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jAkUp
10-04-05, 01:08 PM
Its out! Grab the 171mb demo at the links below.

Here is the fixes and new features:
================================================== ======================
Patch v1.03
================================================== ======================


NEW FEATURES

- Wake Island Map

Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.

- Server Favorites / History

There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.

* Added a button to the other multiplayer tabs that adds the
currently highlighted server to your favorites list.
* Added buttons in the in-game server info menu (press TAB to
access) that will add or remove the server you are currently
playing on to / from your favorites list.

- Account Login Welcome Screen

After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.

- Stat Compare

By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.

You can also load a player's stats by double-clicking on their
name in any leaderboard.

- Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.

* This prefix does not change your account name or statistic
information (e.g. the prefix does not appear next to your name
on the leaderboards).
* You can change this prefix at any time at the account login
menu.

- Server Reserved Slots

You can define a list of player nicknames that will act as a
"reservation list" for your server.

* The list is located in mods\bf2\settings\ReservedSlots.con
* You can add player names to the list by editing the file and
adding the following text for each player :

reservedSlots.addNick <account name>

where <account name> is the player's registered account name,
not including a nickname prefix (see above).
* You can define the number of slots to set aside for reserved
players in the dedicated server launcher, or with the setting
sv.numReservedSlots <number> in your serverSettings.con file.
* The number of players on the list and the number of reserved
slots does not necessarily have to be the same.

- Mod Support

There are several new changes that improve support for mods.

* When connecting to a server that is running a mod that you have
installed but not activated, it will be automatically activated
and you will load into the server.
* Added a filter on the server browser for servers running the
currently activated mod.
* Fixed dedicated server launcher to properly handle launching mods.
* Improved support for mods sharing archives with bf2

- Improvements to in-game HUD / Map

* The viewable area of the spawn menu / commander map is now scaled
based on the out-of-bounds area so that only the playable area
takes up the majority of viewable map space.
* The names of CPs are now displayed on the spawn menu / commander
map and minimap
* The minimap zoom level now changes dynamically depending on the
type of vehicle you are in. If you zoom in or out manually, that
zoom level is remembered for that vehicle type next time you use
it.
* The names of players in your vehicle are displayed in the HUD
when someone enters the vehicle or switches positions.
* There is a new element in vehicle HUDs that displays the reload
time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count
on the minimap to make it easier to tell what team you are assigned to.


GAMEPLAY CHANGES

- Many criteria for ranks and awards have changed. If you are immediately
eligible for a new promotion, unlock, badge, award, or ribbon, it will
be awarded the next time you receive points on a ranked server.
- Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.
- Commanders no longer accrue a TK when artillery hits
teammates.
- The commander's supply drop now has an icon on the minimap and a 3D-
map icon in the world.
- Auto team balance no longer moves players to the other team if they
are a team commander or a squad leader.
- The wrench repair rate on helicopters has been decreased.
- You now receive 1 support point for destroying an enemy commander's
artillery, UAV or Radar station.
- If you have received a point for healing, repairing, or resupplying
a teammate, you will not receive another point from them for the same
action for a set period of time.
- Singleplayer enemies use the knife more effectively.
- New engine sounds for the T98 tank.
- New engine sounds for the China/MEC light jeep.
- New cannon sounds on APCs.


