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Superfly
02-14-06, 05:58 AM
Here ya go - final is only a few hours away though......

http://rapidshare.de/files/13228674/BF2_Incremental_Patch_1.12_-_1.2.exe.html

jolle
02-14-06, 06:03 AM
leaked?
odd, its all over the web hehe

Superfly
02-14-06, 06:20 AM
lol - yes there are lots of links available but none of them are offical.

at least not that I can find - final offical patch goes live @ 2pm I believe.

jolle
02-14-06, 06:21 AM
Hopefully this one is the same as the "official" one coming so I dont have to reinstall and such..
Noone said this wasnt the official one anywhere.

Superfly
02-14-06, 06:23 AM
TBH I doubt the patch contents are any different from what EA will post shortly.

also just noticed some other links in the other BF2 patch thread - sorry admins.

EDIT: Plenty of servers are up and running this patch now.

rudedog
02-14-06, 06:55 AM
BATTLEFIELD 2: SPECIAL FORCES AND THE PATCH
- It is very important to remember that the Special Forces executable is an earlier version of the game.
If you have purchased Battlefield 2: Special Forces after you have installed the patch, you will need to reinstall
patch 1.2 after installing Special Forces.


BUG FIXES & GAMEPLAY TWEAKS
- Dolphin Diving is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Helicopters now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Damage decreased from M134
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- All support kit weapons have been adjusted
- All Sniper rifles have been adjusted
- Sa80 has been adjusted
- G3A3 has been adjusted
- Reload while sprinting has been enabled
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
- SCAR-L reload sound has been fixed
- Server setting to allow friendly fire to be off on mines without affecting other weapons.
- Server search filters now work properly
- Mines can no longer be destroyed with other explosives
- Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
- Flash bang effect radius decreased
- Added unlocks for Sniper and AT kits
- Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
- Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
- Fixed a bug whereby non-xpack mods cannot use xpack shaders.
- Fixed bug in TV guided missiles of Havoc helicopter
- The LAV25 no longer shoots through penetrable materials.
- Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
- Performance gain found in static mesh rendering.
- Detonation radius from grenade launcher explosions has been reduced.
- Grenade launcher projectiles now have a minimum distance.
- Decreased Flashbang count from 4 to 3
- Replaced the existing Czech Flag with the correct one in the front end


EXPANSION OF RANKS
- Ranks have now been expanded to allow for players to rank up to General


NEW FEATURE
VISIBLE UAV
- The UAV that is placed by Commanders will now include a visual element. An actual UAV will appear within the
UAV detection radius and circle the area. Players will be able to shoot it down, bringing the UAV detection to a premature end.
The Commander will be able to continue placing UAVs once the timer resets, as per current design.


KNOWN ISSUE
ATI CROSSFIRE CARDS
- Crossfire cards with 256 Megs of memory, running in CrossFire mode will run out of memory at very high resolution settings.
On very high resolutions, such as 1920x1440 with 6x antialiasing. In CrossFire mode the ATI drivers are more restrictive
about where resources are allocated, and as a result run out of memory sooner than with a single board. This running out of memory causes
the device context creation to fail. The result is that the game just sits in a loop with a black screen. If you experience a context creation failure
change your resolution to a lower setting (e.g. 1024x768 or even lower).


IMPORTANT MESSAGE REGARDING BATTLEFIELD 2: EURO FORCE AND MULTIPLAYER
- All three Battlefield 2: Euro Force levels are configured for singleplayer as well as 16 and 32 players multiplayer.
64 players multiplayer is not supported.

BioHazZarD
02-14-06, 08:30 AM
Yea this is the patch just it got leaked a few hours before the offical time it should be posted.

johnkeel105
02-14-06, 08:38 AM
Well I am glad to see this is released. Haven't played the actual game besides the demo. I am looking foward to playing it when soem of the mods for it come out. Not the biggest fan of Modern Warfare. I cannot wait for Forgotten Hope 2.

