View Full Version : what would you like to see for sli 2.0

12-17-05, 08:05 AM
well every once in a while, people in other threads have made comments on what they wanted in sli 1.0 or what they thought it could do with it. well i have to asume nvidia is working right now on sli 2.0. so what would you guys like to see in sli 2.0?

i know i want to see some sort of sli unified memory. were as the memory on both cards would work as one. so if you had two 512 megs cards both cards would add together to give you 1 gig of memory. this would be great for playing UT2007 with ultra high res textures. (xmasmile)

12-17-05, 09:30 AM
quad monitor support, both cards act as one. That is all.

12-17-05, 11:03 AM
I would like to see the return of Scan Line Interweave mode :)

12-17-05, 11:27 AM
Better and more efficient rendering methods.

12-17-05, 12:07 PM
- Being able to specify what monitor to run the game on in the game-specific profiles.

- Show the load balancer in all modes when vsync is enabled just to make it easier to verify SLI is actually working.

12-17-05, 12:28 PM
Quad GPU support :D

12-17-05, 12:38 PM
Ability to withstand semen.

12-17-05, 12:40 PM
Ability to withstand semen.


12-17-05, 01:15 PM
Ability to withstand semen.
oh man...nice play!

I'd love to see multimonitor support whilst in SLI mode. I want to see the unified memory bank or whatever as well.

I want the performance of SLI 8800 GTXs to be DOUBLE the performance (or more) of a single 8800 GTX. You're paying for two cards, you should get twice the performance.


Higher (quality and samples of) FSAA.

32x AF

12-17-05, 01:19 PM
Hmmm SLI HDR+AA .. like one card renders the AA samples & the other take care of the HDR rendering ?

12-17-05, 01:20 PM
Quad GPU support is allready there. (hardware and drivers)

Choosing a monitor in profiles would be cool. It's a driver issue though and I think that would make a nice addition to forceware for SLI and just single card, multi-display users.

Load balancer again sounds like a software issue though.

What Retsam was saying though about unified memory sounds cool, but I don't know how that would work since the basics of SLI say it can't. That's also why I don't work for nVidia I guess.

What I would like to see is no more clumbsy bridge. It should be a part of the mobo with a bios option and maybe an extra leg on the pci-e card/slot more towards the plate to handle it. Maybe it could be PCI-EE (extended). The cards would work with older PCI-E connections but couldn't be SLI'd because there's no bridge connector. Or even better just a seperate bridge for those legs for full backwards compatability.

12-17-05, 01:25 PM
Hmmm SLI HDR+AA .. like one card renders the AA samples & the other take care of the HDR rendering ?
Yeah, I didn't even think of that...that would be GENIUS to see the cards switch off on tasks like that.

It would be really cool to set load balances per card, like this too, in the drivers or something. So one card does, in FEAR let's say, all the AA, AF and lighting and water, while the other takes care of softshadows, volumetric fog and whatever else is left. That way, they're working independently but still sharing info, instead of both being killed by everything.

Is that possible? I have no idea, but damn, it would be sweet.

12-17-05, 01:30 PM
Yeah i too have no idea how possible is that. it will be really sweet but might need a lot of syncing between the GPUs i guess ..

12-17-05, 01:36 PM
AGP - PCIe combination would have been cool... With AGP - PCIe Nforce. But I guess it's useless now...

12-17-05, 01:42 PM
Yeah, HDR+AA with the load split among the cards is a good one. That would be cool.

12-17-05, 03:11 PM
ya, that is a great idea. HDR+AA wow i wonder if nvidia is working on something like that.