BUG FIXES

- Fixed physics of vehicles against soldiers so that soldiers are not
killed so easily by moving vehicles.
- Fixed a physics issue that can cause you to be stuck when falling into
shallow water
- Fixed an issue with soldier armor when spawning on a squad leader in a
vehicle
- Fixed some objects that caused vehicles to take massive collision damage
- Fixed erroneous message stating that you punished a TK when auto-
punish is OFF on the server.
- When a vehicle explodes due to external forces, the driver is no longer
mis-credited for the kills.
- Added turret movement sounds to several vehicles.
- Fixed an issue that caused crosshairs to stay on the screen when
switching camera views.
- Fixed an issue that caused the time limit status of the server not to be
sent to clients when it is changed by the server.
- Fixed server setting sv.allowExternalViews. Setting this to 0 will
disallow external views.
- Added setting for interfaceIP to the server launcher
- Changed automatic TK banning to ban by cd-key instead of IP address
- Improved the stability of secondary position turrets to reduce jerkiness
during movement.
- Fixed spawning on squad leaders to prevent players from spawning where
they should not.
- Fixed issue with auto team balance not sending new players to the team
with less players.
- Set T90 top hatch armor to "Front Armor".
- Set some wheels on jets and helpcopters to stronger armor to prevent
them from being destroyed instantly by AT missiles.
- Adjusted wheeled vehicle engines on hills to improve climbing.
- Changed the Commo-rose behavior so that player does not leave crouch
when using it.
- Passwords entered to join password protected servers are now cleared
after use.
- Improved PLAY NOW functionality.
- Fixed some memory usage issues in the front end.
- Fixed an issue allowing color changes in player name text.
- When you click on a server in the server browser, the information
from that server is updated to be more accurate.
- Fixed a crash in the Ranked Linux server when communication with stats
back-end ceased.
- Improved the behavior of AA missiles when locked on an enemy.
- Fixed an issue where parachuting soldiers could not be healed.
- Added the server port to the SERVER INFO tab.
- Removed the SERVER INFO tab when playing singleplayer
- Fixed an issue causing some soldier & vehicle control keys to be used
for in-game menus.
- Added new soldier artwork in BFHQ
- Added name of video director to credits

Mirrors:
nZone (http://www.nzone.com/object/nzone_battlefield2_downloads.html)
3DGamers (http://www.3dgamers.com/news/more/1096482993/)
EA (ftp://largedownloads.ea.com/pub/patches/bf2_patch_103.exe)
Worthplaying (http://www.worthplaying.com/article.php?sid=28793)
Filecloud (http://www.filecloud.com/files/file.php?file_id=2209)
Fileplanet (http://www.fileplanet.com/157421/download/Battlefield-2-Patch-v1.03-%5BNew-Map!%5D)

|MaguS|
10-04-05, 01:11 PM
You forgot the Fileplanet mirror! :p

I love there 1MB/s downloads, hehe.

Arto*
10-04-05, 01:15 PM
just woke up. getting it now

jAkUp
10-04-05, 01:15 PM
Whoops, added the Fileplanet link.

Superfly
10-04-05, 01:18 PM
all good from me so far - like the server browser and the message from EA thingy, that was a cool feature of JO.

Not taken the new map for a testdrive yet but I love the fact that the spawn map scales with the server and it tells you where you are now, which is nice if you ever felt lost before I guess.......hehe

performance seems at least as good,TBH I've never benched BF2 so have nothing to compair to but it feels great as it always did.

stncttr908
10-04-05, 01:22 PM
http://download.filefront.com/4213295;9e98ae3aeee4d2667c362eb8bf54d76e13a1390333 0660245801de39f724c4f3f0e31e3ac79b5aa9

FileFront, no lines.

Roliath
10-04-05, 01:25 PM
all good from me so far - like the server browser and the message from EA thingy, that was a cool feature of JO.

Not taken the new map for a testdrive yet but I love the fact that the spawn map scales with the server and it tells you where you are now, which is nice if you ever felt lost before I guess.......hehe

performance seems at least as good,TBH I've never benched BF2 so have nothing to compair to but it feels great as it always did.

Yeah, I didn't notice any perf. loss with the new patch.

The tank and APC sound better to me, and when you blow up an arty, command post, or radar it tells you that you recieved points for it.
Finally my sneaking around to blow up the arty is not for nothing anymore!

The new map, looks like fun for those who like to fly, I can see how it can get interesting in ground battles too, being a 64 player map and having small, narrow but long islands. Can't wait to try it out!

Mudcrutch
10-04-05, 02:03 PM
in general the fixes are ok. the new map midway kinda sux though. the americans are at a HUGE disavantage from the go. you are pinned down on your own aircraft and from the one small island you start on. a huge disaster.

toxikneedle
10-04-05, 02:26 PM
First off the map is wake, not midway. Second, this map has been out since the BF1942 demo, so it's not that unbalanced. Good patch, sucks that theres new vehicles/guns. All the fixes are great.

