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malachi1313
05-30-06, 12:19 PM
From warp2search here:http://www.warp2search.net/modules.php?name=News&file=article&sid=28646
Eventhough I dont have one I figured some folks would be interested.

einstein_314
05-30-06, 12:29 PM
Sweet!! I've been waiting for a new driver! :thumbsup:

OWA
05-30-06, 12:30 PM
Lots of fixes, thanks for the link.

einstein_314
05-30-06, 12:53 PM
A quick questions for those who used the older beta drivers up until May 17th or whenever they expired...When I uninstalled them and reinstalled the older official drivers, I still get the pop up everytime I start my computer telling me my drivers are expired and I can uninstall them now...But they work fine and everything. It's really weird...

Before I install these new betas tonight I think I'll use driver cleaner just to make sure all remanants of past drivers are gone. That's the only thing I can think of doing...even with everything creative related uninstalled, the message still pops up.

CaptNKILL
05-30-06, 01:18 PM
Interesting. I dont remember ever having any sound problems with battlefield 2, but I'll install it anyway.

One thing I'd like is an overall improvement of the EAX implementation in BF2. It just isnt done all that well. It could sound much much much better, but they just didnt do enough with the effects. And when you are outside, there are no EAX effects at all.

Maybe this patch fixes that... thatd be sweet.

MaXThReAT
05-30-06, 01:42 PM
For Battlefield 2™
* Allows the Ultra-High Audio setting in a multi-player game

Does this mean that the Ultra setting hasn't been working with any online section of the game? Wow, nice of them to let us know, would have been better to know this before I purchased the card months ago. It sounds better than the ZS2 but I wonder how good the real ultra sounds, I never played single player. Kinda of BS they are just comming out with this info now. Then again they wouldn't have sold as many usless cards to BF2 players.

CaptNKILL
05-30-06, 02:05 PM
For Battlefield 2™
* Allows the Ultra-High Audio setting in a multi-player game

Does this mean that the Ultra setting hasn't been working with any online section of the game? Wow, nice of them to let us know, would have been better to know this before I purchased the card months ago. It sounds better than the ZS2 but I wonder how good the real ultra sounds, I never played single player. Kinda of BS they are just comming out with this info now. Then again they wouldn't have sold as many usless cards to BF2 players.
I dont know, I think its probably just a glitch some people have, rather than a totaly missing feature.

I'll find out tonight though :)

mon
05-30-06, 03:48 PM
I dont know, I think its probably just a glitch some people have, rather than a totaly missing feature.

I'll find out tonight though :)



i get ultra high now (enter menu in game it is enabled) with out the new beta driver there going on about 1.2 1.3 is out now and it worked at 1.20 version

i will wait for the proper release

jolle
05-30-06, 04:19 PM
Ill wait too..
Man, I just played BF2 after a few months break..
It still amazes me how great the CMSS3d Headphone is in this game.. its good in most others aswell, and not so good in a few (Oblivion and CS:S), but its a entire world of difference in BF2..

MaXThReAT
05-30-06, 04:20 PM
I'm off work in an hour and I'll sure test it out. I've always had Ultra Xfi mode selected but they way they word it, it sounds like it only worked in Single player mode and didn't work and never worked on mulitplayer even if selected.

mon
05-30-06, 04:25 PM
I'm off work in an hour and I'll sure test it out. I've always had Ultra Xfi mode selected but they way they word it, it sounds like it only worked in Single player mode and didn't work and never worked on mulitplayer even if selected.


i have had single on plane and hely training :) and it sounds the same in multi..

and i have mine pluged into a thx amp 5.1 descret in on amp and some top home cine speakers..


like you say its the way they word it i did upgrade from a audegy card it was better but not mass amount..

unless the driver adds x-ram properly ..

also i do not want to install beta sound blaster drivers just in case they **** my regesty up .. i had a lot of trouble with the soundblaster live drivers ..

not worth risk
wait for proper release

mon
05-30-06, 04:30 PM
http://uk.europe.creative.com/support/downloads/download.asp?MainCategory=1&sOSName=Windows+XP&region=3&Product_Name=X-Fi+Fatal1ty&Product_ID=14000&modelnumber=&driverlang=1033&OS=10&drivertype=1&x=9&y=10


Filename: SBXF_PCDRVBETA_LB_2_09_0001.exe

This download is a beta driver for Creative Sound Blaster® X-Fi™. It is not fully tested. This download provides full OpenAL 1.1 support for gamers. For more details, read the rest of this web release note.

