View Full Version : Oblivion trailer!
CaptNKILL
05-17-05, 09:51 PM
Looks amazing, although the quality is crap and the video is tiny:
http://www.gamespot.com/x360/rpg/theelderscrollsivoblivion/media.html
They are really building the hype for this one :)
BTW, I've seen links to much larger versions of this, but none worked (too much traffic i suppose). If I find one that works, I'll post here. If anyone else finds one, I hope you'll do the same :)
killahsin
05-17-05, 10:11 PM
I cant wait to taste the tools with the pc release.
CaptNKILL
05-18-05, 10:07 PM
http://www.elderscrolls.com/
The trailer is available on the main site! Its a good quality high-res version :D
gmontem
05-18-05, 11:38 PM
Anyone read Gamespot's E3 Impressions (http://www.gamespot.com/x360/rpg/theelderscrollsivoblivion/preview_6125686.html)? I thought the player's experience with the Radiant AI was pretty funny.
The game's characters not be highly scripted but will instead use the game's "Radiant AI" system, which will give them a rough daily schedule, a few specific goals, some personal needs (such as the need to eat and the need to sleep), then basically turn them loose in the world. We watched an example in which we entered a bookstore and chatted up the storekeeper using the game's diplomacy skill (which has been changed from Morrowind to a circle onscreen that lets you move your cursor between options like joke or threaten; the character you're speaking to will react accordingly with facial animations). The bookkeeper seemed to prefer jokes and smiled when told them, then invited us upstairs to keep her company. The bookkeeper then went about one of her general goals--training in archery by firing arrows at a hanging target in her room, while her enthusiastic dog leapt about the room. The bookkeeper's aim was off, so she voluntarily quaffed a marksmanship potion, which improved her aim considerably. She also tossed her hungry dog a cut of venison, which affected the excited quadruped in much the same way it would affect a player. The dog then got so excited that the short-tempered bookkeeper cast a paralysis spell on her pet, causing it to tumble to the floor. The bookkeeper then attempted to lie down and go to sleep, but her dog recovered and began yapping excitedly again, so the impatient bookkeeper cast a fire spell on her poor pooch, setting the dog on fire and sending it yelping from the room. After the bookkeeper lay down for the evening and nodded off, we helped ourselves to the two-handed claymore sword on her table and departed for the besieged town.
CaptNKILL
05-18-05, 11:54 PM
Hahahaha, thats great :rofl
A bit extreme though I'd say... hopefully everyone wont go around killing their pets :lol:
Faaaaaantastic! :drooling: the more i see the more i like ...
BTW is that HDR shown in the trailer or just over using of bloom effects ??
CaptNKILL
05-19-05, 10:28 AM
Faaaaaantastic! :drooling: the more i see the more i like ...
BTW is that HDR shown in the trailer or just over using of bloom effects ??
Probably HDR, I saw it mentioned as one of the features of the new engine. I personally thought it was waaaaaaaaaaay too blurry, but in some places it looked great. I'll probably just turn it off when I get the game.
The INQ impressions on Oblivion !
http://www.theinquirer.net/?article=23450
This new one promises to fix most of the problems (from Morrowind), most notably the walking and walking and walking and walking between cities, only to kill a rat, then walk back for another 15 minutes. ES:O banishes that to the realm of first generation gameplay.
, this game has all the eye candy. Dynamic soft shadows, HD everything, and just about all the check boxes for a modern engine. Toss in 50+ hours of voices, with Patrick Stewart doing the main character, and you have all the multimedia goodness you could want.
The world is vast once again, 200 dungeons, 9 major cities, dozens of smaller ones, all accessible in a fairly non-linear fashion. Character interaction is based on a new persuasion system, so you can kiss up to or annoy hundreds of people throughout the game. This was dramatically demonstrated to me in a demo that mirrored one of my usual dates. The character was asked to go upstairs by a good looking woman, and archery practice in the bedroom ensued, followed by fireballing a dog. It's just like real life.
:cool:
Titan's Revenge
05-24-05, 08:48 PM
Hopefully a video of the demo leaks. :)
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