Edge
02-14-06, 12:50 PM
So much for getting in some last hours with the helicopter before it's nerfed. Oh well, the visible UAV sounds interesting at least. I wonder what the "minimum range" is on the grenade launcher...are we talking a few feet or several meters?

CaptNKILL
02-14-06, 01:19 PM
So much for getting in some last hours with the helicopter before it's nerfed. Oh well, the visible UAV sounds interesting at least. I wonder what the "minimum range" is on the grenade launcher...are we talking a few feet or several meters?
Its actually pretty far... I found the grenades pretty much useless under 15-20 yards. They are deffinitely long range only now. Or at least short range bounce-around-corners weapons. Itl be interesting to see how that works :D

|JuiceZ|
02-16-06, 10:23 AM
If anyone finds a descent mirror for the official 1.2 patch please let me know.

Tygerwoody
02-19-06, 02:35 PM
bumpage... where are some mirrors?

Peoples-Agent
02-19-06, 03:08 PM
Not sure if these are any use to ya...

http://www.gamedaily.com/download/info/?packageid=0078700962

http://www.gamershell.com/download_12563.shtml

http://www.filecloud.com/files/file.php?user_file_id=114349

http://www.fileshack.com/file.x?fid=8395

http://games.softpedia.com/get/Patch/Battlefield-2-12-Patch.shtml

Tygerwoody
02-19-06, 04:25 PM
sweet, just got done downloading from file cloud. Thanks :)

I was having a time finding a full patch instead of incrementals.

Peoples-Agent
02-19-06, 09:27 PM
Check out the Support class now, if you have SForces, the British SAS Support weapon is AWESOME. Not the PKM unlock, just the regular. Sooo accurate and powerful, it's like an auto-sniper with a 100 belt clip lol

Tygerwoody
02-20-06, 10:49 AM
Check out the Support class now, if you have SForces, the British SAS Support weapon is AWESOME. Not the PKM unlock, just the regular. Sooo accurate and powerful, it's like an auto-sniper with a 100 belt clip lol
sounds overpowered.... but hey thats my class i have been using since release. :D

Anyway, I stated this earlier. Even though I use support class, I don't want them to be overpowered. Then we are in the same situation as we were with the aircrafts.

CaptNKILL
02-20-06, 10:57 AM
Anyway, I stated this earlier. Even though I use support class, I don't want them to be overpowered. Then we are in the same situation as we were with the aircrafts.
Except the support soldiers cant fly over the battlefield and blow up anything and everything that moves with a few clicks :D

rudedog
02-20-06, 01:47 PM
Community Update - 2/20/06

Listen up Troops,

Although patch 1.2 included several fixes that we know were eagerly awaited, it unfortunately introduced some new issues. These are being addressed immediately and we are working around the clock to resolve those. Patch 1.21 (coming soon) will be tested in a limited beta with select Battlefield community members starting as early as this week. We’re doing this to ensure a clean release of 1.21. In addition, we have decided to postpone the Euro Force Booster Pack until sometime after the release of the updated 1.21 patch.

Stick to this web space for additional information soon.

On a more pleasant note, Battlefield 2 hit somewhat of a milestone last night with over 52,000 simultaneous players. This is the highest number of players we’ve seen at one time for Battlefield 2 and almost 4 times more than the peak number of Battlefield 1942.

Thanks in advance for your patience.

The team at DICE and EA

Rayman1968
02-20-06, 02:05 PM
Last night I saw some guy in a chopper that could continuously drop flares.

Good luck locking AA onto that sob...

Smokey
02-20-06, 02:26 PM
I dont know what the new bugs are, but are servers crashing all the time now? like at least once a day? Other than that I dont really have anything to complain out, except my stat pads seem a little messed up, not working more times than before and recharging alot more now too, I thought that they would come out charged all the time now according to the change log?

CaptNKILL
02-20-06, 02:26 PM
Last night I saw some guy in a chopper that could continuously drop flares.

Good luck locking AA onto that sob...
Damn, thats a hell of a bug... I wonder if maybe he was cheating? There were some pretty crazy cheats for the old BF games.