View Full Version : 16xaf
06-14-05, 07:45 PM
i've read the performance difference between 8xaf and 16xaf is just about 2fps. is this true?
06-14-05, 08:12 PM
Try it and find out, bro. :)
06-14-05, 08:28 PM
ye, teh gram is a lazy man.. i'll just assume it does have a minimal performance impact. why else would everyone be using 16xaf?
06-14-05, 09:16 PM
it's pretty minimal. Going from trilinear to 16X is probably only like 5FPS at most if you have decent video card.
06-14-05, 09:42 PM
8xAF and 16xAF gives no performance hit for me in the cs:s VST.... :D
Ah, but how much of a visual impact does 8x versus 16x have?
06-15-05, 07:50 PM
it depends on the landscape in the game. for a game like giants:citizen kabuto where there's always a vast landscape beyond you can notice the difference between 8x and 16x.
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