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View Full Version : de_nuke with HDR is out NOW!!!


jAkUp
12-01-05, 09:24 PM
New Map Added de_nuke with High Dynamic Range (HDR) lighting
Counter-Strike: Source Enhancements and Bug Fixes The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
Fixed problem where players were not always “grabbing onto” ladders that were approached from above
Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
Improved door logic to prevent doors from opening into the player using them
View-smoothing is now done when going down stairs as well as up
Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
First-person spectators are blinded and deafened just like the person they are observing
Fixed incorrect bullet penetration calculation through concrete+grate materials
Fixed changeteam exploit
Fixed DX7 early prop fade-out
Fixed rare player animation issue while holding grenades
Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it
Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
Deagle no longer always plays deploy animation when starting to spectate its owner
Non-localized HintText displays correctly again
Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
“soundscape_flush” no longer forgets about soundscape entities
Exposed VIP player index to plugins/mods
Counter-Strike: Source Bot Changes Several navigation improvements (jumping, ladders, general movement)
Various CPU performance optimizations
Bots are more attentive to enemy noises now
Bots throw their grenades when surprised by an enemy correctly now
Bots can open doors when attacking with a knife now
Fixed bug preventing CT bots from hiding to guard a bomb defuser
Fixed a few issues where bots were trying to plant the bomb in bad places
Bots now break breakables they touch while stuck or crouched
Fixed bots not knowing if the cs_havana window is shut
Adding the “bot_join_delay” ConVar to delay bots joining after a map change
(w/opics)

superklye
12-01-05, 09:25 PM
I love how you put that in your own thread...as the first post. :p

slick
12-01-05, 09:34 PM
Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)

THANK GOD!

You can actually sneak on ladders now.

slick
12-01-05, 10:56 PM
Some comparison shots.

http://www.supload.com/thumbs/default/withHDR1.PNG (http://www.supload.com/free/withHDR1.PNG/view/) with HDR.
http://www.supload.com/thumbs/default/withoutHDR1.PNG (http://www.supload.com/free/withoutHDR1.PNG/view/) without HDR.



http://www.supload.com/thumbs/default/withHDR2.PNG (http://www.supload.com/free/withHDR2.PNG/view/) with HDR.
http://www.supload.com/thumbs/default/withoutHDR2.PNG (http://www.supload.com/free/withoutHDR2.PNG/view/) without HDR.



http://www.supload.com/thumbs/default/withHDR3.PNG (http://www.supload.com/free/withHDR3.PNG/view/) with HDR.
http://www.supload.com/thumbs/default/withoutHDR3.PNG (http://www.supload.com/free/withoutHDR3.PNG/view/) without HDR.



http://www.supload.com/thumbs/default/withHDR4.PNG (http://www.supload.com/free/withHDR4.PNG/view/) with HDR.
http://www.supload.com/thumbs/default/withoutHDR4.PNG (http://www.supload.com/free/withoutHDR4.PNG/view/) without HDR.



http://www.supload.com/thumbs/default/withHDR5.PNG (http://www.supload.com/free/withHDR5.PNG/view/) with HDR.
http://www.supload.com/thumbs/default/withoutHDR5.PNG (http://www.supload.com/free/withoutHDR5.PNG/view/) without HDR.



Sorry for the huge filesizes, didn't want any quality loss, and yeah I messed up the second shot, didn't notice that till I uploaded, you still see the important part though. (xmasgrin)

Source is by far the most impressive engine visually (to me at least), and this map is a complete testament. I got goosebumbs again running through this map, especially the interior of the buildings, but that didn't show off any HDR, so no shots of that, sorry. (cheers)

EDIT: These shots were taken at 1280x1024 4xAA 16xAF for anyone wondering.

superklye
12-01-05, 11:26 PM
I just played a little bit, but every server I joined was laggy as hell. I wasn't overly impressed with the HDR on the map, but I guess I was expecting more considering how awesome Lost Coast looks.

And man, 6 months of not playing...I suck ass.

chadashcroft22
12-02-05, 08:03 AM
Some more screeshots

http://www.2l3git2quit.com/phpbb/viewtopic.php?p=637#637

Ninjaman09
12-02-05, 09:41 AM
Oh man I love de_nuke! Time to dig up CS:S again I guess...:D

Tygerwoody
12-02-05, 11:19 AM
I guess its time to dust off the old CS:Source and fire it up tongiht (rudolf)

kev13dd
12-03-05, 01:39 AM
Gosh darnit

I've FINALLY stopped playing CSS for over a month, and after waiting a half hour for Steam to update so I could try out the map, I'm now hooked again

Thanks a lot jAkUp, thanks a lot

K

jAkUp
12-03-05, 02:34 AM
Gosh darnit

I've FINALLY stopped playing CSS for over a month, and after waiting a half hour for Steam to update so I could try out the map, I'm now hooked again

Thanks a lot jAkUp, thanks a lot

K

Your welcome (cheers)

Gaco
12-03-05, 02:54 PM
Oh jAkUp you little prick (xmassign)

stncttr908
12-03-05, 03:40 PM
The crappy thing is I run the game w/4x AA, and of course I can't with HDR. Therefore I'd have to change my settings just to play nuke, so I just turn HDR off. :(

Sazar
12-03-05, 04:31 PM
Its a good map and I am glad they didn't change much on it :D though it seems the CT side is a little more advantaged now than before.

Could just be my imagination.

I still love it though :D

HDR looks great but I play at 4x AA and love the AA more than the lights.

mx125race
12-03-05, 05:18 PM
haha im lucky i got the lowest geforce that can actually support HDR, woot! (xmasgrin) Looks nice. Hehe, the map got me to start playing again with my old clan and now im back and owning again. Need to get at least an MX518 soon though so i can play better and have more accuracy.

Superfly
12-03-05, 06:24 PM
The crappy thing is I run the game w/4x AA, and of course I can't with HDR. Therefore I'd have to change my settings just to play nuke, so I just turn HDR off. :(

You can have both in source.

superklye
12-03-05, 07:11 PM
Yeah, I run 4xAA, 16xAF and Full HDR with no problems at all.

Mr. Hunt
12-03-05, 11:20 PM
Wouldn't mind trying it, but apparently Steam likes to suddenly NOT connect AT ALL EVER... no matter how many times I try... nothing works... it never connects, and I haven't changed anything in like... a million years.

Steam: 1,000,000
MrHunt: 0

killahsin
12-04-05, 12:11 AM
I just played a little bit, but every server I joined was laggy as hell. I wasn't overly impressed with the HDR on the map, but I guess I was expecting more considering how awesome Lost Coast looks.

And man, 6 months of not playing...I suck ass.


you must also remmeber lost coast uses much higher quality texture maps and normal/parallax mapping also as well as higher poly models for everything. So the refraction/reflection u get in lost coast from the hdr you won't get in a mplayer mod, unless you want lag heaven, hehe. (I am not sure if they used any deformation mapping also, source is capable of doing so)

Personally i am curious if valve is going to add one or two bounce radiosity to the engine next year.

Sazar
12-04-05, 01:10 AM
Hmm, thanks for the info guys.

I'll stick it back on and re-play it and hope for the best.

The map is relatively more taxing than the others with my fps being around 65-ish mostly.