Take note of the following:

THIS IS AN UNSUPPORTED BETA DRIVER. There is no technical support for this driver.
We recommend that only experienced users install this driver. Do not install this driver for critical tasks. Users who are looking for stable drivers should wait for the final release.
This beta driver expires in 120 days from the time of installation. When this happens, users should install the latest Sound Blaster X-Fi driver available.
This download

Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions.
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
Resolves some issues to improve your overall audio experience.
Added Feature:

Supports OpenAL 1.1
Game Fixes:

For Prey™

Resolves the issue of the computer not responding
For Quake 4™ (version 1.04)

Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
Resolves the issue of mono speaker out in surround sound environments
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver
Allows audio channels to stream to correct speakers
For Battlefield 2™

Allows the Ultra-High Audio setting in a multi-player game ????????????????????? EXPLAN creative !!!!!!!
For Battlefield 2 (version 1.12)

Allows you to hear audio from speakers when the X-Fi audio driver option is selected
For Doom 3™ (version 1.3)

Allows you to hear audio from speakers when EAX 4.0 is enabled
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
Removes "hiss" from the front left speaker
Allows panning
Plays the Ambient sound effects correctly
For Unreal® Tournament 2004 (version 3369)

Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
For Unreal Tournament 2004 (version 3355)

Allows reverb in native OpenAL mode
Allows music to play correctly during gaming in Native OpenAL mode
For Dungeon Siege® (version 1.11)

Resolves the issue of the computer not responding during benchmarking
Music or Movie Playback Fixes:

Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
Recording Fixes:

For ASIO

Resolves the issue where audio stops when you turn on the inputs in Cubase® LE
Resolves the issue of the computer not responding when the sample rate changes in Cubase
Resolves crackling during playback and monitoring at 1 ms
Resolves the issue where signal is lost when the sample rate changes in Cubase LE or SX3
For Audio Creation Mode

Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
Removes the pops and crackles during record monitoring and changing sample rates
For Microsoft® Windows® XP Professional x64 Edition

Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
Resolves the missing instrument issue when playing a MIDI file in all modes
For Cubase LE 1.09

Resumes normal playback of MIDI tracks when changing sampling rate
Others

Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
General Fixes

Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
Resolves the noise issue when your computer quits Standby mode
Fixes for developers:

Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
Resolves the issue where there is no upmix when switching effects
Resolves floating point offset issue in OpenAL
Resolves the issue of the computer not responding while using synchronous start through native OpenAL
Requirements:

Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2
Sound Blaster X-Fi series audio device
Note:

Creative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.

CaptNKILL
05-30-06, 09:36 PM
Hmm... I gave them a try.

I didnt notice any difference in sound quality in BF2... but it did crash once at level load (with an error I have never seen before) and I get a lot of serious framerate drops. I had similar drops in a half-life 2 mod yesterday so Im not sure if that is the sound driver or another problem, but I *know* its never done this before.

Im going to reinstall the original drivers and hope for the best. These creative driver installs are a major pain in the ass.

EDIT: Ok, it wasnt the x-fi drivers causing the slow downs. I have everything back to normal and BF2 still does it. Either this is a new "feature" they added in the patch, or something is wrong with my system. Its strange, it seems to do it when there are a lot of physics objects moving around, but this game has NEVER done this before. I havent played it much in quite a while so its hard to pick out exactly what it could be. I just uninstalled the AGEIA crap that the GRAW demo installed, its possible that that has something to do with it.

einstein_314
05-31-06, 12:14 AM
A quick questions for those who used the older beta drivers up until May 17th or whenever they expired...When I uninstalled them and reinstalled the older official drivers, I still get the pop up everytime I start my computer telling me my drivers are expired and I can uninstall them now...But they work fine and everything. It's really weird...

Before I install these new betas tonight I think I'll use driver cleaner just to make sure all remanants of past drivers are gone. That's the only thing I can think of doing...even with everything creative related uninstalled, the message still pops up.
Ok, I installed the new driver after doing a driver cleaner and the annoying pop up is gone.

I can't tell any difference in BF2 so I think maybe it was just a problem some people were having. Didn't seem to change anything at all in fact. Seems good to me :thumbsup:

Superfly
05-31-06, 03:30 AM
thanks for the heads up, I've been looking for a new X-Fi driver.

mon
05-31-06, 10:23 AM
for bf2 mate and if you have 1.3 installed it is not you everyone is haveing this problem even does it on the ea servers

http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_052506



Hmm... I gave them a try.

I didnt notice any difference in sound quality in BF2... but it did crash once at level load (with an error I have never seen before) and I get a lot of serious framerate drops. I had similar drops in a half-life 2 mod yesterday so Im not sure if that is the sound driver or another problem, but I *know* its never done this before.

Im going to reinstall the original drivers and hope for the best. These creative driver installs are a major pain in the ass.

EDIT: Ok, it wasnt the x-fi drivers causing the slow downs. I have everything back to normal and BF2 still does it. Either this is a new "feature" they added in the patch, or something is wrong with my system. Its strange, it seems to do it when there are a lot of physics objects moving around, but this game has NEVER done this before. I havent played it much in quite a while so its hard to pick out exactly what it could be. I just uninstalled the AGEIA crap that the GRAW demo installed, its possible that that has something to do with it.

