/local/games/ut2003_demo/System/
Init: Character set: Unicode
Init: Build label: UT2003 Build
UT2003_Build_[2002-09-13_17.31]
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: CPU Detected: Pentium-class processor
(AuthenticAMD)
Init: CPU Features: FPU RDTSC MMX
Init: CPU Speed=451.030545 MHz
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Detected 0 joysticks
Init: SDLClient initialized.
Log: Bound to OpenGLDrv.so
Init: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Oct 15 23:21:13
2002
My machine is a K6 III-450, with 256 Mbytes of RAM, nVidia GeForce 2 MX 400, Sound Blaster 32, and my distro is Debian 3 unstable. Any tip? Thanks.
Aracnus