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View Full Version : Crytek lies yet again, no HDR incorporated in patch 1.3!!


aAv7
10-15-04, 05:57 PM
So after months of waiting, I made a thread here about a month back stating how sm3.0 textures and new scenes like the "rocks on the beach" scene were scratched out of the 1.3 patch. Crytek claimed it was too buggy and said they might, just might, put those scenes in the 64-bit version, but nothing is set in stone. ( Seeing as it takes them 6 months for a patch, I'd say the 64-bit version of this game will come out 2 days after DNF)

After talking on a forum to someone from crytek, he stated that HDR would still be an option that would be implemented, but now that we have gotten the change log from version 1.2 to 1.3, there is NO MENTION of hdrl whatsoever. Here's the log

Patch 1.3 change log


* Fixed a crash with the ForkLift when loading some levels.
* Fixed a bug that prevented levels from loading after saving in a previous level.
* Returned surround 5.1 sound option to the menu.
* Fixed a mounted weapon traverse problem.
* Fixed problems related to shaders1.pak and scripts1.pak not being removed on installation of the patch.
* Fixed a delay relating to tagging enemies in binocular mode.
* Normal Map Compression. Requirements: NVidia: Geforce FX Family or better, ATI: x800 card or better. This feature is disabled by default. To enable it, type r_TexNormalMapCompressed 1 in the console after loading a level. Enabling this feature during the game may take some time - the PC may appear to freeze. This variable will not be saved when restarting the game. Enabling normal map compression will have prolonged execution the first time running through a level due to initial compression phase occurring in real time through the level. Subsequent reloads of the same level will yield better performance and therefore we recommend that you run any benchmark twice and to take the second of the two runs for benchmarking purposes since this most closely represents the usual user experience.
* SM 3.0 and SM 2.0x are now enabled by default when graphics settings are set to ‘Very High’. To see performance increases you must have Direct X 9.0c installed.
* Improved tangent-space calculation to improve bumpmap quality.
* Anisotropic filtering disabled for some textures (light-maps, several lookup textures, fall-off maps) for increased performance.
* When attempting to connect to PunkBuster regulated servers, make sure you are not running with –DEVMODE enabled. Run the Farcry.exe itself (not a shortcut) if you are unsure.
* If you are kicked from a PunkBuster enabled server with the reason “No packet flow”, make sure the Windows XP internal firewall is disabled.
* Improved syncronization in multiplayer.
* Fixed bug in leaning with different player classes.
* Fixed an invisible wall exploit in mp_freighter.
* Please ensure you have your graphics cards latest drivers installed.

This doesn't sound like much for a game with a horribly,buggy netcode does it? What's worse is the only option promised that they did deliver on is Normal Map Compression....or what ati has touted as 3dc. Problem is, 3dc used on ati cards uses higher compression than that of nv40 cards-which means they lowered the compression mode so it would also run on nvidia hardware. These means they've pretty much screwed everyone, whether you own ati or nvidia, regardless of what features you were looking for....

Rocks on the beach scene? Shown in April during nvidia's launch party-as part of the benefits of sm3.0. Then shown again in May @ e3.....now said to be a possible special feature of the 64-bit version

HDRL? Promised since April, again, at nvidia's launch party and now mysteriously gone with no explanation whatsoever.

3DC? Well...not really, they dummied it down to run on a wider range of cards. Perfect example of this is what they did with sm2.0b. At first Nvidia owners were glad to hear of sm3.0 to speed up shaders in farcry, then out of left field came sm2.0b, which did the same thing sm3.0 did. That's what they've done here. Normal map compression can be done on more cards, so they opted for it.

Now I know 90% of the posts will say " who cares, hl2 is coming soon" but it's annoying that a company gets away with such lies. It really, really bothers me. Their bs helped sell nv40 cards and copies of their game. None of the special effects we were supposed to get have been given to us. Even ati owners are getting screwed. It's just a darn shame that a company can post pics, do interviews (like one at firingsquad) on how hdr and 3dc are being incorporated and then not give us any of those features promised. Isn't that fasle advertising? Falsifying the public?

It's not so much that I'm ticked we wont get the features, i'm ticked that we were told we'd get the features and then we dont get them. Blunt lying and getting away with it, thats what urghs me . Thanks for reading the rant, feel free to post in the ubisoft.com forums if you're also upset by this ....the more complaints the better. Oh and uh....bring on HL2... :bleh:

GamerGuyX
10-15-04, 06:22 PM
Is this piece of crap patch even out yet anyways?

aAv7
10-15-04, 06:36 PM
Supposedly next week. Yippie, next week, we WONT be able to enable HDR, ati owners WONT be able to enable true 3dc.....can't wait...really....

