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View Full Version : Quake 4 for Linux, SMP doesnt work with 1.3


sonicx
08-02-06, 05:26 PM
in pointrelease 1.2 smp in multiplayers didnt work for me, now with pointrelease 1.3 no fix in in sight, worse, the game now segfaults the second i switch on smp, like before, but now in singleplayer too. i heard of many people where it works, and it did on my machine too, but now it doesnt even in sp. has anybody the same problem? is there a way around it?
mfg sonicx

DirtySanchez
08-03-06, 04:21 PM
I've got SMP problems with 1.3 also. I can only comment on single player. On my machine, an Athlon 2400+ MP/6800 GT box, it loads up to a black screen and just hangs there. I can see and move the cursor however. The only thing I can do is kill the x-server. Disappointing because the SMP binary gave a noticable boost in rendering performance.

sonicx
08-04-06, 01:41 AM
if you start the game with
quake4-smp +set r_fullscreen 0
you will still be able to use your desktop and to use a console to kill the crashed q4 with
killall -9 quake4smp.x86
that way you can see the last output of q4 in the console you started it from. for me it looks something like this:
Enabling SMP
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
you can disable smp with +set r_usesmp 0, but that somewhat sucks.
let me know if you find a solution.
sonicx