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AthlonXP1800
10-02-04, 12:40 AM
I spotted 6200 in official Forceware 66.81 driver, to my surprise, the 6200 is based on NV43 core. What is Geforce 6200 spec? I believe Geforce 6200 card will be the same card as Geforce 6600, it will be half the memory and core speed of 6600. I guess it will use 8x1 pipeline or 4x2 pipeline because I think Nvidia will not go back to 4x1 pipeline cos it will be too slow for future games. I am sure 6200 will be overclock to 6600 level without use softmod because it will use the same card, core and memory chips.

aAv7
10-02-04, 12:46 AM
wait, wait, wait...so is this gonna take over for the low-end market, pushing the 5200 out of the way?

Subtestube
10-02-04, 01:22 AM
My guess is that the 5200 will become like the GF 4 MX series - they're still around now, even though the actual budget option is only slightly more expensive.

anzak
10-02-04, 02:33 AM
I am sure the 6200 will be a 4x1 card w/ 2 or 3 vertex units. It should be about double the performance of the 5200. I guess nvidia is going to use the same NV43 core on the 6200 which should make it modable into a 6600 (8x1).

MUYA
10-02-04, 03:05 AM
with teh nv40 designed the way it is...(I might be wrong here) I don't think a 4x2 architecture can be done. NV40 for intent and purposes acts like 16X1 through it 's 4 quad PS engine. Each part of the quad engine has 1 TMU on one of 2 shader units (guess) in a pixel processing pipeline. This was done so for modularity. hence the ULtra & GT = 4 quad, normal 6800 = 3 quad, 6600XX = 2 quad and maybe the 6200 (nv44? nv41?) is 1 quad?

AthlonXP1800
10-02-04, 05:18 AM
6200 (nv44? nv41?) is 1 quad?

No 6200 is NV43, the line below is from new Forceware 66.81 driver:

NVIDIA_NV43.DEV_014F.1 = "NVIDIA GeForce 6200"

I guess you are right with 1 quad, like NV40's 6800 have 3 quad with 1 quad disabled than the Ultra and GT's 4 quad. NV43's 6200 could have 1 quad with 1 quad disabled than the 6600's 2 quad.

msxyz
10-02-04, 05:47 AM
Maybe they're using defected chips ? I believe that 146 M transistors are a little too many for a value part.

But when the .11 u process will get past its infancy stage, the yelds are likely to rise to the point there will not be enough cores for the high volume, entry level market.

My guess is that this is only a transition stage. Probably the NV4x entry level GPU will be a 2 ROPs / 4 Pipes design with only 1 VShader and no Intellisample framebuffer compression. This would keep the transistor count down to ~70-80 milion with a much smaller die.

PS: NV41 is rumored to be a cost-effective, .11u replacement for the 6800NU with a 8/12 pipeline design and 256 bit bus; something designed to take the 250$ spot. Probably the next entry level GPU will be codenamed NV44.

SH64
10-11-04, 10:28 AM
Woha .. have you guys seen the 6200 preview ??
http://www.nvnews.net/previews/geforce_6200/index.shtml

thats some crazy overclocking results !! :eek:

saturnotaku
10-11-04, 10:48 AM
Could you imagine if this card could be soft-modded to a 6600 on top of those crazy overclocking results? Wow. :eek:

msxyz
10-11-04, 12:47 PM
Well my speculation that color compression was not included into the 6200 was confirmed :D Still 4 ROPs, though.

AthlonXP1800
10-11-04, 04:53 PM
Well my speculation that color compression was not included into the 6200 was confirmed :D Still 4 ROPs, though.

Not surprised to see it still 4x1 pipeline but you can still soft modded it to 4x2 and enabled color compression. :D

msxyz
10-11-04, 06:13 PM
Too bad only those with a PCIe mobo will have the chance to play with this card. :rant:

I'm even starting to loose my hopes to see a 6600 AGP anytime soon

MUYA
10-11-04, 10:05 PM
Not surprised to see it still 4x1 pipeline but you can still soft modded it to 4x2 and enabled color compression. :D

I do not understand what you are saying as with the quad block processor, there is only one TMU per so called pixel pipeline. There are two shading units with the first shading unit having a TMU attached to it. See 3dceter or beyond3d's nv40 previews etc. So how can u magically bring in another TMU on that?

