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MaXThReAT
01-20-06, 09:59 PM
I currently use 3DMark2001 SE for my artifact testing. It seems like it's very sensitive to a stressed GPU due to the high FPS and accuracy needed for it. I see nothing in RTIBHDRL @430 when 2001 SE will artifact like mad.
If anyone knows of a more sensitive tool, let us know.
I ask because I can run 05 & 06 at 435 no prob but 2001 no way. Is this a true limit shown in 2001?

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OWA
01-20-06, 10:12 PM
One of the tests in 3DMark05 use to be a good one for me (can't remember which one at the moment) and more recently, FEAR seems to heat up my system more than anything else.

CaptNKILL
01-20-06, 10:19 PM
With 2001 it might even be driver\directx incompatibilities considering how old that program is now. If you can play new games at high details without any artifacting id say let it go. Its probably just the program.

MaXThReAT
01-20-06, 11:05 PM
FEAR seems to heat up my system more than anything else.

I think I've seen artifacts in the pixel shader feature test in 05. Has FEAR ever given artifacts? I have yet to see any. It heats my GPU as much as FarCry did, but I get no artifacts. Maybe I should give up 3DMark2001 and try out some new limit testing in 05 or fear test runs. They probably are more stable due to more attention in driver and DX updates.

OWA
01-20-06, 11:17 PM
Actually, yeah, you're right. It heats things up a lot but I haven't seen any artifacts. In one of the 3DMarks, the scene that had turtles on the rocks always gave me artifacts when overclocking too far. I was thinking it was 3DMark05 but it may have been 03.

MaXThReAT
01-21-06, 03:42 PM
Yeah that’s 3DMark03 you’re thinking of, the nature demo with the butterfly.
I just hooked up an old monitor, my brand new samsung went out so I hooked up an LCD max res 1024x768 then 06 came out and I had to have 1280x1024 so I could pull a good run I scored 2823 3.08 & 434/1113. Eehh not bad but no artifacts.

Do you guys ever see artifacts or snow in RTIBHDRL?

OWA
01-24-06, 08:59 PM
Do you guys ever see artifacts or snow in RTIBHDRL?
I don't. It just heats things up.

supra
01-25-06, 02:24 AM
i think I read @ tweakguides,

the first few seconds (when its panning out from the river) of the mother nature test in 3dmark03 is a good way to tell. You can see artifacts very easily in the water.

911medic
01-25-06, 10:39 AM
Ever use ATITool? It has a built-in artifact tester that supposedly is sensitive to artifacts ("deltas" in the program) that aren't even visible to the eye. Also heats up the card pretty significantly.

Richteralan
01-31-06, 04:45 PM
ATItool artifact testing is the way to go!

Tho Jo Smale
02-05-06, 02:48 PM
ATItool artifact testing is the way to go!
Yeah it heats up my GPU more than F.E.A.R or CS:S do, it also seems very sensitive to artifacting.

Superfly
02-07-06, 06:52 PM
The best CPU stability test is Doom3 - or it is for me.

Prime95, sandra, memtest etc can all run fine but D3 will artifact if I clock the CPU to high.

As for GPU I always found the 3rd test in 05 to be the best.

Darkfalz
04-02-06, 08:39 PM
I ran ATITool artifact tester for like an hour on 525/1050 and it was clean.

Then I ran 3DMark03, on Ragtroll test there were white dots all over the place. Lowered back to 500/1000 and no dots.

So I think Ragtroll test. Unfortuantely to play only the Ragtroll test requires pro version.

jAkUp
04-02-06, 10:18 PM
ATI tool seems pretty good, RTHdrbl is not very good at all for finding artifacts, 3Dmark06 seems ok...

SlowJoeBlow
04-11-06, 03:03 PM
ATI tool seems pretty good, RTHdrbl is not very good at all for finding artifacts, 3Dmark06 seems ok...
How do ya use the ATI tool with an nVidia card? I have tryed, but everytime I launch it, it would crash my sys.

crainger
04-12-06, 02:44 AM
I use ATI tool. I also found that Nalu works well.

Strages
04-14-06, 06:53 PM
That's awesome. I was just going to post addressing the same issue :D. Anyhow...

It seems that ATI Tool is actually a very poor artifact tester for current and next-gen hardware. Unfortunately, GPUs are more sensitive to core overclocking now because as you increase the GPU core speed, the greater the chance that you'll run into inaccuracies in pixel/vertex shaders. Unfortunately, ATI Tool seems to only use shader of version 1.1/1.4 when it scans for artifacts, unfortunately, games are using less and less 1.1/1.4 shaders and more 2.0+. What that means is that intense 2.0/3.0 shaders are going to show artifacting due to core overclocks much sooner than the you'd see texture artifacting or pipeline artifacting (dots, weird colors, etc). You'll see shader blipping, which is due to miscalculations in shaders from frame to frame. So what we really need is a tool that uses intensive geometry and shaders, this will cover the bases. Sadly, shader artifacting will occur LONG before we get a core lock or memory thrashing. For instance, my 6800GT will core lock at ~440, but will produce shader artifacting as low as 415 under harsh conditions (ie, Oblivion on a hot day). However, ATI Tool remains to be a good test for texture thrashing - caused by GDDR3 pushed to it's limit. ATI Tool is still good for this because of the texturing it uses - texture, diffuse, and a few other texture maps to produce the square, "fuzzy" box.

Overall, ATI Tool seems to be the best test for texture thrashing (memory), but 3DMark05/06 or Oblivion will probably be the best shader artifact tests for some time.

MaXThReAT
05-26-06, 10:40 AM
Wow, I started this thread way back in Jan, when I was having problems with my P4 and AGP 6800gt. As you can see I have a little bit better system now. :D
At this point I use 3DM06 DeepFreeze test. I'm on my second 7900gtOCSC. First one would artifact like mad in Fear and 06DFreeze. The new card seems much better and I've attached a Vf-900 to it. I haven't even started OCing the card yet, I'm still working on the CPU and Mem. I'm going for 2.8 next time it cools off here. Been like 90f for the past week. It hasn't stopped me from hitting 2.6. Maybe I'll push the card this weekend. I'm little hesitant though. My last card was fine until I clicked detect Opt Freq, my last card locked up and then started having problems. I didn't even OC it. But I'm on new drivers now and maybe I'll be okay to push it a little. Maybe a Vmod.

Edit: Well I've updated my sig with my new scores with CPU at 2.6, gpu stock OC. I'm doing a 1.4 Vmod this week and see it I can get 650/1600 Artifact tester here I come.

AdmiralHalsey..
11-15-06, 04:55 AM
Did anyone ever find a good artifact tester? One that uses "intense SM2/SM3" effects and stuff. Or am I stuck with ATI Tool, which is a bit optimistic in its results.

MaXThReAT
11-15-06, 02:45 PM
Right now I use a combo of RTIBHDRL, HL2 and Fear for SM2.0 and DeepFreeze from 3DMark06 for SM3.0. Fear seems to be very memory sensitive. RTIBHDRL and DeepFreeze seem more GPU sensitive but will also start messing up if mem is to high, bit of both. I'm not OC this guy until they get the drivers strait.