View Full Version : Grand Turismo HD was NOT running on final spec PS3 hardware?
As un-impressive as it was it seems like GT HD was running on a PC instead of a PS3?? http://www.theinquirer.net/?article=31681
(I will be the first to tell you guys that The Inquirer.net is full of it on some occasions so take this news with a grain of salt. )
05-15-06, 08:22 AM
the inquierer is such a peice of **** site.
check this out, http://xbde3.blogspot.com/
this guy posts on the b3d forums and is a admin over at psinext, hes a real cool guy--shame that the inquierer is saying he is liar just because he proved them wrong.
they have dropped to an all time low, worst site on the internet, period.
this whole story started here...
you can read the rest on this page..
and ofcourse the updated info on the guy's blog.
Word has come around to me that Charlie D at the Inquirer not only feels that there were no working prototypes at E3, but that my own shots on this blog were stolen(!) from elsewhere. Well, I will over the next several hours work to prove that there were indeed functional units; for now I will be happy enough though to prove that all shots on this blog are my own.
Here I do so by providing the full resolution .jpg at 2MP, and it is watermakred to boot.
So all you sites out there, stop stealing them!
And Charlie, stop talking about things you don't know about. More on that in a minute.
The demo was still made with GT4 assets ; that means the models, tracks etc
were still GT4 geometry.
No wonder it didn't impress much.
05-15-06, 03:48 PM
It still looked good. Esspecially the wheels :)
05-16-06, 03:16 PM
GT4 at 1080p with AA/AF, sign me up!
05-17-06, 03:12 AM
Hey it wasn't just GT4. It had alot more than 6 cars on the track. That's the best thing I've seen in that demo.
We really need more info on the next GT...
05-17-06, 08:30 AM
hehe the best part was - no dust in canyon track, yep that's sweet :-)
05-17-06, 04:43 PM
Yeah, thats why it was a friggin demo :/
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