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saweetnesstrev
01-20-05, 03:58 PM
Epox-8RDA+ Rev 2.0
Windows XP SP2 (Latest and All Hotfixes)
Amd 2500+
1024 MB Crucial Ballistix 2 2 2 6 Latency PC3200 @ 333 Mhz
nVidia Geforce FX5700 (67.66 Drivers "Beta")
Creative Audigy 2 (Latest Drivers)
1.5 MB Down/256 kb Up (Ameritech Bandwidth
6.1 Creative Inspire Speakers

Ok here it goes,, I can play CS:S 1280x1024 with low shaders and shadows, everything else on high. But on HL2 DM i can play 16x Anti Aliasing, 6x Antrisopic and Everything on High... I don't get it? Also while playing 2x Anti Aliasing and 2x Antrioptic its messed up but other modes work... (thats on HL2 DM).. Theres also shimmering when i speed up it goes up and down.. with 16x antalaising and 6x antirsoptic.. Plus when i touch boxes it turns da rk and lights up again.. ( is anything wrong ) ??

saweetnesstrev
01-20-05, 04:08 PM
thats only on custom DM maps tho liek to point out

sniggle
01-20-05, 04:21 PM
that's because custom dm maps are usually very simple and not gpu intensive, because the creators don't know how to add things like bump mapping, or simply don't have the time. also, dm in general is less gpu intensive than source because there aren't as many dx9 features being used on the maps (like glass and bump mapping).

saweetnesstrev
01-20-05, 04:32 PM
What about my 2 other problems?

saturnotaku
01-20-05, 04:36 PM
The shimmering is something everyone gets. It's "normal." To try and reduce it, change the image quality settings in the driver control panel from quality to high quality, thereby disabling any filtering optimizations.

Roliath
01-20-05, 04:39 PM
well you say that you have a 5700, first, 6xAA does NOTHING for nvidia cards, that's an ATI feature( i guess you can call it that ), and I'm not even sure if the 5700 supports anything higher then 8xAF. So basically setting it to 6xAA and 16xAF is useless, and wont even work

TierMann
01-21-05, 12:58 PM
well you say that you have a 5700, first, 6xAA does NOTHING for nvidia cards, that's an ATI feature( i guess you can call it that ), and I'm not even sure if the 5700 supports anything higher then 8xAF. So basically setting it to 6xAA and 16xAF is useless, and wont even work

That's great.. but what do they do about the problem they're having with 16xAA and 6xAF :)

I would go with the earlier suggestion of image quality for the shimmering, and as was said, the maps used are using different dx9 features.

For multiplayer games, I usually play with less quality, more optimizations, just incase you get that 1 insane player map that's gonna try to drop you to 3fps in some spots.