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overheat
04-21-05, 05:10 PM
http://news.teamxbox.com/xbox/8101/Xbox-360-Revealed/

1337_Like_ThaT
04-21-05, 05:27 PM
What's up with the waterfall over the fans? :). I just hope on whatever design they chose for the xbox 360, that it is going to be overall slimmer and more mobile than the original xbox. Though I doubt it since of all the new hardware they are gonna be slamming in it, that's cool it's gonna be able to stand vertically or lay horizontally :)

Vagrant Zero
04-21-05, 05:52 PM
Who cares how it looks, I want detailed specs.

nutcrackr
04-21-05, 06:47 PM
What's up with the waterfall over the fans? :)
Cooling :eek: :D

LiquidX
04-21-05, 09:48 PM
Nice!, silver. From that shape I have to wonder what will be octave or 360 about it. My bet is that it will look like a toaster.:p


BTW this is the dev kit.
http://media.teamxbox.com/dailyposts/xbox360/rumor/xdk.jpg

GamerGuyX
04-21-05, 09:50 PM
BTW this is the dev kit.

Yeah I know. I even have a thread (http://www.nvnews.net/vbulletin/showthread.php?t=49517) about it. ;)

LiquidX
04-22-05, 08:36 PM
http://img119.echo.cx/img119/3496/06465336643640661uf.jpg

Hmm/ :cool: Think its real?

Vagrant Zero
04-22-05, 08:38 PM
Hope not, it's fugly.

GamerGuyX
04-22-05, 08:47 PM
Hey check this out:

LINK (http://news.teamxbox.com/xbox/8111/Xbox-360-Graphics-Chip-Patent/)

Today we bring you a new patent that was was approved on March 29th by the United States Patent and Trademark Office, in which ATI, Microsoft's graphics chip partner for the Xbox 360, is patenting a “method and apparatus for supporting anti-aliasing oversampling in a video graphics system that utilizes a custom memory for storage of the frame buffer.” In layman terms, that is embedded video RAM for the GPU to use it as a frame buffer.

In a world exclusive, TeamXbox was the first publication to reveal the existence of the embedded video RAM back in February, 2004. What a track record, eh? First it was the IBM-Microsoft deal, then this ;)

This new patent, filed in August, 2002, exposes a custom memory used by the graphic chip for storage of the frame buffer.

This custom memory has been created mostly to perform anti-aliasing operations and help overcometoday's biggest problem in graphics chips: memory bandwidth.

Generally, the present invention provides method and apparatus for supporting anti-aliasing oversampling in a video graphics system that utilizes a custom memory for storage of the frame buffer. The custom memory includes a memory array that stores the frame buffer as well as a data path that performs at least a portion of the blending operations associated with pixel fragments generated by a graphics procesor. The fragments produced by a graphics procesor are oversampled fragments such that each fragment may include a plurality of samples. If the sample set for a particular pixel location can be compressed, the compressed sample set is stored within the frame buffer of the custom memory circuit. However, if such compression is not possible, pointer information is stored within the frame buffer on the custom memory, and a sample memory controller included on the graphics procesor maintains a complete sample set for the pixel location within a sample memory. When the sample memory controller maintains a complete sample set for a pixel location, the frame buffer stores a pointer corresponding to the location of the sample set.


The invention can be better understood when viewing the following image:

http://media.teamxbox.com/dailyposts/xbox360/xbox360_edram.gif

The figure illustrates a block diagram of a “graphics processing system” that supports oversampling anti-aliasing. The system includes a graphics processor, a sample memory and a custom memory module. The graphics processor, the custom memory, and the sample memory may each be individual integrated circuits.

Embedded DRAM is expensive, because it’s very similar to microprocessors cache memory, so that is why the patent explains that in order to keep costs low, the amount of additional logic included on this custom memory may be minimized. Therefore, although some of the circuitry always found within the video graphics system has been moved onto this new custom memory invention, some functions still remain within the graphics processor in order to keep the production costs low for the custom memory.

So what does all this mumbo jumbo mean? It means we’ll get games running at 720p HDTV resolution, that is 1280x720, will full screen anti-aliasing with almost no impact on framerate. Imagine Project Gotham Racing 3 or those badass Unreal Engine 3-powered games running at some 60 FPS, with full screen anti-aliasing and anisotropic filtering taken to the max!

It’s a hardcore gamer’s dream come true!

GamerGuyX
04-22-05, 11:23 PM
http://img119.echo.cx/img119/3496/06465336643640661uf.jpg

Hmm/ :cool: Think its real?

Well TeamXbox is saying it is.

