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View Full Version : GR:AW - Another Patch Today


Peoples-Agent
05-24-06, 08:22 AM
Well, I was on the wagon of "OMFG This game sucks"... but at the rate these GRIN guys are working at, I hold high hope for this title. Now i'm getting my head around the fact they are in it for the long run.

Tremendous work rate!!

This perhaps can be salvaged. How about this for a stability patch, and we haven't even had the Uber MP one coming in June yet.

Fixes
- Numerous HUD fixes to prevent issues with cameras, inventory screens and resupply.
- Animation and lighting fixes for various objects.
- Fixed general synchronization problems in Cooperative and Domination modes.
- Destructible objects are correctly reset when restarting rounds in multiplayer.
- Issues causing user disconnects in multiplayer have been found and fixed.
- You can no longer remain invisible and kill players using grenades.
- Fixed crash that could occur after restarting rounds on Avenues map.
- Player can no longer spawn dead or remain living when the round restarts.
- Zone glitches on two multiplayer maps corrected.
- Game no longer crashes while attempting to open inventory out of Dom zone.
- Helicopters will no longer fall down in certain situations.
- Cooperative objective waypoints correctly appear after spawning into an AI ghost.
- Domination statistics have been adjusted.
- GRAW will no longer run as process priority "High", resolving keyboard problems.


Interface updates
- Coop players can now see status of others in inventory.
Gray means loading, yellow is not ready, green means good to go.
- You no longer have to press "Enter" to confirm input in the multiplayer interface.
This should fix certain issues users were having with Gamespy login.
- In game chat can now be toggled to be visible or not.
Default key for this is "u". You will still receive chat messages when this is hidden.
- Key bindings added for CrossCom actions.
It is now possible to reassign the CrossCom previous and next buttons through the
game interface. This change will resolve the issue for users with no mouse wheel.


AGEIA updates
- Landscape meshes for levels tuned and updated for better AGEIA performance.
- Performance increase on bullet hit particles.
- Some stalls have been removed.
- A bug that caused zero vertices in baked fluid meshes has been fixed.
- A bug that caused the rigid bodies from a hand grenade explosion to fall through the ground has been fixed.
- A faster rendering mode has been added for debris particles.
- PhysX effects modified to use the faster rendering mode.

And have a zillion download linkys!

http://www.3dgamers.com/games/ghostrecon3/downloads/

ftp://ftp.multiplay.co.uk/pub/games/fps/ghostrecon_advancedwarfighter/patches/GRAW_Patch_110_retail.exe (Retail)

http://www.worthdownloading.com/game.php?gid=1264

http://files.filefront.com/Ghost+Recon+Adv+Warfighter+v110+Retail+Patch/;5076032;;/fileinfo.html (Retail)

http://files.filefront.com/Ghost+Recon+Adv+Warfighter+v110+Patch+DL/;5076030;;/fileinfo.html (Download edition)

http://download.boomtown.net/en_uk/articles/art.view.php?id=11430 (Retail)

http://downloads.gamezone.com/demos/d15875.htm

http://files.xfire.com/1799/

http://www.ausgamers.com/files/details/html/22511

http://www.peerfactor.fr/getdownload.jsp?ID=105 (Download edition)

http://www.peerfactor.fr/getdownload.jsp?ID=106 (Retail)

Peoples-Agent
05-24-06, 08:24 AM
http://www.grapheine.com/bombaytv/v2/play.php?id=6641

ENU291
05-24-06, 09:14 AM
http://www.grapheine.com/bombaytv/v2/play.php?id=6641
:wtf: :screwy:

nekrosoft13
05-24-06, 12:03 PM
when will update come out to replace the engine in the game? something that runs and looks better?

Peoples-Agent
05-24-06, 12:20 PM
To be honest, asfar as online play is concerned ....it's not looking too bad.

Once they have got the dedicated servers, anti-cheat etc resolved... looks to be pretty darn good.

jAkUp
05-24-06, 12:28 PM
You mean once they have TDM :D

CaptNKILL
05-24-06, 12:46 PM
http://www.grapheine.com/bombaytv/v2/play.php?id=6641
:rofl

Jackrabbit710
05-24-06, 05:39 PM
Fair play to GRIN, at least they are sorting it out! Must have expansion pack planned.. Still think they need to add Status modifiers to the team, i.e. Recon, Stealth, Engage, Hold fire etc...

dante
05-25-06, 12:37 AM
when will update come out to replace the engine in the game? something that runs and looks better?
I wish they could issue a patch for my bank account that has a "bug" that keeps saying im missing $50 for this pos game.

Peoples-Agent
05-25-06, 12:38 AM
I wish they could issue a patch for my bank account that has a "bug" that keeps saying im missing $50 for this pos game.

lol ...give it time.

I decided to pretend the real game doesn't come out till June.

I feel better already.

dante
05-25-06, 12:42 AM
lol ...give it time.

I decided to pretend the real game doesn't come out till June.


Maybe play RVS in the meantime. As old as that game is now it still looks better to me than graw. Thing is, I could play that with my ati 9800 nicely. Now, I have dual 7800gtx's to play graw and it runs awful and looks worse. oh well. Lesson learned. Dont buy games without playing the demo first.

SH64
05-25-06, 12:45 AM
when will update come out to replace the engine in the game? something that runs and looks better?
They will once DNF comes out :p

supra
05-25-06, 12:49 AM
- Issues causing user disconnects in multiplayer have been found and fixed.

^^ thankgod. this was really buggin me

K-1
05-25-06, 01:04 AM
played a few coop sessions, really such an improvement, no disconnects at all. played with some really great people too, all of us on teamspeak with each other. two of the guys were 50+ yrs old, man they kicked ass, they were killing everything lol.

jAkUp
05-25-06, 02:08 AM
Installed, running great so far! :)

stevemedes
05-25-06, 12:26 PM
Installed, running great so far! :)

I hope it's running great, you got a high end system! I got it running on my system (specs in sig) with a little bit of AF and medium texture detail and extremely playable, downright smooth most of the time.