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rohit
09-17-05, 05:20 PM
The G71 is the standard card after all the NV44 is the 6600 cards while the NV40 is the 6800 GT/Ultra, and NV41 is the 6800
in that case, maybe the g71 is a standalone AGP 7800gtx/gt ?

No, it's going to be WGF1.0 with Vista. Windows Graphics Foundation or something like that.
AFAIK, till dx9.0c, it was WGF 1.0, and from the nex Dx (pro'lly 10) its gonna be WGF 2.0.

Subtestube
09-17-05, 05:26 PM
AFAIK, till dx9.0c, it was WGF 1.0, and from the nex Dx (pro'lly 10) its gonna be WGF 2.0.

That's right - AND, (on various tech sites) the name is apparently back to DX 10 from WGF 2.0 now. I can't recall exactly where though, and I have too much work to do to find it.

rohit
09-17-05, 05:29 PM
That's right - AND, (on various tech sites) the name is apparently back to DX 10 from WGF 2.0 now. I can't recall exactly where though, and I have too much work to do to find it.
No probs, thanx fr confirming it.
My afaik seems to be up-to-date:p

retsam
09-17-05, 05:49 PM
That's right - AND, (on various tech sites) the name is apparently back to DX 10 from WGF 2.0 now. I can't recall exactly where though, and I have too much work to do to find it.


http://theinquirer.net/?article=25902

rohit
09-17-05, 05:52 PM
http://theinquirer.net/?article=25902
This article clearly mentions, that Dx10 will have SM4.0 support.
while the other article says that Dx9.0L will have SM4.0 support.
whats goin on.
Inquirer upto its old tactics?? Or M$ confused so as what to do?

retsam
09-17-05, 05:54 PM
This article clearly mentions, that Dx10 will have SM4.0 support.
while the other article says that Dx9.0L will have SM4.0 support.
whats goin on.
Inquirer upto its old tactics?? Or M$ confused so as what to do


i think so....the people whom i have talked to have sad that dxnext(thats what he called it) will be sm4.0 ....but that was two months ago ...clearly there is some confusion in the direction they are going in over at m$.

Toss3
09-17-05, 06:02 PM
i think so....the people whom i have talked to have sad that dxnext(thats what he called it) will be sm4.0 ....but that was two months ago ...clearly there is some confusion in the direction they are going in over at m$.
Umm there are just a few games that support sm3.0 at the moment, so why would Sm4.0 give us any advantage :confused:
Microsoft went with Dx9.0c when they added support for sm3.0 and, this I don't know anything about so don't hesitate to enlighten me, why would they go with Dx9.1 when they add support for sm4.0? Nothing else changes right(me guessing here)??

retsam
09-17-05, 06:04 PM
i forget but i think there is some major improvements going into dxnext that is supposed to speed things up even in dx9 hardware.... i just dont remember where i read that

Toss3
09-17-05, 06:15 PM
i forget but i think there is some major improvements going into dxnext that is supposed to speed things up even in dx9 hardware.... i just dont remember where i read that
That would be really nice, but I just don't see how? Sm3.0 was supposed to speed things up, which it did, but only by a small margin.. :(

Raje
09-17-05, 07:07 PM
That would be really nice, but I just don't see how? Sm3.0 was supposed to speed things up, which it did, but only by a small margin.. :(

I'm not sure we've seen the true benefits SM3.0 can give us because ATI hasn't had an SM3.0 part. That means that developement time spent on SM3.0 only benefited NVIDIA cards and that might have prevented developers from really thinking about game design from a SM3.0 point of view. Taking true advantage of SM3.0 doesn't come from a patch, it probably comes from designing your engine around it.

It's not just a question of Frames Per Second, it's a question of Level Of Realism now possible at the same speeds or at slightly lower speeds. Unreal Engine 3 will probably show SM3.0's potential.

agentkay
09-18-05, 01:43 AM
And those features are?
I just can remeber 512-bit memory controler right now.

I donīt know what features they are suppose to have. lol I read another thread over at [H] regarding these early benchmarks and people claimed there that the R520 has features that the G70 doesnīt have but they canīt tell. Either they are just talking out of their ass or its true, but its better for NV to consider the worst case.

If its really true that the R580 will also have 16 pipes, in that case I take back what I said in my earlier post. Sorry guys, there is so much misinformation spread around that I lost sight of whats true and false. :p

BTW, thats "codename" does the chip on the 7800GT have? G70 like the GTX?

fivefeet8
09-18-05, 02:10 AM
No, it's going to be WGF1.0 with Vista. Windows Graphics Foundation or something like that.


It get's even more confusing than that. WGF1.0 isn't the next 3d api from MS. It's the main 2d/3d graphics api for the OS in the next Windows. The next 3d api for games will be in WGF2.0 which will be a unified shader 3d api. I'm not even sure if what I heard is true or has been changed. The next Dx has been renamed, changed, and renamed again so many times by several different sources, it's hard to know the final outcome.

Until MS finalizes the APi, it's all up in the air.

jolle
09-18-05, 04:16 AM
I thought it was confirmed that there is no ultra version?
Nvidia said so, but then again Nvidia would prolly not want you to skip the GTX and wait for the Ultra, if there is one coming..
So IF there is, then they had good reason to deny it for a while..

retsam
09-18-05, 04:52 AM
That would be really nice, but I just don't see how? Sm3.0 was supposed to speed things up, which it did, but only by a small margin.. inorder for you to see speed improvement with sm3.0 you needed to code for sm3.0 in game...the optimization im talking about is runtime optimization at the api level. i dont code so i dont know how they are gonna do it.. but from what ive heard its gonna be done...

anzak
09-18-05, 11:11 AM
That would be really nice, but I just don't see how? Sm3.0 was supposed to speed things up, which it did, but only by a small margin.. :(

The most important part of SM3.0 is the raised instruction cap. SM2.0's 94 instruction limit will not be enough for tomorrow's games.