BioHazZarD
10-15-04, 06:38 PM
crytek sucks.

aAv7
10-15-04, 06:43 PM
I wish I could find a site that could report to the public, what crytek is doing/has done. They shouldn't get away with lying to so many.

Intel17
10-15-04, 07:01 PM
Hey guys,

why does crytek suck? They gave us a quality game, on a quality engine, with good performance and we got our fun out of it. Just because they didnt incorporate feature which FEW PEOPLE CAN USE, doesnt mean they suck.

aAv7
10-15-04, 07:10 PM
Imo it does. They flat out lied to nvidia and ati users....about features they would implement. They have also ignored many a' bug in the multiplatyer portion of the game. So sure, single player may be quality....but they ignored good performance on quantity.....multiplayer. I can't sit around playing sp 100 times....we wanted better net code for mp so the game could get more use, rather than just be a benchmark for new drivers. The lack of new features also cripples the modding community....anyone who was thinking of using 3dc or hdr in their mod now, cant. It's just alot of crap they've spilled out. If they had no intention of using special features, they need not announce them.

GamerGuyX
10-15-04, 07:12 PM
Sorry Intel17, but I agree with Ultimate on this one.

noko
10-15-04, 07:54 PM
I still loved the game and when 1.3 comes out I will start playing it again. FarCry, DoomIII, FarCry, DoomIII, FarCry . . . HL2 (come on I am in a infinite loop here). In the meantime I picked up Slinter Cell for $14 at Target :).

six_storm
10-15-04, 08:00 PM
Ha, HDR will come out in patch 5.9!!!! I remember when CryTek put on a show with the "Rocks on the Beach" and told everyone that the 6800 could do all of this and blah blah. Where the heck is it? I say it will never be released.

Intel17
10-15-04, 08:06 PM
Imo it does. They flat out lied to nvidia and ati users....about features they would implement. They have also ignored many a' bug in the multiplatyer portion of the game. So sure, single player may be quality....but they ignored good performance on quantity.....multiplayer. I can't sit around playing sp 100 times....we wanted better net code for mp so the game could get more use, rather than just be a benchmark for new drivers. The lack of new features also cripples the modding community....anyone who was thinking of using 3dc or hdr in their mod now, cant. It's just alot of crap they've spilled out. If they had no intention of using special features, they need not announce them.

Who cares? Does HDR really make the game much more fun? Didn't think so. now netcode, I can understand.

aAv7
10-15-04, 09:16 PM
Who cares? Does HDR really make the game much more fun? Didn't think so. now netcode, I can understand.

HDR makes it more enjoyable for graphic hounds. It also justifies a purchase of a $4-500 dollar video card glamourized with sm3.0, it makes the game itself that much more entertaining.

At least you understand my argument about the netcode. :)

Arioch
10-15-04, 09:19 PM
Well this is no shock. I think they pulled out most of the new content and concentrated on what will probably be the final thing they ever do for the PC version of the game. As soon as the console version is finished they are probably working on something new for EA anyway - I can't wait for Need for Speed Tropical Edition.

aAv7
10-15-04, 09:21 PM
lol.....maybe it's a tropical themed nba live game.

NAZCA M12
10-15-04, 10:43 PM
I'm in the middle more or less. The fact that they gave us a great game cannot be taken away from them so they definately don't suck. On the other hand they haven't fulfilled a couple of their promises so that's very negative and it has to be remembered. The thing is, why is there not a universal approach to all those companies, regardless of their big name status or not, that "lie" to their public all the time or are simply incapable of fulfilling their promises? Why does Crytek suck (since they "lied" regarding a long awaited patch) and Valve for example suck (when they've been toying with their public for an extented time too) but we forgive them?

Why people say "Crytek sucks for not releasing the HDR patch so i'll just wait or not buy the game at all" whereas almost everyone says "yeah valve sucks big time but damn, i'm buying it". I hope i don't get a fanboyish/totally subjective since one game isn't even out yet "because dude, HL2>FC". We're almost certainly talking about two of the best releases of the year here. I'm not interested in turning this into a Valve Vs Crytek flame, Valve's just an example of many studios that repeatedly bull**** their gaming public, yet not all of them get equal treatement imo. If every gamer was to have a black list, noting down EVERY studio/publisher that screwed sth big time without exceptions of the like "because they rock" i think some companies would be a bit more responsible.