CaptNKILL
05-31-06, 11:16 AM
for bf2 mate and if you have 1.3 installed it is not you everyone is haveing this problem even does it on the ea servers

http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_052506
I dont know, I've looked around a bit and no one else seems to be having the slow downs.

mon
05-31-06, 11:31 AM
I dont know, I've looked around a bit and no one else seems to be having the slow downs.


read this short thread


http://forums.ea.com/mboards/thread.jspa?threadID=72614&tstart=0

CaptNKILL
05-31-06, 11:51 AM
read this short thread


http://forums.ea.com/mboards/thread.jspa?threadID=72614&tstart=0
Huh?

I looked through some of that thread (its really long), I havent seen any complaints of poor framerates. Just the usual lag, errors, server browser problems, etc.

Superfly
06-01-06, 01:46 AM
working and sounding great for me - Q4 sounds amazing now.

nekrosoft13
06-01-06, 06:34 AM
is this like the previous x-fi drivers? that also work with audigy series?

Superfly
06-01-06, 06:54 AM
no idea mate, try it and see........I expect you would need to extract the .exe and run just the driver installer rather than the shell ui installer.

nekrosoft13
06-01-06, 07:05 AM
yap it does work

[Creative.NTX86]
; EMU10K1 chip (SBLive!, APS)
%EMU10K1.DeviceDesc%=EMU10K1_Device,PCI\VEN_1102&DEV_0002&CC_040100
; Audigy, Audigy 2
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00411102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00421102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00431102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_005A1102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_005B1102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_005C1102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00511102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00521102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00531102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00541102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00551102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00561102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00571102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00581102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_00591102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10021102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10031102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10041102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10051102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10061102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10071102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10081102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_10091102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_100A1102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20011102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20021102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20031102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20041102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20051102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20061102
%Audigy.DeviceDesc%=Audigy_Device,PCI\VEN_1102&DEV_0004&SUBSYS_20071102
; E-DSP
%EDSP.DeviceDesc%=EDSP_Device,PCI\VEN_1102&DEV_0004&SUBSYS_40011102
%EDSP.DeviceDesc%=EDSP_Device,PCI\VEN_1102&DEV_0004&SUBSYS_40021102
%EDSP.DeviceDesc%=EDSP_Device,PCI\VEN_1102&DEV_0004&SUBSYS_40031102
%EDSP.DeviceDesc%=EDSPT_Device,PCI\VEN_1102&DEV_0008&SUBSYS_40021102
%EDSP.DeviceDesc%=EDSPT_Device,PCI\VEN_1102&DEV_0008&SUBSYS_40031102
;(NON-SHIPPING HARDWARE)
%EDSP.DeviceDesc%=EDSPT_Device,PCI\VEN_1102&DEV_0008&SUBSYS_40041102
; Audigy 2 LS
%Audigy2LS.DeviceDesc%=Audigy2LS_Device,PCI\VEN_11 02&DEV_0008&SUBSYS_10001102
%Audigy2LS.DeviceDesc%=Audigy2LS_Device,PCI\VEN_11 02&DEV_0008&SUBSYS_10011102
%Audigy2LS.DeviceDesc%=Audigy2LS_Device,PCI\VEN_11 02&DEV_0008&SUBSYS_10211102
%Audigy2LS.DeviceDesc%=Audigy2LS_Device,PCI\VEN_11 02&DEV_0008&SUBSYS_10221102
; Audigy 2 PCMCIA
%Audigy2PCMCIA.DeviceDesc%=Audigy2PCMCIA_Device,PC I\VEN_1102&DEV_0008&SUBSYS_20011102
; Audigy 4 PCMCIA (NON-SHIPPING HARDWARE)
%Audigy4PCMCIA.DeviceDesc%=Audigy4PCMCIA_Device,PC I\VEN_1102&DEV_0008&SUBSYS_20211102
;Audigy 2 SA
%SA.DeviceDesc%=SA_Device,PCI\VEN_1102&DEV_0008&SUBSYS_11011102
; E-DSP PCMCIA
%EDSP.DeviceDesc%=EDSPPCMCIA_Device,PCI\VEN_1102&DEV_0008&SUBSYS_42011102
; E-DSP 2 (NON-SHIPPING HARDWARE)
%EDSP2.DeviceDesc%=EDSP2_Device,PCI\VEN_1102&DEV_0008&SUBSYS_40011102
; XFi
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00211102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_10031102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00221102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00231102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00241102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00251102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00261102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00271102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00281102
%XFi.DeviceDesc%=XFi_Device,PCI\VEN_1102&DEV_0005&SUBSYS_00291102

nekrosoft13
06-01-06, 11:12 PM
works perfectly on audigy 2, played thru entire episode 1 on these drivers

Superfly
06-02-06, 03:56 AM
GRAW and SiN Episodes are both sounding great with this set, no problems so far.