LINK (http://news.teamxbox.com/xbox/8112/Xbox-360-Exposed/)

GamerGuyX
04-23-05, 12:20 AM
Well what do we got here?

http://img258.echo.cx/img258/8286/zomg3zt.jpg

http://forums.raiden.net/images/smiles/eusa_think.gif

Bad_Boy
04-23-05, 12:21 AM
:0

edit: cant wait for pictures of the ps3 to start popin out. :D

GamerGuyX
04-23-05, 12:27 AM
Well from what I've read here are the Xbox 360's dimensions:

9.5" (length) x 7"( width) x 3" (height). That's 9.5" by 7" by 3"

EDIT: lol. TeamXbox just updated their site with the new image I just posted.

six_storm
04-23-05, 12:50 AM
Nice!, silver. From that shape I have to wonder what will be octave or 360 about it. My bet is that it will look like a toaster.:p


BTW this is the dev kit.
http://media.teamxbox.com/dailyposts/xbox360/rumor/xdk.jpg

Crap, I thought that was the actual console. I was like "Uh that's a Power Mac G5, stupid Microsoft!". BTW, why is M$ using Apple stuff? Hmmmm

Toss3
04-23-05, 04:08 AM
Well, have to say that I won't believe sh*t before I see it with my own two eyes.. but it still sounds promising, especially full scene anti-aliasing :cool:

MUYA
04-23-05, 04:16 AM
Crap, I thought that was the actual console. I was like "Uh that's a Power Mac G5, stupid Microsoft!". BTW, why is M$ using Apple stuff? Hmmmm
Xbox360 is powerPC based like Apple G5s. For all we know the G5s there could have dual core powerPC cpus...one less than the rumoured 3 core PowerPC CPUS the xbox360 is supposed to have.

|MaguS|
04-23-05, 07:41 AM
Man if it does have 3 PowerPC cores its going to burn a hole in MS's pockets even worse then the Xbox did... Those chips aren't cheap and they already are going to have to pay ATI alot to make sure they produce enough chips since we know how well ATI prepares chip quanities...

Toss3
04-23-05, 08:20 AM
Man if it does have 3 PowerPC cores its going to burn a hole in MS's pockets even worse then the Xbox did... Those chips aren't cheap and they already are going to have to pay ATI alot to make sure they produce enough chips since we know how well ATI prepares chip quanities...
and it would make the price rise a bit over 250$ don't you think? I still don't understand how the next gen consoles are going to have the best components and still be in the <400$ price range :confused: That's just weird...

ST:DS9
04-23-05, 08:28 AM
and it would make the price rise a bit over 250$ don't you think? I still don't understand how the next gen consoles are going to have the best components and still be in the <400$ price range :confused: That's just weird...

Because they can afford to loose money on the cosoles, but they make a killing on games sales. The game sales will make up the lost in Consoles really quick.

|MaguS|
04-23-05, 08:40 AM
All Console hardware costs more to make then for what the sell but going to the extreme is stupid, it took MS 4 years to post a profit on the Xbox while Nintendo and Sony only required 2 years (nintendo was the only one not to post in the red, they have once in thier entire lifetime just recently).

Next generations is going to be interesting thanks to technology, lets just hope the prices don't take too large of a jump. Im predicting both the PS3 and X360 to be around $300-$350 while Rev will be around $200 at most $250. $400 is too unreasonable, the market wont go for it. Remember how poorly the Saturn started off due to its price even though it was the only one on the block?

UDawg
04-23-05, 01:00 PM
All you guys ever do is cry about its looks and its name. DAMN!

|MaguS|
04-23-05, 01:35 PM
Because I don't want something ugly sitting out where my guests will see. Thats why I love the PS2, It can sit vertical right next to the TV and blend in perfectly...

Bad_Boy
04-23-05, 01:38 PM
yeah, apart from what the console does, i think it matters to me on what the console looks like. im hoping sony comes with somthing sexy and sleek. the last few consoles/hardware they have released have been pretty sleek for their time. (psp, pstwo, ps2) so i have faith. :D

UDawg
04-25-05, 11:06 AM
Because I don't want something ugly sitting out where my guests will see. Thats why I love the PS2, It can sit vertical right next to the TV and blend in perfectly...

Again a bunch of online whinners. "It looks POOPY! I DUN LIKIE!"

First off it isn't ugly secondly what kind of anal retentive llama cries over the look. What are you a girl? Does it have to match the doylies on your coffee table? Oh maybe it clashes with your ceramic dove knick-knacks or maybe the thimble collection.

/rolls his eyes...

Me thinks the internet is effeminating the male populous.

oldsk00l
04-25-05, 11:43 AM
Again a bunch of online whinners. "It looks POOPY! I DUN LIKIE!"

First off it isn't ugly secondly what kind of anal retentive llama cries over the look. What are you a girl? Does it have to match the doylies on your coffee table? Oh maybe it clashes with your ceramic dove knick-knacks or maybe the thimble collection.

/rolls his eyes...

Me thinks the internet is effeminating the male populous.

Yeah, well it's ATI powered, so there!!!

:p