View Full Version : Xbox on Xbox 360

12-10-05, 12:08 AM

12-10-05, 12:40 AM
Nice feature, although I wish they'd update it since some of the things they say are now outdated (going to the compatability list that they themselves link to shows that Splinter Cell is supported now, even though they say it doesn't work).

But anyway, it's nice to see there's a noticable difference, it really does seem that every original game uses AA now. But I'm quite surprised that in at least one case (Hulk) it actually increases an in-game element like draw distance. Does that mean the game has code that runs it in higher settings on the Xbox 360? If so, it would be nice if more Xbox games had that feature. It would've been nice if Half-life 2 used the high-setting quality textures when run on the Xbox 360, since it wouldn't have the ram limitations of the Xbox version.

12-10-05, 07:32 AM
This is good,at least I can play Jade Empire on a 360 if I decide to get it. I'll probably wait for a killer title before getting it, I have a feeling it will be from Bioware for me. :)

12-12-05, 02:23 PM
Forza runs like turtle on my 360...