fellix
08-14-06, 07:59 AM
Since 1995~96 when the multimedia "boom" was brought with Win95, MS is making every possible step to, at least, suppress any rival API oppositing D3D and the OS itself. These and the following years were very hard for the industry, at all.
Prior to this moment, MS was actually one of the most passioned supporters of the OGL (as part of the ARB committee) just because of the fact, that Win 3.x, at its nature, couldn't coupe with this API, and WinNT was the only way MS to enter and survive in the high-end workstation market, dominated then by the big UNIX-RISC cartel. Hell, they even brought ICD and MCD driver models there to ease the developers.
It was (and still is, by some margin) about their own "child", no matter how much one API is technically superior to other.
And that was the reason why JC refused to develop on D3D back then.
....
3Dfx and GLIDE are for another story. ;)
Prior to this moment, MS was actually one of the most passioned supporters of the OGL (as part of the ARB committee) just because of the fact, that Win 3.x, at its nature, couldn't coupe with this API, and WinNT was the only way MS to enter and survive in the high-end workstation market, dominated then by the big UNIX-RISC cartel. Hell, they even brought ICD and MCD driver models there to ease the developers.
It was (and still is, by some margin) about their own "child", no matter how much one API is technically superior to other.
And that was the reason why JC refused to develop on D3D back then.
....
3Dfx and GLIDE are for another story. ;)