nibi
04-07-05, 11:41 AM
this scores are tke in my pc with Asus A8N.SLI (no de luxe),Leadtek 6800GT@ULTRA SLI and A643200+@2550mhz with 1 gb ram DDR DC
**FARCRY SLI**
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 76,65 FPS
NOTE: never down to 45fps inclusive the areas with hard-loud-shaders
---------------------------------------
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: River, demo: hocriver.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 43,38 FPS
**HALFLIFE 2 SLI**
Resolution: 1280×1024
Demo: HardwareOC - Coast
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 89.6 FPS
------------------------
Resolution: 1280×1024
Demo: HardwareOC - d3c171
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 74.8 FPS
**DOOM3 SLI**
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
Processor: AMD Athlon(tm) 64 Processor 3200+, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 6800 Series GPU
Driver Version: 6.14.0010.7184
-----------------------------------------------------------
Doom 3
Command line: Doom3.exe +set logFile 1 +set com_showFPS 1
+set timescale 7 +set r_mode <res> +playdemo demo1 +wait 1000 +timedemoquit demo1
1280x1024 78.2 fps
**FARCRY SINGLE**
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 51,58 FPS
NOTA: the score is 51,58 but sometimes dropped to 20fps in areas with hard shaders
--------------------------------
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: River, demo: hocriver.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 34,77 FPS
**HLAFLIFE 2 SINGLE**
Resolution: 1280×1024
Demo: HardwareOC - Coast
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 65.1 FPS
---------------------------
Resolution: 1280×1024
Demo: HardwareOC - d3c171
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 50.6 FPS
NOTA: dropped donw 30fps sometimes
**DOOM 3 SINGLE**
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
Processor: AMD Athlon(tm) 64 Processor 3200+, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 6800 Series GPU
Driver Version: 6.14.0010.7184
-----------------------------------------------------------
Doom 3
Command line: Doom3.exe +set logFile 1 +set com_showFPS 1
+set timescale 7 +set r_mode <res> +playdemo demo1 +wait 1000 +timedemoquit demo1
1280x1024 46.0 fps
--------------------
What do you think about this scores?
THX a lot :)
**FARCRY SLI**
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 76,65 FPS
NOTE: never down to 45fps inclusive the areas with hard-loud-shaders
---------------------------------------
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: River, demo: hocriver.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 43,38 FPS
**HALFLIFE 2 SLI**
Resolution: 1280×1024
Demo: HardwareOC - Coast
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 89.6 FPS
------------------------
Resolution: 1280×1024
Demo: HardwareOC - d3c171
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 74.8 FPS
**DOOM3 SLI**
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
Processor: AMD Athlon(tm) 64 Processor 3200+, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 6800 Series GPU
Driver Version: 6.14.0010.7184
-----------------------------------------------------------
Doom 3
Command line: Doom3.exe +set logFile 1 +set com_showFPS 1
+set timescale 7 +set r_mode <res> +playdemo demo1 +wait 1000 +timedemoquit demo1
1280x1024 78.2 fps
**FARCRY SINGLE**
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: Archive, demo: Archive1.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 51,58 FPS
NOTA: the score is 51,58 but sometimes dropped to 20fps in areas with hard shaders
--------------------------------
Resolution: 1280×1024
Ultra quality option, Direct3D renderer
Level: River, demo: hocriver.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 16×
HDR: disabled
Geometry Instancing: disabled
Normal-maps compression: disabled
Score = 34,77 FPS
**HLAFLIFE 2 SINGLE**
Resolution: 1280×1024
Demo: HardwareOC - Coast
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 65.1 FPS
---------------------------
Resolution: 1280×1024
Demo: HardwareOC - d3c171
Detail: Maximum quality
Antialising mode: 4×
Filtering mode: Anisotropic 16×
Hardware DirectX level: DirectX 9
Heapsize: 64 MB - default
Score = 50.6 FPS
NOTA: dropped donw 30fps sometimes
**DOOM 3 SINGLE**
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
Processor: AMD Athlon(tm) 64 Processor 3200+, ~2.5GHz
Memory: 1024MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA GeForce 6800 Series GPU
Driver Version: 6.14.0010.7184
-----------------------------------------------------------
Doom 3
Command line: Doom3.exe +set logFile 1 +set com_showFPS 1
+set timescale 7 +set r_mode <res> +playdemo demo1 +wait 1000 +timedemoquit demo1
1280x1024 46.0 fps
--------------------
What do you think about this scores?
THX a lot :)