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vampireuk
12-21-02, 04:59 AM
oh dear here we go...

http://www.mediaandthefamily.org/research/report_vgrc_2002-2.shtml

Parent Alert! Games to avoid for your children.
1. BMX XXX
M

2. Grand Theft Auto: Vice City
M

3. Dead to Rights
M

4. BloodRayne
M

5. Run Like Hell
M

6. Hunter the Reckoning
M

7. Hitman 2
M

8. Resident Evil 0
M

9. Time Splitters
T

10. Wacked!
T

:rolleyes:

Apparently Yoshi's Island has a positive effect on children. Ahuh so the main basis of the game is to kill anything that looks different or has a different colour than you.....nice influence
;) :p

Smokey
12-21-02, 07:03 AM
Isnt funny how kids have been exposed to violent cartoons for what 40+ years? and yet cartoons for some reason are nevr blamedm only computer games :confused: or the fact that as humans we are violent by nature!! As you said, its just more BS, as what makes me sick, is that these type of people that make up this BS, get paid loads to come up with this BS.

Mod
12-21-02, 07:14 AM
Originally posted by vampireuk

Apparently Yoshi's Island has a positive effect on children. Ahuh so the main basis of the game is to kill anything that looks different or has a different colour than you.....nice influence
;) :p

But wouldn't you kill anything red and green, or brown with blue spots, running after you ? ;) :D

Mod
12-21-02, 07:15 AM
Originally posted by Smokey
Isnt funny how kids have been exposed to violent cartoons for what 40+ years? and yet cartoons for some reason are nevr blamedm only computer games :confused: or the fact that as humans we are violent by nature!! As you said, its just more BS, as what makes me sick, is that these type of people that make up this BS, get paid loads to come up with this BS.

Tom&Jerry, mainly the oldest cartoons, is the most violent thing I ever saw on TV.

PS.: One of this days I watched Tom&Jerry in Cartoon Cartoons ( they made it just as violent and cool as the oldest ones). Is CN going to produce new episodes of Tom&Jerry ?

vampireuk
12-21-02, 07:16 AM
now that thing was violent!:D

sonaboy
12-21-02, 10:09 AM
We've been told how lots of things make children violent...
For instance, in the early part of the century, it was DANCING for chrissakes!
I can't find a link to the actual study, but this was a seriously considered theory for a while. The vigorous physical activity, coupled with the presence of the opposite sex and "confusion" caused by pent up sexual frustration caused many boys and girls to FRRRRRREAK OUT and harm others around them. horrifying, no?
And of course, we've all seen Reefer Madness, and the instant psycological damage that occurs in people after a few tokes of the evil weed back in the late 30's early 40's. That was the result of a government sponsored "scientific test" too.
There's always a scape goat lined up for the masses to decry, but the real enemy of children is the absence of a parent's time, and involvement in their children's interests.
As an ex-teacher of emotionally damaged kids, an uncaring parent does more damage than any time spent with violent video games. A child's focus on these games to the point of obsessiveness is just a surface indicator of deeper hidden problems at home, and in the psyche.
Let me also say that I don't believe it's ALWAYS the parent's fault either. Dual breadwinner houses these days are almost a neccessity, as are non-regular shift hours in a burdened economy for those hit by hard times. I don't mean to make this political, but strangling the economy further for the purpose of weapons build up, and "policing" the world only deepens this phenomenon.
I'm not suggesting we all get together and have a big group hug around a wise old tree blah blah, listen to the dolphins and their ancient wisdom yadda yadda, but making time for interaction with kids, even if it's just a small part of the day really makes a difference in the long run. As always, technology (whether games, movies, or gadgets) isn't inherently evil, it's how we make correct decisions to use it wisely.
*steps down from soap box*

Mod
12-21-02, 01:32 PM
"Pro Wrestling: Adult Entertainment Marketed to Kids
You've heard about the incidents and you've read about them in the newspapers: Five-year-olds making obscene gestures at other five-year-olds; grade-schoolers swearing, hitting and kicking, even "body-slamming" each other; children violently and obscenely defying the authority of teachers and parents because they think it is normal. Tragically, we've even seen deaths resulting from kids imitating the action they see on TV.

I'm talking of course about the effects of pro wrestling on young children. The more of these incidents we see, the more difficult it is to ignore the fact that pro wrestling "entertainment" is having a profound impact on young viewers. Can we say that these incidents are the fault of the WWF, WCW and all the rest? Of course not. It is impossible to blame these behaviors on a single cause. Wrestling is far from the only thing in young people's lives that affects their behavior. What we can say is that exposure to pro wrestling, along with many other factors, contributes to a child's view of the world.

