View Full Version : ParaWorld

08-18-06, 02:23 PM
Mp demo is available today. If you're interested in an rts featuring dinsaurs with guns strapped to them (and an interesting interface from what I'm told) then go check it out.




08-18-06, 02:57 PM
Dinosaurs and guns, together at last. Well certainly something to look at once FEAR Combat is done downloading. These demos are getting pretty big though...

08-18-06, 06:03 PM
I was just playing it and it plays smooth. But, I cant seem to change the resolution, and playing an rts at 1024 is a pain. Anyone else having this problem?

Nevermind! seems to be working now.
very cool game

08-19-06, 07:32 PM
I've been hearing very good things about this demo

08-19-06, 07:52 PM
Definately fun. I really like the art style and how in-depth the town building is. I also like the idea of promoting units up the ladder in the army controller thingy, but I need some more time with that portion of the game to get the hang of the mechanics better.

08-19-06, 09:05 PM
Yeah I just checked it out, it's quite good and nice on the eyes. Gotta get points for having dinosaurs too.

08-19-06, 09:34 PM
I love dinosaurs...more games need 'em.

Can you skirmish? Or do you have to play against other people?

08-19-06, 09:42 PM
There's a tutorial and you can skirmish against AI also.

08-19-06, 09:50 PM

08-20-06, 12:08 AM
That tutorial was kinda (really) lame.

And I'm a little underwhelmed with the graphics. :-\ Guess I should fire up the demo and see how that goes.

I also REALLY don't like the resource caps. I think that's a terrible idea. Especially so low and considering how fast workers gather, it's a little ridiculous.

08-20-06, 11:14 AM
I downloaded it the other day. Perhaps I'll get around to installing it. :D

08-20-06, 09:17 PM
Interesting game... nothing bad but nothing exceptional really...

08-20-06, 11:01 PM
I'd classify the army controller as pretty exceptional. It really forces you to make decisions regarding the makeup of your forces since their are only so many slots you can fill or use to promote units. That in itself is a nice facet of the game that is different than most others of it's type.