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Matthew Kieren
10-20-04, 12:45 PM
I recently stumbled upon a PDF file on nZone.com's website while searching for the 66.81 WHQL driver. I thought this info might help someone out there. As far as I can tell, this is an official bug list. Link to original PDF file provided at the end.

----------------------------
Open Issues in Version 66.81
----------------------------
As with every released driver, version 66.81 of the Release 65 driver has open
issues and enhancement requests associated with it. What follows is a list of
issues that are either not fixed or not implemented in this version. Some
problems listed may not have been thoroughly investigated and, in fact, may
not be NVIDIA issues. Others will have workaround solutions.

* GeForce 6800: 3D Mark 2003 demo mode crashes back to the desktop
at 1600x1200x32 with control panel antialiasing enabled.
Use application controlled antialiasing. A fix for this will be included in the
next driver release.

* GeForce 6800: 3D Mark 2003 Nature scene hangs the system at
1600x1200x32 with 4x antialiasing ennabled.
A fix for this will be included in the next driver release.

* GeForce 6800: Code Creatures Benchmark shows screen corruption at
1600x1200x32 with 8xAntialiasing
A fix for this will be included in the next driver release.

* GeForce 6800: Flickering and black textures in Desert Rat vs Afrika
Corps.
A fix for this will be included in the next driver release.

* GeForce 6600: Artifacts appear in the intro videos in Tomb Raider:
Angel of Darkness at 1600x1200 and during game play with 4x
antialiasing enabled.
A fix for this will be included in the next driver release.

* GeForce 6600: Minor flickering in Return of Wolfenstein: Enemy
Territory when antialiasing is enabled at high resolutions.
A fix for this will be included in the next driver release.

* GeForce4 Ti/GeForce 6800: Command and Conquer: Generals has
corruption when both antialiasing is enabled in the NVIDIA control
panel and in-game image quality is set to ʺHighʺ.
A fix for this will be included in the next driver release.

* GeForce 6600/6800: When playing DivX files using a DivX player and
occluding toward the left of desktop, the video flickers.
A fix for this will be included in the next driver release.

* GeForce 6800: Aspect ratio is incorrect when movie transitions from
4:3 to 16:9 playback using PowerDVD.
Application issue as this does not occur with InterVideo WinDVD6.

* GeForce FX and GeForce 6800/6600: Artifacts on digital display when
using HDTV over DVI and running Direct3D applications at
1024x768x32 .
A fix for this will be included in the next driver release.

* GeForce 6800: Corruption on the Media Center Edition user interface
in full-screen mode when using HDTV over DVI.
A fix for this will be included in the next driver release.

* GeForce 6600/6800: “Treat DVI as HDTV” does not stay enabled in
Clone mode.
To fix this issues switch the DVI to be the primary monitor in Clone mode, or
switch to Dualview mode with DVI as the primary or secondary monitor.

* GeForce 6600: In Clone Mode with Video Mirror enabled, the full
screen video is cropped on the left and right edges.
A fix for this will be included in the next driver release.

* GeForce FX 5700: Moving playback of high-definition WMV9 content
to secondary display in Windows Media Center causes computer to
stop functioning.
This problem does not exist in Windows Media Player

* GeForce 6600: No advanced HDTV resolutions options are available
after selecting underscan mode.
A fix for this will be included in the next driver release.

* If you perform a clean driver installation (no previous NVIDIA
drivers installed), you must reboot your computer. If you do not
reboot, the predefined application profiles will not be activated and
you may experience application stability problems.

* GeForce2, GeForce4 MX, Windows XP: City of Heroes crashes to the
desktop intermittently.
This is not an NVIDIA bug.

* GeForce FX 5200/5700/5750 Ultra, Windows XP: Shadow effects in
Splinter Cell do not display properly.
This is not an NVIDIA bug.

* Windows XP/2000: Clone mode may be set for the GeForce FX 5600
although only one display is connected.
This setting causes a drop in the performance of 3D applications. The
workaround is to use the NVIDIA control panel to reset the system to
standard mode from clone mode.