In the world of pro wrestling, it is appropriate to swear, to make obscene gestures, to engage in violent behavior, and to objectify women. This is a violent, unpredictable place where it is okay, for anyone, to give in to any impulse. It is a place where people are rewarded for being loud, crude and aggressive. Sexual violence, simulated sex acts, foul language, and over-the-top crudeness are the norm. And the more often kids watch this world on their TV screens, the more these attitudes and actions seem normal in the real world.

Wrestling is not the root cause of violent, lewd behavior and inappropriate, dangerous attitudes, but it is contributing to what I call the "culture of disrespect." Kids spend more time using television, movies, electronic games and the Internet every year. We want our children to learn and live with certain values like creativity, friendliness and respect. As the media diet of young people increases, those values conflict with and are even replaced by values taught in the media. Pro wrestling is wildly popular, and it teaches our kids that there are rewards for embracing other values--obnoxiousness, aggression and disrespect.

WWF's "RAW is WAR" has been rated the most-watched program on cable with more than six million households tuning in every week. Over five million households a week watch WWF's "Smackdown" on UPN. What's more, over a third of the pro wrestling audience is under 14 years old, and the programs are heavily marketed to kids. Action figures and clothing for kids as young as 18 to 24 months are staples of the marketing machine. In one TV ad, wrestling fans, many of them children, were encouraged to imitate "The Rock," a popular WWF character, for the camera.

This so-called "entertainment" is inappropriate for children. It is not just the unrealistic violence that can be harmful to children. According to a study by Indiana University, "RAW is WAR", the most popular show on cable, depicted 128 incidents of simulated sex, 42 incidents of simulated drug use, and 1,658 incidents of grabbing one's crotch in its 1999 season alone. We need to keep this sort of entertainment away from our children.

Teachers and schools can only do so much. They can ban wrestling clothing and make it clear to kids that wrestling moves and obscene gestures will not be tolerated. The real responsibility is up to us parents. A simple "No" should be our response to the shows, the clothing, the action figures, and the games. Yes, it is obviously fake, but that doesn't mean that millions of kids will realize that imitating the behavior of pro wrestlers in the real world is not okay."


It's here ! :D

http://www.mediaandthefamily.org/mediawise/wrestling_mw.shtml

StealthHawk
12-21-02, 08:13 PM
Originally posted by sonaboy
I don't mean to make this political, but strangling the economy further for the purpose of weapons build up, and "policing" the world only deepens this phenomenon.

hmm, weapon build up helped the economy get out of depression last time. since when does government spending hurt the economy :confused:

PsychoSy
12-23-02, 01:31 AM
Policies about Ratings
----------------------------
Only about two-thirds (70 percent) of stores have a policy preventing children younger than 17 from renting or buying games rated M. This does not represent any improvement over previous years (75 percent in 2001 and 68 percent in 2000). We had children between the ages of 7 and 14 make 26 attempts to purchase M-rated games. From this "sting" operation, we find that stores only enforce their ratings policies about one-half of the time (54 percent).

Stores that are part of chains are more likely to have policies preventing children from renting or buying M-rated games (75 percent of chain stores compared to 63 percent of independent stores).

Stores that primarily rent video and computer games are more likely to have policies preventing children younger than 17 from renting or buying games rated M compared to stores that primarily sell games (89 percent and 47 percent respectively).


Despite repeated pleas for an effective system, enforcement is still dismal.

Grade for ratings enforcement by retailers……………………………………F

I hate this for a number reasons...but the primary reason for my hatred of this RIGHT THIS VERY SECOND is that THIS portion of the report has forced me to pull the intended rant update on my webpage to tear this "report" to shreds.

Gawd, I hate when this happens. I can be working for days or weeks on a hooka rant related to an entirely different subject and it's flowing really well - y'know...great, outstanding material that just needs to incibate for a little while longer and just when I'm about to hatch that little tiny egg of explosive blathering...WHAM, something like this comes down the pike and lands right on my monitor justa screamin', "Tear me up right away, Mr. Sy! Please...Please...Please!!!" :D :p

Alas...I must set aside my "Economy/Deficit/Trent Lott/Holiday Shoping" tirade and spend a few hours with this garbage instead. Oh, and how I intend to float this sucker like a Brian Fury Tekken-God floats that breakdancin', Angelo Davis Fro wearin', Eddie Gordo across the TV screen. :D

But you fine folks here deserve a freebie on what that rant will contain and...by Job, I'm gonna deliver! :D


We had children between the ages of 7 and 14 make 26 attempts to purchase M-rated games. From this "sting" operation, we find that stores only enforce their ratings policies about one-half of the time (54 percent).

