cvearl
11-16-02, 06:07 PM
I pose a question to you all in hopes that many of you have been down this road already... I have a 64MB G4Ti4200 and wonder if my problems described below require 128MB video.
I just built a system based almost entirely on Alienware's current "Hive Mind" system. (I'm not rich enough for anything bigger). Aside from the case the hardware is the same stuff. I don't overclock though. It's an ASUS P4PE motherboard, Intel P4-2.4, 512MB Crucial PC2700 DDR, Seagate 40GB 7200RPM ATA/100 drive, MSI Geforce 4Ti4200-64MB, SB Audigy Gamer, Enermax 350watt dual fan power supply. I had hoped for better results though. 3DMARK2001SE seems impressive though as I get 10,150. However!... Things are not shiney silky smooth still...
My problem us that I play all games in 1024x768x32. I find that many games have performance issues when I turn details much higher than Medium. For example, while frame rates remain above 40, UT2003 is too jittery unless I turn off shadows and detail textures and a few other settings down a notch. What I mean is the textures and 3D objects get a bad case of vibra/blurr. I hope you all know what I mean. Another example is Jedi Knight II. With everything maxed out except Texture level is High and not Very High the game runs glossy smooth. Almost makes you dizzy. But I push that texture detail to the Very high setting and I get the Vibrablurr effect when I pan my view left and right. And Lastly Morrowind is generally unaccpetable. Frames run between 20 and 30 outdoors and this give the vibrablurr even more noticably than the other two. There are others but this is the most obvios ones I can describe. I do not want to turn res and details down but cannot afford a 9700 Pro.
Any suggestions??? I can get a good deal on an ASUS G4ti4600-128MB card from a freind or for a little less I can get a G4ti4200-128MB card. will either of these solutions address this? Is video memory my problem? I can only afford one more swap out on this machine. Please advise...
Charles.
I just built a system based almost entirely on Alienware's current "Hive Mind" system. (I'm not rich enough for anything bigger). Aside from the case the hardware is the same stuff. I don't overclock though. It's an ASUS P4PE motherboard, Intel P4-2.4, 512MB Crucial PC2700 DDR, Seagate 40GB 7200RPM ATA/100 drive, MSI Geforce 4Ti4200-64MB, SB Audigy Gamer, Enermax 350watt dual fan power supply. I had hoped for better results though. 3DMARK2001SE seems impressive though as I get 10,150. However!... Things are not shiney silky smooth still...
My problem us that I play all games in 1024x768x32. I find that many games have performance issues when I turn details much higher than Medium. For example, while frame rates remain above 40, UT2003 is too jittery unless I turn off shadows and detail textures and a few other settings down a notch. What I mean is the textures and 3D objects get a bad case of vibra/blurr. I hope you all know what I mean. Another example is Jedi Knight II. With everything maxed out except Texture level is High and not Very High the game runs glossy smooth. Almost makes you dizzy. But I push that texture detail to the Very high setting and I get the Vibrablurr effect when I pan my view left and right. And Lastly Morrowind is generally unaccpetable. Frames run between 20 and 30 outdoors and this give the vibrablurr even more noticably than the other two. There are others but this is the most obvios ones I can describe. I do not want to turn res and details down but cannot afford a 9700 Pro.
Any suggestions??? I can get a good deal on an ASUS G4ti4600-128MB card from a freind or for a little less I can get a G4ti4200-128MB card. will either of these solutions address this? Is video memory my problem? I can only afford one more swap out on this machine. Please advise...
Charles.