S.I.N
10-15-04, 11:52 PM
Déjà Vu, swore I saw this same thread last week. :retard:

aAv7
10-16-04, 12:57 PM
I'm in the middle more or less. The fact that they gave us a great game cannot be taken away from them so they definately don't suck. On the other hand they haven't fulfilled a couple of their promises so that's very negative and it has to be remembered. The thing is, why is there not a universal approach to all those companies, regardless of their big name status or not, that "lie" to their public all the time or are simply incapable of fulfilling their promises? Why does Crytek suck (since they "lied" regarding a long awaited patch) and Valve for example suck (when they've been toying with their public for an extented time too) but we forgive them?

Why people say "Crytek sucks for not releasing the HDR patch so i'll just wait or not buy the game at all" whereas almost everyone says "yeah valve sucks big time but damn, i'm buying it". I hope i don't get a fanboyish/totally subjective since one game isn't even out yet "because dude, HL2>FC". We're almost certainly talking about two of the best releases of the year here. I'm not interested in turning this into a Valve Vs Crytek flame, Valve's just an example of many studios that repeatedly bull**** their gaming public, yet not all of them get equal treatement imo. If every gamer was to have a black list, noting down EVERY studio/publisher that screwed sth big time without exceptions of the like "because they rock" i think some companies would be a bit more responsible.

I see what you mean, but I think the biggest difference is FarCry is available whereas HL2 is not. People have played and are bored of Farcry and now the bitterness has sunk in because these new features would have brought new life into the single-player game and the much sought after re-worked netcode would have made mp ..well...at least playable. Both have been skipped over, so now the realization for some of us, who bought the game under the false pre-tense that there would be hdr, sm3.0 textures, playable mp...(notice we arent even asking for mp to be fun....just frickin playable!) and other features is sinking in and we are feeling cheated.

Valve on the other hand, is also a "blunt-faced-liar", but for me at least, the big difference is, I haven't handed them my $60 bucks, so they can delay what they want for as long as they want, they get no money-I give them none. Crytek has my/our money and now decideds to skimp the features.

Valve = liars, but liars with thin wallets, their lies really hurt them more than anything else. Delaying a game ticks off a community, which unfortunately leads to more people warezing the game to "show them".

Crytek = liars, but liars with fat pockets, they signed a new deal with ea and it seems rather than support what's out with ubi, their jumping right on-board with ea and ignoring their first game. They have my $$, Valve doesn't. That's what ticks me off. Furthermore, Valve never lied about features they will put in a game, they lied about the release, but not about what the product is or will be. Big difference in my eyes.

superklye
10-16-04, 01:00 PM
Déjà Vu, swore I saw this same thread last week. :retard:

heh, same here.

Hajile
10-17-04, 05:48 PM
They have my $$, Valve doesn't.

Not yours but a lot of people already bought the game through steam and what about all those people with the coupons from the radeon cards. It's been a year and they still don't have what they paid for to begin with =P

Ruined
10-17-04, 05:53 PM
HDR is in the patch:

From Crytek's R&D manager:

HDR is in there. No plans to remove it. It's disabled by default. To enable it set the r_HDRRendering parameter to 1 (see config.cfg).
Check the readme file coming with the patch or my comments on the forum regarding HDR and Anti-Aliasing.

aAv7
10-17-04, 06:18 PM
My crying seemed to work :bleh: (mag)

Pandora's Box
10-18-04, 11:11 AM
I wish I could find a site that could report to the public, what crytek is doing/has done. They shouldn't get away with lying to so many.



the inquirer :rolleyes:

rellingsen
10-18-04, 12:24 PM
From what I understand HDR is in the patch but disabled by default. This looks to be an official statement from Crytek

Blob The Toymaker
R&D Manager,
Crytek
"HDR is in there. No plans to remove it. It's disabled by default. To enable it set the r_HDRRendering parameter to 1 (see config.cfg).
Check the readme file coming with the patch or my comments on the forum regarding HDR and Anti-Aliasing."
http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=452106891&m=9221064032

Slybri
10-20-04, 11:10 PM
Yeah, screw Crytek!
They pimped up thier game and teased us with fancy pics of hdr lighting which would be in the 1.3 patch. Now they get bought by EA or Vivendi or something to make some ****y console game and leave us all blue balled. Lying bastards!
Half a year later and where's all the amazing mods from "revolutionary" the sandbox engine? Just more islands!
I felt like Tom Hanks in Castaway. Stuck on that damned isalnd forever!

MUYA
10-20-04, 11:14 PM
erm...this thread is not needed anymore