Where in the hell do these people get off calling thier little escapade a "sting"?!? A "sting" operation is done to catch retailers in the act of doing something ILLEGAL and it's NOT illegal for anyone under 17 to buy these games. The store polices are just that - POLICIES - but anyone knows that in a country where a garbage economy is being ignored by the garbage we have for leaders, a business is going to shirk and undermine their own CORPORATE-MADE policies for their bottom line. When it comes to ENFORCING CORPORATE POLICY or MAKING PROFIT, nine times out of ten, the company is going to say, "Aw, hell with the policy! A little T&A ain't gonna these brats any!! That'll be $52.98, Skeezits!! Will that be cash or EB GiftStore credit today?"

Sure, a company that reneges on their corporate-made policies are engaging in NON-ETHICAL acts, but it's nothing illegal, and in case you've been living like Dick Cheney for the past few centuries (i.e. under a rock), I hardly need tell you that there simply isn't anything ETHICAL when it comes to making a buck. Trying to find ethical practices in business & capitalism is like trying to find consistantcy in religion and the only time you'll find either consistancy in religion or ethics in capitalism is when it's at THIER CONVENEINCE - not necessarily yours (but it's usually a bonus if the latter is true).

Sorry, Dr. Hans Von Schruffenhoffer, but the only "sting" involved in your operation here is going to be to your own pride when the millions and billions of parents simply say to you, "I don't give a $!@%!! about you or your report!! It's all guess work in a white coat anyway!" and that's gotta "sting" like a wet slap on the bald pate from Moe Howard.

And speaking of bald pates, you bunch of spoonmen with PhDs sure have a lot of them - perhaps if you fix your own bald pate problems, we might just be more inclined to accept your report. Until then, go back to Village Hilary where you belong.

And Mod, the whole kids-immitating wrestling thing can be solved if only the parents would simply knock that idea right out of their heads early. That's what my Dad did to me. When I was growing up, I loved "Dick The Bruiser" and my dad knew him personally (boxing and pro-wrestling in the early days went hand-in-hand). However, my Dad fixxed that problem by taking his little notepad out of his shirt pocket, rapping me on the noggin with it, and saying, "If I ever hear or catch you doing the iron claw on someone, your vocabulary will change from Dick The Bruiser to Dad The Bruiser!!"

One time, I did it to a friend.
It was last time I did it, too! :p

Dad walked in early from work and heard the ruckus. With his eyes never leaving mine, he said "Georgia...give Jason's friend some Tylenol and send him home."

"And what about him?!?", Mom said pointing to me.

"Oh, this master of the Iron Claw is going to need an iron ass...", he growled as he unbuckled his belt.

Like I said, it was the last time I did the iron claw (unless I was in a fistfight as sometimes an old "Iron Claw/Armbar/Momentum Sling Into Nearby Dumbster" at least saved me from a hospital visit).

ASCI Blue
12-26-02, 04:25 AM
Damn I'm having all kinds of college flashbacks tonight, too much Barq's I guess.

My cj prof was telling us when he was in highschool back in the 50's they'd bring rifles with them to school in the trunk of their vehicle and never had the thought to use them on fellow students.

Stepping back and being completly logical about this in the past 50 years what has changed significantly?

1. Violent video games (people are still debaiting this and as yet have come up with conclusive evidence)

2. Domestic violence becomming domestic violence.

3. Physical punishment became abuse.

4. Possible further sheltering of children from the harshness of the world.

Now I shall go further into my thoughts. Violent games wern't really considered violent until the Wolf3d/Doom era. Is there a coorilation? Possibly but not overly likely.

Back in the 40's 50's and maybe 60's domestic violence was something kept in the family, outsiders and law enforcement simply didn't care (or care much).

Diciplining of children physically now is considered abuse if someone catches the dicipliner(?) however imo should be used but very conservativly. A kid can't learn till he/she is taught right and one chance isn't enough.

And my favorite which I also was privleged to have, being sheltered from the harsh realties of the world. I'd wager that back in the 50's when many homes were still single income children had a better education on how some things work. EG don't point the weapon at something unless you intend on destroying it. So what we get is kids like me (I'm 22 now btw) who have a facination with firearms but due to ****ty parents who are very anti-firearm never learn how to use them. Until I joined the infantry I never knew what a real firearm was capable of, until my accident I never knew what a firearm can do to a human (and it isn't fscking pretty). The question about the school shootings atleast is did any of these kids feel remorse after killing their fellow human beings. If no, there is something obviously wrong and they need serious help whether it is psych, 25 to life, or a needle/chair/fireing line (in utah). If yes it would seem to me they would be thinking "this **** is cool, lets see what happens irl" of course that thinking may also be the inital reason to do the act in the first scenario and still feel no remorse.

I've now forgotten where I was going with this but I imagine it's a good read anyway.

-=DVS=-
12-27-02, 03:04 AM
Well geez why don't they rate all games with blood 18+ and for adults only ... and don't sell them to kids :rolleyes: