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View Full Version : New Demo: Glow


Abba Zabba
05-24-05, 11:12 PM
As posted on my main page (http://www.realityflux.com/abba/):
Enjoy :)

http://www.realityflux.com/abba/C++/Glow/Glow.jpg
Binaries (http://www.realityflux.com/abba/C++/Glow/Glow.zip)
Source (http://www.realityflux.com/abba/C++/Glow/GlowSRC.zip)
Engine source (http://www.realityflux.com/abba/C++/SXMLEngine/SXMLEngine.zip)

-=DVS=-
05-25-05, 12:56 AM
Nice , however what you realy should make is a ScreenSaver ;) , your work would get far more exposure.

Abba Zabba
05-25-05, 01:01 AM
Sir yes Sir, as soon as I get back Friday from my job interview at NVIDIA's.
Flying from Boston to San Jose in just about 5 hours, wish me luck dude :)

gstanford
05-25-05, 10:19 AM
Good on you. I'm sure you will become a valuable employee at nVidia in no time flat going by the quality of work you have presented so far.

It's good to see nVidia taking notice of their community.

OWA
05-25-05, 11:17 AM
Another nice demo. Thanks and good luck with the interview.

Kombatant
05-26-05, 05:14 AM
Excellent demo mate... hopefully nVidia will spot your talent and hire you; best of luck from me as well :cool:

Marcos
05-26-05, 11:05 AM
"Abba zabba you my only friend"


Dude that **** is slick, crisp, and vibrant. amazing.

jAkUp
05-26-05, 01:22 PM
Sir yes Sir, as soon as I get back Friday from my job interview at NVIDIA's.
Flying from Boston to San Jose in just about 5 hours, wish me luck dude :)

You should of came last week to go to e3 with me ;)

Bad_Boy
05-26-05, 01:22 PM
http://badboy.xtremetuners.com/funny.jpg
:D

very nice

lumpyhed
05-26-05, 01:29 PM
Bet you could do some nice Blade Runner scenes with that effect :D

Bad_Boy
05-26-05, 03:17 PM
Bet you could do some nice Blade Runner scenes with that effect :D
or tron :P

Gentle
05-26-05, 10:58 PM
Tron...

That's what I thought when I saw these screenshots!

Gentle

thecrazykevy
05-27-05, 12:21 PM
Wow, looks nice.

Mephisto_cl
05-27-05, 02:28 PM
:angel:

Abba Zabba
05-27-05, 04:10 PM
Well I'm back to Ma, fellas :insert group hug right here:
My trip went extremely well and so did the interview (Jesus Christ that thing lasted for 6 hours if not more, by the end of it I could barely talk at all).
I certainly enjoyed my stay at San Jose even if it was a bit too short, now I'm waiting for the final outcome of the interview and I have no clue how long would that take.
Ok back on topic:
I modified the demo a bit so it would require one less pass to generate some really nice Glow effect and that translates into more FPS.
I dropped the FBO thing since the source and the blur target are relatively small and there is no performance benefit in using FBOs in this particular situation.
Ok, off writting another demo :P
PS: Bad bad boy :D

OWA
05-27-05, 10:38 PM
Great news that the interview went well. Hopefully they won't make you wait long.