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11-25-02, 09:10 AM
http://www.evilavatar.com/redirected.asp?fromurl=http%3A//www.evilavatar.com/EA/Interviews/Hardware/M42050/
Tim Sweeney Q&A 11/24/2002 3:27:04 PM by Evil Avatar
For your Sunday Afternoon reading pleasure, I contacted Epic's Tim Sweeney to ask him a few questions about the upcoming 64-bit update to Unreal Tournament 2003.
Evil Avatar: Will the 64 bit update for Unreal Tournament 2003 only be for Linux? A few people in my forums said it was only for 64-bit Linux. Do you know what distro's of Linux are 64-bit?
Tim Sweeney: We showed UT2003 on 64-bit SUSE Linux. I'm not sure what other distros are available, but assume they'll all catch up at some point.
We're very much hoping and/or looking forward to a 64-bit X86-64 version of Windows, and will support it as soon as it's available, but don't have any official word from Microsoft on if or when that will happen.
Evil Avatar: Can you give me any idea what kind of a performance increase people might see running the 64-bit version?
Tim Sweeney: In pure CPU performance, Athlon64 is about 15% faster than previous Athlon's of identical clock rate for 32-bit apps, and 30% for 64-bit apps, because it exposes double the number of CPU registers, enabling the compiler to generate more efficient code. As for UT2003 performance, we haven't benchmarked yet but expect it to be faster though less than 30% because the GPU is as significant a factor as CPU.
Evil Avatar: I know its oddball, but is there any chance of 64-bit updates to Unreal or Unreal Tournament?
Tim Sweeney: No, we don't plan to release 64-bit updates to Unreal 1, UT1999, Jazz Jackrabbit, or Jill of the Jungle. :-)
There you go, just a few snippets of information to get you thinking about AMD's new "Hammer" 64-bit CPU's.
:cool:
Suse Linux... that is great to see Linux score a "first" support in gaming. It seems to me gaming is what Linux needs to become mainstream, really with UT2003 on board... we are getting close... Doom III too (I think JC confirmed that)... freedom :D
Nevermind, on Hammer, 15% faster clock for clock in 32 bit than Athlon, and at least it was meant to be designed to run faster than current Athlon incarnations (so hopefully it will ramp up beyond 2 ghz soon). Plus if 64 bit registers are enabled 30% advantage... :cool:
So what does it make? 2.25 ghz Hammer should catch 3/3.2 ghz HT P4, or even beat it, especially as it supportys SSE2 and those huge P4 advantages for SSE2 enabled apps will be gone too.
Can't wait.
Tim Sweeney Q&A 11/24/2002 3:27:04 PM by Evil Avatar
For your Sunday Afternoon reading pleasure, I contacted Epic's Tim Sweeney to ask him a few questions about the upcoming 64-bit update to Unreal Tournament 2003.
Evil Avatar: Will the 64 bit update for Unreal Tournament 2003 only be for Linux? A few people in my forums said it was only for 64-bit Linux. Do you know what distro's of Linux are 64-bit?
Tim Sweeney: We showed UT2003 on 64-bit SUSE Linux. I'm not sure what other distros are available, but assume they'll all catch up at some point.
We're very much hoping and/or looking forward to a 64-bit X86-64 version of Windows, and will support it as soon as it's available, but don't have any official word from Microsoft on if or when that will happen.
Evil Avatar: Can you give me any idea what kind of a performance increase people might see running the 64-bit version?
Tim Sweeney: In pure CPU performance, Athlon64 is about 15% faster than previous Athlon's of identical clock rate for 32-bit apps, and 30% for 64-bit apps, because it exposes double the number of CPU registers, enabling the compiler to generate more efficient code. As for UT2003 performance, we haven't benchmarked yet but expect it to be faster though less than 30% because the GPU is as significant a factor as CPU.
Evil Avatar: I know its oddball, but is there any chance of 64-bit updates to Unreal or Unreal Tournament?
Tim Sweeney: No, we don't plan to release 64-bit updates to Unreal 1, UT1999, Jazz Jackrabbit, or Jill of the Jungle. :-)
There you go, just a few snippets of information to get you thinking about AMD's new "Hammer" 64-bit CPU's.
:cool:
Suse Linux... that is great to see Linux score a "first" support in gaming. It seems to me gaming is what Linux needs to become mainstream, really with UT2003 on board... we are getting close... Doom III too (I think JC confirmed that)... freedom :D
Nevermind, on Hammer, 15% faster clock for clock in 32 bit than Athlon, and at least it was meant to be designed to run faster than current Athlon incarnations (so hopefully it will ramp up beyond 2 ghz soon). Plus if 64 bit registers are enabled 30% advantage... :cool:
So what does it make? 2.25 ghz Hammer should catch 3/3.2 ghz HT P4, or even beat it, especially as it supportys SSE2 and those huge P4 advantages for SSE2 enabled apps will be gone too.
Can't wait.