Megasaxon
10-04-05, 02:31 PM
Well, went up 3 ranks instantly from sarge to First Sarge.

And got veteran spec ops and good conduct ribbon all in one round.

Ranks have been nurfed heaps.

Wake island is cool, some of the new sounds are cool too

Mudcrutch
10-04-05, 02:31 PM
ok sorry. the new map WAKE sucks.

maybe people just dont realize how to ADVANCE on it yet. really frustrating. will give it a go in another few days.

LiquidX
10-04-05, 02:48 PM
Was the upgrade in ranks a mistake? So many now have very high ranks. Also I have been dropped twice from two different servers. Will have to play around some more though but so far some of the changes are very nice and I cant spot any major problems.

sonaboy
10-04-05, 04:54 PM
sweet - they fixed the Blackhawk whoring, sounds like.
and more accurate AA missiles, finally.

i am SO DOWN with this patch...nice work.

toxikneedle
10-04-05, 05:10 PM
I don't like how they handled the nick thing. I wanna take the clan tags out of my nick, not add new ones. Plus no widescreen support still. Although i do see they have 1280x1024 now. Well back to playing now.

jolle
10-04-05, 05:15 PM
Was the upgrade in ranks a mistake? So many now have very high ranks. Also I have been dropped twice from two different servers. Will have to play around some more though but so far some of the changes are very nice and I cant spot any major problems.
It doesnt really change alot, the unlocks arent THAT much better, some are acctually worse..
And it all applies to everyone, so its not really unfair to anyone either, everyone gets moved up the ladder..

the only shame is that It would have been nice if it was like this from teh beginning so I could focus on each new unlock for a while before I get a new one.. Now I rose 4 ranks and got 4 unlocks instantly hehe..
But its no biggie, ill just try them out as I go.. tested most briefly when those guys hacked all those accounts anyway..

all in all, it seems like a great patch, and the Rank changes doesnt really make any difference IMO.. But I expect alot of whining about it... (just like a certain crowd cried rivers about every minuite change in the old CS as soon as it was updated, "BOOHOO the AK is slightly differently hued, I CANT PLAY!!" type o stuff)

YOGIx213
10-04-05, 06:26 PM
Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.

I like this change right here...the helicopter whoring was getting out of hand on some maps (like Mashtur).

CaptNKILL
10-04-05, 06:58 PM
Ok, anyone know what the new rank scores are? I have 3,766 right now and it said I got 2 promotions while playing but I still dont have any unlocks and it still says im a Lance Corporal...

Whats going on with all this?

Also, Ive noticed some glitches. Gun reload animations dont play most of the time for me... especially with the USMC sniper, and that makes it extremely hard to use (being single shot, you have to time your shots with the reloads).

Overall the fixes seem good though... I had 2 real good games in a row and I havent played in weeks, I even changed my controls quite a bit and still managed to have the best kill\death ratio (by far) of anyone in the server for both games :D

BioHazZarD
10-04-05, 07:25 PM
Oh great updated the 1.03 and now before anything shows up black screen and back to windows.. way to go ea and this was a fresh install.

Roliath
10-04-05, 07:48 PM
BioHazZarD
This is not on EA's part it has to do with something on your end. Do you have all your drivers updated?

$n][pErMan
10-04-05, 09:18 PM
Noo .. I have a midterm to study for, 2 labs ... and 2 homeworks to finish up! :( Looks like I DL tonight and hopefully play tomorrow!

Rayman1968
10-04-05, 10:20 PM
I'd like to get some info on the new ranking system too. This morning I had 10081 points and was a Lance Corporal. Do I get any free promotions out of this update?

jAkUp
10-04-05, 11:17 PM
Does your guys's still say v. 1.1 in the upper right and corner?

Rayman1968
10-04-05, 11:24 PM
1.1.2551.0

Roliath
10-05-05, 12:44 AM
Does your guys's still say v. 1.1 in the upper right and corner?
yup

jAkUp
10-05-05, 12:47 AM
I dunno why they just cant have it say 1.03..lol