View Full Version : What does Forceware Triple Buffering do?
02-05-06, 05:03 AM
There's a feature in the Forceware that allows Triple Buffering.
What does that do? and should it be on or off? ;)
Triple buffering is for OpenGL games, it prevents your fps from being reduced to half your refresh rate when vsync is enabled.
It's also compatible with certain Direct3D games, UT2004 being one of them.
Enable it if you play a lot of OpenGL games and use vsync.
to clarify, it allows you to FORCE Triple buffering in OpenGL even if the games doesnt have TB support, but NOT Direct3D.
Direct3D games must support the feature and it has to be enabled within the game.
02-05-06, 12:00 PM
Okay, great! Thank you much........(nana2)
Knowledge is power once you know!!! ;)
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