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View Full Version : FarCry v1.3 pics non-HDR vs HDR


jimmyjames123
10-25-04, 03:40 PM
Here are some new pics comparing non-HDR to HDR lighting:

http://www.beyond3d.com/forum/viewtopic.php?t=17514&start=20

aAv7
10-25-04, 04:07 PM
Thanks for the link

Elvin Presler
10-25-04, 04:16 PM
HDR = Bloom + small bump in brightness?

Edge
10-25-04, 04:31 PM
Actually, HDR also compensates for excessive light from one source by darkening everything else. Like if a camera is facing a wall, and then turns to look at a light source, that exact wall will appear darker. The effect looks best in motion: when you step outside of a dark cave you're momentarilly blinded because the sun is so bright, and your vision slowly adjusts to the sudden change in brightness. It works the same way a camera or your own eyes do, and really adds a nice bit of realism to the mix. I consider the light bloom to be more of a secondary effect.

S.I.N
10-25-04, 05:05 PM
It looks like it just brightens up a certain area of the map.

circuitbreaker8
10-25-04, 07:12 PM
HDR looks like junk.

Nexnecis
10-25-04, 07:35 PM
Anybody have any links to some comparisons between the different HDR levels yet?

I'm on HDR-7 and loving it so far. It may be Uber-Bloom, but I personally like the difference from the original game.


(FYI, my personal FarCry launch shortcut = "E:\Far Cry\Bin32\FarCry.exe" -DEVMODE "r_hdrrendering 7" "r_texnormalmapcompressed 1" )

Mr. Hunt
10-25-04, 07:42 PM
Yes... look at my post in the other 1.3 post... has most of the different HDR levels...

Nexnecis
10-25-04, 07:50 PM
May be offtopic, but anybody notice some serious texture crawling once they enabled HDR and disabled AA?

I personally noticed it after I started a new game and got to the ship (2nd) level. Some of the grates show some serious distortion around the bloom effects ( see it and you should know what I mean)

PikachuMan
10-25-04, 08:10 PM
>May be offtopic, but anybody notice some serious texture crawling once they enabled HDR and disabled AA?

Yea, but I get a similar texture crawl issue in most other games, see the "Edge and texture aliasing" thread. It shows up in more in some circumstances than others, so it could be what's happening there.

holmes
10-25-04, 10:30 PM
It looks pretty cool, but seriously, it's a little overexaggerated. By the looks from some of those pics, the sun has reached supernova status...

hehe
(ack)

doodlebob
10-25-04, 11:39 PM
For those who want to see it in action I made a very short video. :nanahump:

http://storage.fortresshost.com/v1/upload_files/Movie_0003.wmv

maxbero
10-26-04, 12:31 AM
before (http://ballero.web.ctonet.it/before.png)

after (http://ballero.web.ctonet.it/after.png)

v3rninate
10-26-04, 01:31 AM
Here's some AWESOME HDR set @ 7 shots. It's amazing...the light reflections and prizm-esk light glares.
Neat light prizm stuff (http://img38.exs.cx/img38/862/FarCry3.jpg)
Factory Lights and Sunlight (http://img38.exs.cx/img38/8816/FarCry12.jpg)

p.s. how do I attatch with the neat lil thumbnails using php? i think?

Ruined
10-26-04, 02:57 AM
hardocp thread with shots & movie here:
http://www.hardforum.com/showthread.php?t=824369