Perhaps u can enable extra quad block to 6600?? but an extra tmu??

AthlonXP1800
10-11-04, 11:01 PM
I do not understand what you are saying as with the quad block processor, there is only one TMU per so called pixel pipeline. There are two shading units with the first shading unit having a TMU attached to it. See 3dceter or beyond3d's nv40 previews etc. So how can u magically bring in another TMU on that?

Perhaps u can enable extra quad block to 6600?? but an extra tmu??

I thought somebody at Beyond3D ran 3DMark 03 for fillrate test said 6600 is really 4x2 pipeline as Nvidia marketing never mentioned 4x2 pipeline but 8x1 pipeline, I think maybe the guy was wrong about the test.

If 6600 has real 8x1, then 6200 have 4x1, it can enabled 4 extra pipeline just like it did brought 6800 with 12 pipeline to 6800 Ultra level with 16 pipeline on softmod.

coldpower27
10-12-04, 03:07 AM
Well calling NV43 a 8x1 Architecture is too simple, yes it physically does have 8 Pipes, but it only has 4 ROP, so it can output 4 Pixel per clock, this is fine in most cases.

NV43 though is still to expensive to be using like this on the 6200. Nvidia will probably replace it with a true 4x1 pipe part sometime in the future. Hopefully they keep the 4 ROP though. It needs at least 2 Vrtex Shaders I believe to be competitiv e to at least the X300/X600.

Yeh NV41 is rumored to replace the defective NV40 for Geforce 6800 Vanilla and LE, hopefully they clock it higher. Though I dunno if they will intorduce this part on the 110nm process.

Lezmaka
10-12-04, 08:05 PM
I thought somebody at Beyond3D ran 3DMark 03 for fillrate test said 6600 is really 4x2 pipeline as Nvidia marketing never mentioned 4x2 pipeline but 8x1 pipeline, I think maybe the guy was wrong about the test.

If 6600 has real 8x1, then 6200 have 4x1, it can enabled 4 extra pipeline just like it did brought 6800 with 12 pipeline to 6800 Ultra level with 16 pipeline on softmod.

Go here for an explanation: http://www.beyond3d.com/previews/nvidia/nv43/index.php?p=6

Unlike NV30/35/38 (which really are 4x2), NV43 actually does have 8 pipelines with 1 texture unit. But it can only output 4 pixels per clock. So going solely by fillrate, it would seem to be a 4x2, but when you investigate further, it still doesn't behave like a 4x2.

The fill-rate tests from 3DMark2001SE do not indicate an 8x1 pipeline, as you may expect given the NV40 routes, but more as a 4x2. This seem like a familiar territory, with NVIDIA describing NV30 as a 8x1 chip, when in fact its internal turned out to be 4x2, however in this instance it would appear neither of the models totally apply to the pipeline organisation of NV43.

It really does have 8 pixel pipelines, each having it's own set of shader units. So as far as shader performance goes, it will perform more like a 8x1 than a 4x2. Even though it can be confusing/hard to classify, the decision could turn out to be a good one.

MikeC
10-12-04, 11:18 PM
I added the following chart to the preview this evening.

http://www.nvnews.net/previews/geforce_6200/images/overclocking_benchmarks.png

Sazar
10-12-04, 11:31 PM
nice scaling there...

I take it the prescott hasn't been toasted yet then :cool:

AthlonXP1800
10-13-04, 12:49 AM
Hmmm very nice overclocking. :D

MikeC
10-13-04, 01:09 AM
nice scaling there...

I take it the prescott hasn't been toasted yet then :cool:

:) nope not yet but this card has turned me into an addict. I've never had a card that overclocked like this before. :D