* Windows XP, GeForce FX 5950 Ultra: Homeworld2 antialiased
performance is slow.
This is not an NVIDIA bug, but is a known issue with the application. A game
patch 1.1 is available at ftp://ftp.sierra.com/pub/sierra/homeworld2/updates/homeworld2_update_en_10_11.exe .

* Windows ME: CodeCult benchmark does not run properly.
This is not an NVIDIA bug.

* GeForce FX, Windows ME: Gunmetal Demo intro movie does
not display properly.
This is not an NVIDIA bug.


--------------------------------
Issues Resolved in Version 66.81
--------------------------------
Significant issues resolved in driver version 66.81 are listed below:

* Windows XP, Quadro FX 3400: CATIA - Extra lines displayed on
Structural Anlaysis.

* Windows XP, Quadro FX 3000, IBM T221 panel, DG5: Desktop
appears elongated when HRSD is selected.

* Windows XP, Quadro FX 4000: Main grid is corrupted when starting
Lightwave 8.0/7.5.

* Windows XP, GeForce FX 5700 Ultra, GeForce 6800: Corruption with
vehicles and clouds in Sim City 4.

* Windows XP, GeForce PCX 5750: Command and Conquer Generals
back screen is white (or green).

* GeForce 6800, Windows XP: Corruption in the Far Cry loading screen
before the map loads at 1600x1200x32 or greater resolutions with
antialiasing enabled.

* Quadro FX 4000, Windows XP, Lightwave 8.0/7.5: Main grid is
corrupted on startup.

* GeForce FX 5950 Ultra, Windows XP: Deus Ex 2 door button shader
disappears.

* GeForce 6800, Windows XP: Corruption after screen shot attempted
with antialiasing enabled in Far Cry.

* GeForce 6800: Cannot set refresh rate of 48 Hz for 3840x2400.

* Quadro FX 1100, Windows XP, Autodesk Inventor 8: Mipmapping is
broken.

* Windows XP, Quadro 400 NVS: Non-admin accounts can enable
multiview, but an error message appears after rebooting the system.

* Modo application crashes with GeForce Products.

* Windows XP, GeForce 6800: Microsoft Rallisport Challenge
performace drops with antialiasing and lens flares enabled.

* Windows XP, Quadro NVS 200/280: Roaming profiles cannot be read
or written.

* Windows XP, GeForce4 Ti: Kohan 2 has missing geometry.

* Wndows XP: Manual downclocking does not work but locks to the
defaults.

* Windows XP, GeForce FX 5700 Ultra, GeForce 6800: Corruption with
vehicles and clouds in Sim City 4.

-------------------
Copy & pasted from: http://download.nvidia.com/Windows/66.81/66.81_ForceWare_Release_65_Graphics_Drivers_Releas e_Notes_Windows_XP-2000.pdf

saturnotaku
10-20-04, 01:07 PM
We have a Forceware drivers forum with a sticky thread discussing these drivers. Please look at it, but before you do so, please click on my signature and watch the Flash animation. Thank you.

Matthew Kieren
10-20-04, 01:23 PM
We have a Forceware drivers forum with a sticky thread discussing these drivers. Please look at it, but before you do so, please click on my signature and watch the Flash animation. Thank you.
Funny Flash animation. :bounce:

You're right, should've posted it in the ForceWare Drivers forum. That's what happens when you've only had a couple hours of sleep. :sry:

DanCanovas
10-20-04, 06:57 PM
hey u with the flash animation...i think u have too much time onur hands and why isnt a discussion on forceware drivers related to Nvidia Geforce 6 forum just because there happens to be a forceware forum that no one can be bothered to look in so u never get an answer. I think there needs to be some chilling out here. There are far worse things going on in the world than the sinner who posts in the wrong forum!

photophreak314
10-20-04, 07:57 PM
OMFG That flash RoxOrs teh big One111!!!

That was too funny.

what was this thread about again?

superklye
10-20-04, 08:05 PM
It was about how there is a whole FORCEWARE Forum that this thread was NOT posted in.

Zetto
10-20-04, 08:28 PM
where on earth do u see a forceware forum? i dont :D